Life In 19x19
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Sabaki SGF editor
http://lifein19x19.com/viewtopic.php?f=9&t=13083
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Author:  YeGO [ Sun May 01, 2016 5:40 am ]
Post subject:  Re: Sabaki SGF editor

Great project!

I see there's a web-based version now
http://sabaki.yichuanshen.de/web/view/

Author:  yishn [ Sun May 01, 2016 2:22 pm ]
Post subject:  Re: Sabaki SGF editor

Thank you YeGO! I just want to say that the web version is a heavily trimmed down version of Sabaki. Also, I didn't test it very thoroughly, so kindly report if you encounter any bugs. :D

Author:  Amtiskaw [ Sun May 08, 2016 6:56 am ]
Post subject:  Re: Sabaki SGF editor

In case anyone finds Sabaki too bright, I'm keeping some modified versions of the files that turn it into this:
http://i.imgur.com/G0bSLif.png

Of course this is all a matter of taste. Anyway, those are at:
https://github.com/fohristiwhirl/sabaki_subdued_theme

Or you can make your own...

Author:  Jnkstry [ Sun May 08, 2016 7:46 am ]
Post subject:  Re: Sabaki SGF editor

the design looks great. downloaded the zip at github. how dow i apply the style now?

Author:  Amtiskaw [ Sun May 08, 2016 7:55 am ]
Post subject:  Re: Sabaki SGF editor

Jnkstry wrote:
the design looks great. downloaded the zip at github. how dow i apply the style now?


Edit: things have changed in 0.14.0. Now it's a case of finding the folder Sabaki uses to store its config files, and copying the theme files into there.

Author:  Jnkstry [ Sun May 08, 2016 8:07 am ]
Post subject:  Re: Sabaki SGF editor

can anyone help me setting up pachi in sabaki so it uses the opening books of fuego?i did like recommended but Pachi plays pretty weird opening moves. Also i would like to know how to give pachi more memory and cores for better performance.
I also put the Additional pattern files in my pachi directory. How can i check if they and the opening book actually work in sabaki?

Sorry i am a total GTP engine noob.

Author:  Sneegurd [ Mon May 09, 2016 4:54 am ]
Post subject:  Re: Sabaki SGF editor

Jnkstry wrote:
I also put the Additional pattern files in my pachi directory. How can i check if they and the opening book actually work in sabaki?

As for the book (you can use fuego books):
Attachment:
Unbenannt.PNG
Unbenannt.PNG [ 9.2 KiB | Viewed 31411 times ]

Change to your paths.

As for the pattern files: I don't know, Pachi does not tell in its output. The starting is taking longer, I read...

Author:  Jnkstry [ Mon May 09, 2016 6:39 am ]
Post subject:  Re: Sabaki SGF editor

Sneegurd wrote:
Jnkstry wrote:
I also put the Additional pattern files in my pachi directory. How can i check if they and the opening book actually work in sabaki?

As for the book (you can use fuego books):
Attachment:
Unbenannt.PNG

Change to your paths.

As for the pattern files: I don't know, Pachi does not tell in its output. The starting is taking longer, I read...





so if i put that line in the arguments in the sabaki engine menu it should use the book right? the thread value refers to the number of cores used, right? so if i increase that number it should give pachi more power, right? if i did everything right, pachi should play more common fuseki instead of answering my 4-4 opening with a let's say a move around the hoshi at 17-10, no?

thanks for your reply

Author:  Sneegurd [ Tue May 10, 2016 5:38 am ]
Post subject:  Re: Sabaki SGF editor

Yes yes yes. Also, if opening book is used, Pachi will instantly reply as long as match is in book.

Author:  Jnkstry [ Sat May 28, 2016 2:19 am ]
Post subject:  Re: Sabaki SGF editor

hi again. i do love sabaki a lot. especially since the pachi 11 is running on it.
i was wondering how i can get the tatami background in the desktop app. the web version has that beeautiful tatami background.
the latest release of the app from github doesn't.

help and feedback highly appreciated.

