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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #21 Posted: Thu Apr 22, 2010 4:11 pm 
Lives in gote
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[go]$$c Move 55 i guess always 55
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . . O X O . . O . . . |
$$ | . . . . . . . . . X O X . X . X O . . |
$$ | . . . , . . . . . O . O X . . X O . . |
$$ | . . . O . . . . . . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . B . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . X . . . O . . . |
$$ | . . . . . X . . . . . . . X . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


This will probably be my last update for a few hours.

YES! Now the fighting may really start. No idea where magicwand will play now. Left, bottom, attack one of my weaker groups on the top, maybe even play on the right - who knows? But a big fight could easily develop here.

Overall I'm surprised that magicwand has let me have sente as much as he has. He's been willing to follow me around a lot. That most likely means that he thinks I'm playing badly, and he's happy to let me choose which part of the board I'll screw up next. But even if he thought that was happening, I'm used to opponents who try harder to control where on the board we go next.

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #22 Posted: Thu Apr 22, 2010 4:22 pm 
Tengen
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[go]$$c Move 55 i guess always 55
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . . O X O . . O . . . |
$$ | . . . . . . . . . X O X . X . X O . . |
$$ | . . . , . . . . . O . O X . . X O . . |
$$ | . . . O . . . . . . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . X . . . O . . . |
$$ | . . W . . X . . . . . . . X . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

this is a probe. i want to see how he answer before making my move.
i will tell you a quote from my master "there are 10,000 variations in the corner" i can not tell you all of them.. i might try some if i get the time... below is one variation that will leave ko in the corner. i just want to see if he answer as below.

Click Here To Show Diagram Code
[go]$$c Move 55 i guess always 55
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . . O X O . . O . . . |
$$ | . . . . . . . . . X O X . X . X O . . |
$$ | . . . , . . . . . O . O X . . X O . . |
$$ | . . . O . . . . . . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . O . . |
$$ | . 3 . . . . . . . . . . . . . . . . . |
$$ | . 2 1 X . . . . . , . X . . . O . . . |
$$ | . . W . . X . . . . . . . X . . . . . |
$$ | . 4 . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]



but he might play as below..to kill everything.
Click Here To Show Diagram Code
[go]$$c Move 55 i guess always 55
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . . O X O . . O . . . |
$$ | . . . . . . . . . X O X . X . X O . . |
$$ | . . . , . . . . . O . O X . . X O . . |
$$ | . . . O . . . . . . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . O . . |
$$ | . 1 . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . X . . . O . . . |
$$ | . . W . . X . . . . . . . X . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]



depends on how he answer i want to push his moyo down..and limit the expansion. that is all i need for 10 point lead. a~g sequence.

Click Here To Show Diagram Code
[go]$$c Move 55 i guess always 55
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . . O X O . . O . . . |
$$ | . . . . . . . . . X O X . X . X O . . |
$$ | . . . , . . . . . O . O X . . X O . . |
$$ | . . . O . . . . . . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . g . . . . . . . O . . |
$$ | . . . . . . . e . . . . . . . . . . . |
$$ | . . . X . . a d c , . X . . . O . . . |
$$ | . . W . . X b f . . . . . X . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #23 Posted: Thu Apr 22, 2010 4:38 pm 
Gosei
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Move 55 was good/bad/big/small etc.

For `black's last move I might have preferred to be more aggressive on his lone stone - say D7. Then, come back and patch the corner up in a more solid way. That's just how I'd play though - I can't say it's actually a good idea.

The smiley that appears whenever someone types "black" is annoying. black black black. white?
.

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #24 Posted: Thu Apr 22, 2010 4:40 pm 
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Dusk Eagle wrote:
Move 55 was good/bad/big/small etc.

For `black's last move I might have preferred to be more aggressive on his lone stone - say D7. Then, come back and patch the corner up in a more solid way. That's just how I'd play though - I can't say it's actually a good idea.

