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1-space pincer, 2-space jump, clamp http://lifein19x19.com/viewtopic.php?f=15&t=13197 |
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Author: | emeraldemon [ Wed May 18, 2016 6:13 am ] |
Post subject: | 1-space pincer, 2-space jump, clamp |
What is the best play for both sides after this? |
Author: | Uberdude [ Wed May 18, 2016 8:09 am ] |
Post subject: | Re: 1-space pincer, 2-space jump, clamp |
I wouldn't guarantee this as beset for both, but this is a good starting point: Black gets the corner and white a wall. If white 8 is hane to the left of 7 black connects and if white connects then black cuts at 8 and should have the better of the fight (so of course nearby position can change this). After 8 connect black could connect the pincer to the corner on the top, or extend with his left side stone and allow white to split there. It's quite a thin way of playing, but speedy and if white attacks too hard black can point out that white's wall doesn't actually have 2 eyes either. If white blocks with 2 below then black can connect. It's low but if we continue like joseki the exchange of the marked stone for 3 is a little bad aji keshi for white. |
Author: | emeraldemon [ Wed May 18, 2016 8:54 am ] |
Post subject: | Re: 1-space pincer, 2-space jump, clamp |
Thanks, I was a bit worried about the fight, but you're right it looks very hard for white: At least up to here it seems like black will catch one of the two groups. |
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