Big Brother Malkovich #2
- Aphelion
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Re: Big Brother Malkovich #2
I'd like to resign. This game is on long hiatus, and I really want to read the hiddens. Is everyone with me on this?
- Joaz Banbeck
- Judan
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Re: Big Brother Malkovich #2
I don't know that resignation is needed. How about just an agreement that we should end the game with no result?
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207
- daniel_the_smith
- Gosei
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Re: Big Brother Malkovich #2
No result is fine with me 
That which can be destroyed by the truth should be.
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My (sadly neglected, but not forgotten) project: http://dailyjoseki.com
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My (sadly neglected, but not forgotten) project: http://dailyjoseki.com
- perceval
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Re: Big Brother Malkovich #2
or you could try finding a replacment its sad to see those fascinating games go unfinished
In theory, there is no difference between theory and practice. In practice, there is.
- daniel_the_smith
- Gosei
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Re: Big Brother Malkovich #2
Post game commentary:
* I think Aphelion is probably a few stones stronger than Phelan.
* I made a large mistake: in the lower right, a distant approach is obviously more appropriate. I think white was already behind a bit when I took over, but that definitely didn't help. I don't know what I was thinking. Also, I shouldn't have permitted that knights jump a couple moves later. It's really hard to know what to correct.
* I'm not sure about a few of Joaz's corrections...
* This method of limiting corrections is awful. It magnifies positional advantages to a large extent (if you're behind, you'll need more corrections...). I have an idea for another method:
A correction costs C points (tracked separately for each side). Each time you make a correction, C is incremented by X. Every Y moves that go by without a correction, C is decremented by Z. C never drops below N.
For example, C starts as 4. Every correction adds 2 to C (first correction costs 4 points, next one 6, next one 8, etc). Every 5 consecutive moves without a correction subtracts 1 from C (so, make a correction, it costs 4 points, wait 5 moves before making another correction, it costs 5 instead of 6).
* I think Aphelion is probably a few stones stronger than Phelan.
* I made a large mistake: in the lower right, a distant approach is obviously more appropriate. I think white was already behind a bit when I took over, but that definitely didn't help. I don't know what I was thinking. Also, I shouldn't have permitted that knights jump a couple moves later. It's really hard to know what to correct.
* I'm not sure about a few of Joaz's corrections...
* This method of limiting corrections is awful. It magnifies positional advantages to a large extent (if you're behind, you'll need more corrections...). I have an idea for another method:
A correction costs C points (tracked separately for each side). Each time you make a correction, C is incremented by X. Every Y moves that go by without a correction, C is decremented by Z. C never drops below N.
For example, C starts as 4. Every correction adds 2 to C (first correction costs 4 points, next one 6, next one 8, etc). Every 5 consecutive moves without a correction subtracts 1 from C (so, make a correction, it costs 4 points, wait 5 moves before making another correction, it costs 5 instead of 6).
That which can be destroyed by the truth should be.
--
My (sadly neglected, but not forgotten) project: http://dailyjoseki.com
--
My (sadly neglected, but not forgotten) project: http://dailyjoseki.com