The smiley that appears whenever someone types "black" is annoying. black black black. white?
.


i was asking opinions on that here:

http://lifein19x19.com/forum/viewtopic.php?f=14&p=1121#p1121

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #25 Posted: Thu Apr 22, 2010 5:27 pm 
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Ok, now that it only triggers on colon black colon, it's good :D. Having it trigger on the word black alone wasn't good.

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #26 Posted: Thu Apr 22, 2010 8:16 pm 
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Not for players
It's interesting to see how this game is unfolding. They're both playing a very "fast" low-commented game. I'm a little disappointed, because the comments are one of the really exciting things to read when done well. This is still an interesting game to watch, though.

And I know in the past, we usually see an advantage to the weaker player because they take more time, and usually think a lot more about each move. This stops them from making a lot of the mistakes they would normally make. Doesn't seem to be the case here.

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #27 Posted: Thu Apr 22, 2010 9:53 pm 
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You guys should be able to use the # sign in your board diagrams, again.

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #28 Posted: Thu Apr 22, 2010 11:03 pm 
Gosei
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schultz wrote:
Not for players
It's interesting to see how this game is unfolding. They're both playing a very "fast" low-commented game. I'm a little disappointed, because the comments are one of the really exciting things to read when done well. This is still an interesting game to watch, though.

And I know in the past, we usually see an advantage to the weaker player because they take more time, and usually think a lot more about each move. This stops them from making a lot of the mistakes they would normally make. Doesn't seem to be the case here.

I think that is the fate of this game... As magic wand said, he is now simply aiming to avoid interesting complications because he is ahead.

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #29 Posted: Fri Apr 23, 2010 1:00 am 
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[go]$$c Move 55 FOREVER!
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . . O X O . . O . . . |
$$ | . . . . . . . . . X O X . X . X O . . |
$$ | . . . , . . . . . O . O X . . X O . . |
$$ | . . . O . . . . . . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . O . . |
$$ | . B . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . X . . . O . . . |
$$ | . . O . . X . . . . . . . X . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


I have to admit, I knew that there was a trick to killing white here, so I did a quick poke through Kogo's dictionary and found it. Is it cheating to use reference works in play by forum like this? In real life, I would remember that there was a trick here, but I'd say I had a 50/50 chance at best of remembering or figuring the trick out. This is the first time I've used any outside help in a move...but knowing it was a trick, and knowing exactly where I could look the trick up, was too tempting.

Although it is depressing that Kogo's did call my double knight's move corner "almost always a mistake." :)

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #30 Posted: Fri Apr 23, 2010 1:15 am 
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wms wrote:
I have to admit, I knew that there was a trick to killing white here, so I did a quick poke through Kogo's dictionary and found it. Is it cheating to use reference works in play by forum like this? In real life, I would remember that there was a trick here, but I'd say I had a 50/50 chance at best of remembering or figuring the trick out. This is the first time I've used any outside help in a move...but knowing it was a trick, and knowing exactly where I could look the trick up, was too tempting.

Although it is depressing that Kogo's did call my double knight's move corner "almost always a mistake." :)

For wms:
Generally this is something decided by the players before the match begins. Some people say no dictionaries, databases, books, etc., and then other games have it all open no-holdem. At this point, you could ask Magicwand what he thinks, or just roll with what feels right by you. If you feel bad about it, don't do it anymore. ;)

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #31 Posted: Fri Apr 23, 2010 1:22 am 
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Magicwand - My last comment was a question about whether it was OK to use dictionaries. Feel free to read my comment (and schultz's response). If you think no references, I'll happily take my move back; without a dictionary, I probably would have played on the 3-4 point. I knew on my own that 3-4 wasn't the killing move, but without a dictionary wasn't sure whether it was 2-4 or 2-5. Playing 3-4 would have been the "safe" (ie unlikely to explode in my face even though not the best), so I'm guessing I would have made it in a live game.

And going forward, use references or no? I have mixed feelings. On the one hand, with them available, I'd feel like I should use them on every joseki, which seems less fun. But looking up positions in the middle of a game seems a great learning tool also, so there's an upside to it.