Author:  yishn [ Sat May 28, 2016 2:33 am ]
Post subject:  Re: Sabaki SGF editor

Hello Jnkstry, I'm glad you like the tatami background! It will be shipped with version v0.15.0 of Sabaki which will be released next week or so...

Author:  Jnkstry [ Sat May 28, 2016 2:41 am ]
Post subject:  Re: Sabaki SGF editor

yishn wrote:
Hello Jnkstry, I'm glad you like the tatami background! It will be shipped with version v0.15.0 of Sabaki which will be released next week or so...


That is great news. The all-wood-look was the only small thing i wasnt to happy about.
Will the animated fuzzy stone placement be implemented as well?

Author:  yishn [ Sat May 28, 2016 2:52 am ]
Post subject:  Re: Sabaki SGF editor

Yes! I see you're quite up to date with the development... ;-)

Author:  Jnkstry [ Sat May 28, 2016 3:10 am ]
Post subject:  Re: Sabaki SGF editor

yishn wrote:
Yes! I see you're quite up to date with the development... ;-)


sure i am. i want sabaki to replace my other sgf editors. at least on my pc.

Author:  Jnkstry [ Wed Jun 01, 2016 5:41 am ]
Post subject:  Re: Sabaki SGF editor

yishn wrote:
Yes! I see you're quite up to date with the development... ;-)



just downloaded v. 0.15. Love the look. Being able to make a library with selected games and adding kogos joseki lib. makes sabaki awesome looking and super useful.
playing with pachi 11 is a blast.

one thing. i have the photorealistic theme and would like to go back to standard. how can i do that without losing settings and stuff?

Author:  yishn [ Wed Jun 01, 2016 4:22 pm ]
Post subject:  Re: Sabaki SGF editor

Thanks! As for the userstyle, simply remove styles.css from the application settings folder. It won't change any settings of Sabaki.

Author:  Jnkstry [ Fri Jun 03, 2016 1:41 am ]
Post subject:  Re: Sabaki SGF editor

yishn wrote:
Thanks! As for the userstyle, simply remove styles.css from the application settings folder. It won't change any settings of Sabaki.



It worked. Thanks for that.

One more thing: I can't seem to save added games in the "manage games" section. i added kogos joseki. after i restart and look for it in the "manage games" section it is gone..

Is this a known bug?

Author:  yishn [ Fri Jun 03, 2016 4:21 am ]
Post subject:  Re: Sabaki SGF editor

It's nothing that I know of... Can you reproduce the problem? If yes, please describe the steps leading to this and what you would expect Sabaki to do.

Keep in mind that games in 'Manage Games' are tied to SGF files.

Author:  Jnkstry [ Fri Jun 03, 2016 6:36 am ]
Post subject:  Re: Sabaki SGF editor

yishn wrote:
It's nothing that I know of... Can you reproduce the problem? If yes, please describe the steps leading to this and what you would expect Sabaki to do.

Keep in mind that games in 'Manage Games' are tied to SGF files.



1. open sabaki
2. manage games
3. add existing game
4. i chose a sgf file (i tried kogos joseki sgf and several games i downloaded from gogameguru, ogs and kgs)
5. close sabaki
6. restart
7. manage games
8. no games are in the library

i want to try and completely delete sabaki and reinstall it.
is it enough to remove the %appdata% folder and the folder that i unzipped sabaki to?

i would love to have sabaki as my studying library

Author:  fireproof [ Fri Jun 03, 2016 7:20 am ]
Post subject:  Re: Sabaki SGF editor

yishn wrote:
Thanks! As for the userstyle, simply remove styles.css from the application settings folder. It won't change any settings of Sabaki.


Using OS X 10.11 -- found ~/Library/Application Support/Sabaki, but removing styles.css doesn't do anything, as it's recreated each time Sabaki is launched. It's blank anyway, perhaps this isn't the right way to remove the realistic style?

Also found the game library is reset each time; games that have been added haven't been moved, but don't show up under "manage games"

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