One advantage of a game with no time limit is the ability to take time to examine a position like this. Here's the move I decided on:
$$Wcm16 Prisoners: B=0, W=1
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . . . , . . 4 . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . . . . . . . . . . . . . 2 X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . . . , . . 4 . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . . . . . . . . . . . . . 2 X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------
- Click Here To Show Diagram Code
[go]$$Wcm16 Prisoners: B=0, W=1
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . . . , . . 4 . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . . . . . . . . . . . . . 2 X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Let's examine the board again:
keeps Black from gaining influence, while beginning to build some influence for White instead. It is a very center-oriented move (which isn't a bad thing).
Looking at the board as a whole, White is slowly building up an advantage in central influence. If White gets to use that influence efficiently, it will be hard to keep up in central points.
It's now time to break out the toolbox.
My current set of Go Studies revolves around Shape and Haengma. Haengma, in particular, fascinates me because it fits so naturally with how I understand the game.
For those who don't know much about Haengma, see the following mini-primer:
Haengma can be complex to apply, and is tightly tied to the concept of Shape.
First thing I want to do is try to apply Haengma concepts to the upper left corner:
1) Most moves I've selected to consider are on the 3rd or 4th line. These are the two important lines in the opening, and I think most non-combative moves should be on these lines in the opening.
2) I am not considering extensions or diagonal plays. They feel too slow for the current board.
Let's look at the local moves I narrowed down to:
a) One Space Jump to 3-3. This is completely solid. It just takes corner cash, and leaves very few avenues of attack for my opponent to use.
is left as a lone stone, and can be attacked later if my opponent does not reinforce it. However, it's only a small amount of points. I don't believe it is nearly enough to offset the thickness towards the center that White is building up. Something like this could occur:
b) The expected move. I enclose a bit more of the corner. White gets a few forcing moves to strengthen the left side moyo.
c) The fighting move! This could turn into a mess very quickly. I got carried away in looking at this move. Here's the SGF of my thoughts. In the end, I don't think I'll make this move, but I found studying the consequences interesting.
[/go]
$$Wcm16 Prisoners: B=0, W=1
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . . . , . . . . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . . . . . . . . . . . . . 2 X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . . . , . . . . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . . . . . . . . . . . . . 2 X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------
- Click Here To Show Diagram Code
[go]$$Wcm16 Prisoners: B=0, W=1
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . . . , . . . . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . . . . . . . . . . . . . 2 X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Looking at the board as a whole, White is slowly building up an advantage in central influence. If White gets to use that influence efficiently, it will be hard to keep up in central points.
It's now time to break out the toolbox.
My current set of Go Studies revolves around Shape and Haengma. Haengma, in particular, fascinates me because it fits so naturally with how I understand the game.
For those who don't know much about Haengma, see the following mini-primer:
Haengma is a Korean term, that apparently translates roughly as "the way the stones move". This fits very well with my current drive to find the flow in each game I play.
Sensei's page: Haengma
The basics of Haengma seem (to me) to be the relationship of a move to all other local stones. There are 7 moves listed: two contact moves (diagonal play and stretch), two "walking" moves (one space jump and knight's move), and three "running moves" (two space jump, elephant jump, and large knight's move).
Sensei's page: Haengma
The basics of Haengma seem (to me) to be the relationship of a move to all other local stones. There are 7 moves listed: two contact moves (diagonal play and stretch), two "walking" moves (one space jump and knight's move), and three "running moves" (two space jump, elephant jump, and large knight's move).
First thing I want to do is try to apply Haengma concepts to the upper left corner:
$$Wc Prisoners: B=0, W=1
$$ ---------------------
$$ | . . . . . . . . . .
$$ | . . . . . . . . . .
$$ | . . a . X . . e . .
$$ | . . b , . . d . . ,
$$ | . . . 1 c . . . . .
$$ | . . . . . . . . . .
$$ | . . f . . . . . . .
$$ | . . . . . . . . . .
$$ | . . . . . . . . . .
$$ | . . . , . . . . . ,
$$ ---------------------
$$ | . . . . . . . . . .
$$ | . . . . . . . . . .
$$ | . . a . X . . e . .
$$ | . . b , . . d . . ,
$$ | . . . 1 c . . . . .
$$ | . . . . . . . . . .
$$ | . . f . . . . . . .
$$ | . . . . . . . . . .
$$ | . . . . . . . . . .
$$ | . . . , . . . . . ,
- Click Here To Show Diagram Code
[go]$$Wc Prisoners: B=0, W=1
$$ ---------------------
$$ | . . . . . . . . . .
$$ | . . . . . . . . . .
$$ | . . a . X . . e . .
$$ | . . b , . . d . . ,
$$ | . . . 1 c . . . . .
$$ | . . . . . . . . . .
$$ | . . f . . . . . . .
$$ | . . . . . . . . . .
$$ | . . . . . . . . . .
$$ | . . . , . . . . . ,[/go]
1) Most moves I've selected to consider are on the 3rd or 4th line. These are the two important lines in the opening, and I think most non-combative moves should be on these lines in the opening.
