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 Post subject: [17k] Seeking advice for improving
Post #1 Posted: Sun Jun 26, 2011 9:59 pm 
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Hello everyone, I've been lurking around the forum a lot and have finally decided to seek advice for improving. It seems after a lot of reading I've yet to play consistently throughout a game. I feel sometimes I am doing things "right" but often go off course completely.

Any criticisms and advice would be severely appreciated, thanks in advance!


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 Post subject: Re: [17k] Seeking advice for improving
Post #2 Posted: Sun Jun 26, 2011 11:07 pm 
Oza
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Three pieces of advice.

(i) Have a plan whenever you make a move. What does your move threaten to do? How can you exploit the position if your opponent doesn't respond? How should he respond to avoid that? How will you respond to his response? What will you get out of the situation in the end?

Ex: you play R5. What are you threatening to do? Obviously you're threatening the black stone, but it's not a credible threat: once black adds a second stone, he's stronger, and you're weaker. (This is why we don't go all over the board playing right next to enemy stones.) Another threat is to push along the 4th line, getting influence over the entire center of the board while black is confined to the side.

If you had played R5 with this threat in mind, you would have expected B to respond with Q6 (to keep you out of the right side). When he failed to play Q6, you would have then followed through on your threat.

(ii) Follow this rule of thumb: unless the life of a group is at stake, don't play on the second line (much less the first line) until every group on the board is definitely alive.

(iii) Have you heard of tsumego? Take a look at these:
http://senseis.xmp.net/?BeginnerExercises

You can find more other places on the internet, and in books. When the life of a group hangs in the balance, these will help you make the right move; over time, you'll be able to see what affects the life and death of a group far in advance.

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 Post subject: Re: [17k] Seeking advice for improving
Post #3 Posted: Sun Jun 26, 2011 11:24 pm 
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jts wrote:
Three pieces of advice.

(i) Have a plan whenever you make a move. What does your move threaten to do? How can you exploit the position if your opponent doesn't respond? How should he respond to avoid that? How will you respond to his response? What will you get out of the situation in the end?

Ex: you play R5. What are you threatening to do? Obviously you're threatening the black stone, but it's not a credible threat: once black adds a second stone, he's stronger, and you're weaker. (This is why we don't go all over the board playing right next to enemy stones.) Another threat is to push along the 4th line, getting influence over the entire center of the board while black is confined to the side.

If you had played R5 with this threat in mind, you would have expected B to respond with Q6 (to keep you out of the right side). When he failed to play Q6, you would have then followed through on your threat.

(ii) Follow this rule of thumb: unless the life of a group is at stake, don't play on the second line (much less the first line) until every group on the board is definitely alive.

(iii) Have you heard of tsumego? Take a look at these:
http://senseis.xmp.net/?BeginnerExercises

You can find more other places on the internet, and in books. When the life of a group hangs in the balance, these will help you make the right move; over time, you'll be able to see what affects the life and death of a group far in advance.


Thanks tremendously for the timely feedback and advice!

But, when you're using the R5 example, are you mixing up the R and Q? Sorry if I'm not getting you correctly.

I have heard of tsumego, but haven't been able to notice or employ any strategic shapes - probably because I'm playing way too hastily rather than examining, as you've pointed out. I'll keep working - thanks!

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Post #4 Posted: Mon Jun 27, 2011 12:09 am 
Honinbo
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A few ideas. Study the broken shape:
http://senseis.xmp.net/?SqueezingOutTheToothpaste
http://senseis.xmp.net/?SmallGaps
http://senseis.xmp.net/?LameDuGo
Keep playing serious games and post them for reviews here once in a while. :)

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Post #5 Posted: Mon Jun 27, 2011 11:19 am 
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EdLee wrote:
A few ideas. Study the broken shape:
http://senseis.xmp.net/?SqueezingOutTheToothpaste
http://senseis.xmp.net/?SmallGaps
http://senseis.xmp.net/?LameDuGo
Keep playing serious games and post them for reviews here once in a while. :)


Thank you so much for the input and insight - I'll try to put these ideas to use in future games.

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