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 Post subject: Alphago desktop / phone version
Post #1 Posted: Fri Jan 29, 2016 7:59 am 
Lives with ko

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When will it happen?
How much will it cost?
How strong will it be with less processing power?
What new features will become available with its playing level?
Will we finally have a CrazyStone-like review feature on Linux?
Will it root your phone, uninstall Facebook, and take control of your auxiliary brain?

So many questions, and just a thread for (a few) answers and (a lot of) discussion.

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 Post subject: Re: Alphago desktop / phone version
Post #2 Posted: Fri Jan 29, 2016 1:54 pm 
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Jhyn wrote:
Will we finally have a CrazyStone-like review feature on Linux?


For me, this is the interesting query. A web service where a decent amateur player could get that kind of game review, on a pizza delivery sort of timescale, would undoubtedly do a great deal for go, worldwide. Particularly middlegame analysis, based on pro-level timing and perception.

A big ask as a free service, but not perhaps an enormous one, if DeepMind have an interest in continuing the project indefinitely.

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 Post subject: Re: Alphago desktop / phone version
Post #3 Posted: Sat Jan 30, 2016 5:52 pm 
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Charles Matthews wrote:
A web service where a decent amateur player could get that kind of game review,


Why does it have to be a web service?

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 Post subject: Re: Alphago desktop / phone version
Post #4 Posted: Sat Jan 30, 2016 9:09 pm 
Lives with ko

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I had a paying offline service in mind, althought anything would be fine, really.
(If Google wants to collect my kifu, it's not like they need me to do so)

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 Post subject: Re: Alphago desktop / phone version
Post #5 Posted: Sat Jan 30, 2016 11:04 pm 
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cmhobbs wrote:
Charles Matthews wrote:
A web service where a decent amateur player could get that kind of game review,


Why does it have to be a web service?


I didn't say it had to be. Take this as a suggestion. Indeed, what would Google know about web services? No, wait ...


This post by Charles Matthews was liked by: cmhobbs
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