I'll go with whatever you want - move my piece to 3-4 and no references, leave it as-is and no more references, leave it as-is and references from now on, or maybe leave it as-is, use references, but we need to own up to it when a move was influenced by one?

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #32 Posted: Fri Apr 23, 2010 1:27 am 
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wms wrote:
Magicwand - My last comment was a question about whether it was OK to use dictionaries. Feel free to read my comment (and schultz's response). If you think no references, I'll happily take my move back; without a dictionary, I probably would have played on the 3-4 point. I knew on my own that 3-4 wasn't the killing move, but without a dictionary wasn't sure whether it was 2-4 or 2-5. Playing 3-4 would have been the "safe" (ie unlikely to explode in my face even though not the best), so I'm guessing I would have made it in a live game.

And going forward, use references or no? I have mixed feelings. On the one hand, with them available, I'd feel like I should use them on every joseki, which seems less fun. But looking up positions in the middle of a game seems a great learning tool also, so there's an upside to it.

I'll go with whatever you want - move my piece to 3-4 and no references, leave it as-is and no more references, leave it as-is and references from now on, or maybe leave it as-is, use references, but we need to own up to it when a move was influenced by one?


you may use anything you wish.
:o oh..another thing..i will win this game anyway.. so really doesnt matter.. :mrgreen:
using joseki dictionary will only help the quality of this game..i am all for it.

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #33 Posted: Fri Apr 23, 2010 1:32 am 
Tengen
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[go]$$c Move 55 FOREVER!
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . . O X O . . O . . . |
$$ | . . . . . . . . . X O X . X . X O . . |
$$ | . . . , . . . . . O . O X . . X O . . |
$$ | . . . O . . . . . . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . O . . |
$$ | . X . . . . . . . . . . . . . . . . . |
$$ | . W . X . . . . . , . X . . . O . . . |
$$ | . . O . . X . . . . . . . X . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Click Here To Show Diagram Code
[go]$$c Move 55 FOREVER!
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . . O X O . . O . . . |
$$ | . . . . . . . . . X O X . X . X O . . |
$$ | . . . , . . . . . O . O X . . X O . . |
$$ | . . . O . . . . . . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . O . . |
$$ | . X . . . . . . . . . . . . . . . . . |
$$ | . W a X . . . . . , . X . . . O . . . |
$$ | . . O b . X . . . . . . . X . . . . . |
$$ | . c . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

i think he has 3 choices a b c
a will be ko
b will be ....i think i will live.
c kill move but...bad aji on black.
let me see what he plays

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 Post subject: Re: malkovich #21 - magicwand vs. wms
Post #34 Posted: Fri Apr 23, 2010 4:58 am 
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Question: is there a standard for hiding all kibitz, or not hiding kibitz for already played-out positions?

Click Here To Show Diagram Code
[go]$$Bcm55 Move 55
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . . O X O . . O . . . |
$$ | . . . . . . . . . X O X . X . X O . . |
$$ | . . . , . . . . . O . O X . . X O . . |
$$ | . . . O . . . . . . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . b . . . . . . . . . . . . . . . |
$$ | . . a . . . . . . . . . . . . . O . . |
$$ | . . 1 . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . X . . . O . . . |
$$ | . . . . . X . . . . . . . X . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


I prefer to play B55 here. No way white can live inside, while putting a bit of pressure on the left white stone. Black a puts about as much pressure on the white stone, but leaves behind the possibility of white entering the 3-3 point.

If I really want to attack the white stone, then I would play at b instead.

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Post #35 Posted: Fri Apr 23, 2010 5:06 am 
Gosei
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I don't think there's a standard yet.

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Post #36 Posted: Fri Apr 23, 2010 6:42 am 
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Generally people err on the side of hiding most comments.

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Post #37 Posted: Fri Apr 23, 2010 7:17 am 
Tengen
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in my personal opinion hiding comments and variation is less construtive and defeats the purpose of the game.

i really dont care if i win or lose. but i try my best to win.
my main purpose of the game is to teach weaker player how i think.
although i dont comment as much as topagz or others but many times i see their comments full of useless variation that weaker people really dont need. what you need is 1 or 2 prediction. if the game gets complicated then making 10~20 variation is not necessary.
you wait till your opponent makes his move and go on from there.

