Bantari wrote:
I don't think this is really necessary to have everything you know flash in front of your eyes before each move. All one needs to do is have a very clear and precise reason for each move. It can be done, and I think this is how Robert thinks - although this is just a guess, of course.
However, most normal people think slightly differently, and there is usually some (or even a lot) of room for intuitive leaps and what we call "feeling".
That's a good point.
I think perhaps it would help if we were to make a distinction between
1) Naive reflexes - automatic responses to a situation that do not depend on prior study and experience
2) Acquired reflexes - automatic responses to a situation that are based on prior study and experiences
3) Reasoned responses - responses to a situation based on logical thought and conscious analysis; responses derived from principles
I suppose RJ believes he plays only by No. 3, and would hold that up to be the ideal. However, I think for most of us the process of choosing a move would involve a large degree of No. 2, in which moves come to us because we've seen a situation or one like it before and that's what we've learned to do, and perhaps an element of No. 1 as well, for instance, the naive instinct that beginners show to defend, defend, defend.
The OP asked "why are our instincts so bad?", but let me rephrase that as "why are our reflexes, both native and acquired, so bad?"
The answer is indeed, in my opinion, that we don't know enough theory and that what we do know is flawed or incomplete. The cure is to put in the effort of learning how to read tactics, judge positions, use aji, build reliable shapes, etc., so that both our acquired responses become better and our ability to reason out responses becomes better.
This would explain, also, why playing too many fast games and not reviewing them will prevent progress. The faster the game, the more you rely on No. 2, and if these acquired reflexes are not very good to begin with, then it certainly won't help if you don't subject them to scrutiny post-game.
On the other hand, unless you're playing in a two-day game with eight or nine hours thinking time each, you're unlikely to be able to play exclusively by No. 3. However, that said, perhaps playing more "correspondence" go is the way forward, because that gives the potential to apply maximum effortful consideration to each move, and that is a good thing.
I wanted to give examples, but I don't have time to make the diagram. So you'll have to imagine.
Example based on Kageyama's Lessons in the Fundamentals of Go - it's late in the game, and one chooses between capturing six stones in gote and playing the hane and connect on the second line.
Naive reflex - just take the stones because you can
Acquired reflex - take the hane and connect because that is said to be worth up to 15 points, while capturing six stones in atari is gote is worth 12 points
Reasoned response - bear in mind the acquired reflex, but take a good look at the position and ask if there may be a better move elsewhere or indeed whether, for instance, taking the six stones will have added value such as eliminating bad aji or setting up beneficial follow-up. Look for other factors in the position and make a judgement.
Eventually, with practice, one's acquired response to such a situation may become something like the reasoned response, with an accompanying improvement in playing strength.
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