2) I am not considering extensions or diagonal plays. They feel too slow for the current board.
Let's look at the local moves I narrowed down to:
a) One Space Jump to 3-3. This is completely solid. It just takes corner cash, and leaves very few avenues of attack for my opponent to use.
$$Wcm18
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . X 4 . 6 . . . . . . O O . . . |
$$ | . . . , . 3 5 . . , . . . O . O X . . |
$$ | . . . 1 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . O X O . . . |
$$ | . . . . . . . . . . . . . . X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 7 . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . X 4 . 6 . . . . . . O O . . . |
$$ | . . . , . 3 5 . . , . . . O . O X . . |
$$ | . . . 1 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . O X O . . . |
$$ | . . . . . . . . . . . . . . X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 7 . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+
- Click Here To Show Diagram Code
[go]$$Wcm18
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . X 4 . 6 . . . . . . O O . . . |
$$ | . . . , . 3 5 . . , . . . O . O X . . |
$$ | . . . 1 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . O X O . . . |
$$ | . . . . . . . . . . . . . . X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 7 . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]
b) The expected move. I enclose a bit more of the corner. White gets a few forcing moves to strengthen the left side moyo.
$$c
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . X X , . x . . . , . . . O . O X . . |
$$ | . . O O . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . O X O . . . |
$$ | . . . . . . . . . . . . . . X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . y . . . . . . . . . z . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . X X , . x . . . , . . . O . O X . . |
$$ | . . O O . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . O X O . . . |
$$ | . . . . . . . . . . . . . . X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . y . . . . . . . . . z . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+
- Click Here To Show Diagram Code
[go]$$c
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . X X , . x . . . , . . . O . O X . . |
$$ | . . O O . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . O X O . . . |
$$ | . . . . . . . . . . . . . . X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . y . . . . . . . . . z . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]
c) The fighting move! This could turn into a mess very quickly. I got carried away in looking at this move. Here's the SGF of my thoughts. In the end, I don't think I'll make this move, but I found studying the consequences interesting.
[/go]
d) The knight's move along the side. I like this move. It's on the 4th line, aiming towards the center. It threatens to live easily on the upper side, right in the shadow of White's wall. Most importantly, it doesn't directly strengthen White along the left side. White is given the choice of taking the corner directly, or making the left side moyo anyways.
e) Two space jump on the 3rd line. This is like the knight's move, offering peaceful variations. However, it feels too flat. The real fight in this game is going to be in the center. I want to make sure I keep up with the influence game.
f) The only pincer I can think of ... but it doesn't seem very good. Black gets split into two weak groups. Now what?
$$Wcm16 Prisoners: B=0, W=1
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . x . X . . . z . . . . . O O . . . |
$$ | . . . , . . 4 . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . . . . . . . . . . . . . 2 X . . . |
$$ | . . . y . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . x . X . . . z . . . . . O O . . . |
$$ | . . . , . . 4 . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . . . . . . . . . . . . . 2 X . . . |
$$ | . . . y . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
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$$ ---------------------------------------
- Click Here To Show Diagram Code
[go]$$Wcm16 Prisoners: B=0, W=1
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . x . X . . . z . . . . . O O . . . |
$$ | . . . , . . 4 . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . . . . . . . . . . . . . 2 X . . . |
$$ | . . . y . . . . . . . . . . . . . . . |
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$$ | . . . . . . . . . . . . . . . X . . . |
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$$ ---------------------------------------[/go]
e) Two space jump on the 3rd line. This is like the knight's move, offering peaceful variations. However, it feels too flat. The real fight in this game is going to be in the center. I want to make sure I keep up with the influence game.
f) The only pincer I can think of ... but it doesn't seem very good. Black gets split into two weak groups. Now what?
$$Wcm16 Prisoners: B=0, W=1
$$ ---------------------------------------
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . . 5 , . . . . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . 4 . . . . . . . . . . . 2 X . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . . 5 , . . . . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . 4 . . . . . . . . . . . 2 X . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------
- Click Here To Show Diagram Code
[go]$$Wcm16 Prisoners: B=0, W=1
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . O O . . . |
$$ | . . 5 , . . . . . , . . . O . O X . . |
$$ | . . . 3 . . . . . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . 1 X O . . . |
$$ | . . 4 . . . . . . . . . . . 2 X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]