And if they dont hide the comment then i can help them as they comment. and also i really dont think what other people says about my game change what i play. and i have yet to see other people's varation that i didnt think about.

but i am only 1 person so i just follow the rule.

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Post #38 Posted: Fri Apr 23, 2010 7:34 am 
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Magicwand wrote:
in my personal opinion hiding comments and variation is less construtive and defeats the purpose of the game.

i really dont care if i win or lose. but i try my best to win.
my main purpose of the game is to teach weaker player how i think.
although i dont comment as much as topagz or others but many times i see their comments full of useless variation that weaker people really dont need. what you need is 1 or 2 prediction. if the game gets complicated then making 10~20 variation is not necessary.
you wait till your opponent makes his move and go on from there.

And if they dont hide the comment then i can help them as they comment. and also i really dont think what other people says about my game change what i play. and i have yet to see other people's varation that i didnt think about.

but i am only 1 person so i just follow the rule.


I agree with this completely. I'm actually very happy with my opponent reading out my comments and thoughts as we play in my 1 vs 1 games too. I might try one like that (although I can understand not looking at analysis from stronger players midgame) at some point. I don't want to beat my opponent because I tricked them, or picked a move they just didn't see, I don't really care about winning. What I want to do is play the best game possible - if I read my opponent has thought of a continuation I didn't consider, I'll remember it for future, and I'll try to outplay it with a better subvariation again. Likewise, my opponent will read my new deviation, and either laugh at its poor quality or come up with a new improvisation that's even better, and so on.

I think games played like this may be much more instructional, because "trick" plays simply can't work and all moves have to be fundamentally as "good" as possible.

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Post #39 Posted: Fri Apr 23, 2010 7:45 am 
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I wouldn't want all games to be that way, but it might be fun for two players who both wanted to try to have a completely out-in-the-open game.

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Post #40 Posted: Fri Apr 23, 2010 7:48 am 
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unkx80 wrote:
Question: is there a standard for hiding all kibitz, or not hiding kibitz for already played-out positions?

Click Here To Show Diagram Code
[go]$$Bcm55 Move 55
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . . O X O . . O . . . |
$$ | . . . . . . . . . X O X . X . X O . . |
$$ | . . . , . . . . . O . O X . . X O . . |
$$ | . . . O . . . . . . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . b . . . . . . . . . . . . . . . |
$$ | . . a . . . . . . . . . . . . . O . . |
$$ | . . 1 . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . X . . . O . . . |
$$ | . . . . . X . . . . . . . X . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


I prefer to play B55 here. No way white can live inside, while putting a bit of pressure on the left white stone. Black a puts about as much pressure on the white stone, but leaves behind the possibility of white entering the 3-3 point.

If I really want to attack the white stone, then I would play at b instead.


i agree 100% with your comments. next move black try to create the moyo as below.
but...since i know below variation i probably stop below variation with my next move. because the game has already tilted i can give up that one stone easily and still maintain my lead. but if it was close game then 55 would be very effective way to play and force me to do something more.

Click Here To Show Diagram Code
[go]$$Bcm55 Move 55
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . O . . . . . . . . . . . X O . |
$$ | . . . X O X . . . O . X O O O X O O . |
$$ | . . O O O X . . . , . O O X . X O X X |
$$ | . . O X X X . . . . . . X X . X X O . |
$$ | . O X O . O . . . . . . . . . X O O . |
$$ | . . X . . . . . . . . X . . X O . . . |
$$ | . . X . X . . . . 6 O X O . . O . . . |
$$ | . . . . . . . 5 4 X O X . X . X O . . |
$$ | . . . , . . . . 3 O . O X . . X O . . |
$$ | . . . O . . . . 7 . . O . . . X O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . 1 . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . X . . . O . . . |
$$ | . . . . . X . . . . . . . X . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

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