(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2] RU[Japanese]SZ[19]KM[5.50] PW[The Many Faces of Go]DT[2011-01-02]C[sholvar: Comments until move 23]VW[] ;B[qd] ;W[dc] ;B[pq] ;W[dq] ;B[oc]C[sholvar: until here, everything is fine.] ;W[qo]C[sholvar: Blacks continuation after this move, shows that black does not understand that situation well. So, I want to explain it a little. In the top right corner black has a very strong group. It is alive, it has points and it points very efficiently to the right side. If it would face to the top side, it would have more stress, because whites upper left also faces in this direction. At the moment it is very likely that black can make a lot of territory on the right side, because of this strong group. So he likes to make some kind of framework with that group and the right side, that can later make points. On the bottom side we have a black and a white group facing each other. It is an area, where every point must be fought very hard for. It is quite unlikely that any side will make a lot of points there. So now we know, that the right side is a lot more interesting, then the bottom side, because on the right side, we can easily make points, on the bottom side not. Make a guess yourself for how to continue from here, please! We can discuss your idea later on in the thread. ] ;B[po]C[sholvar: This move says "I don't care about the top side, I want more from the bottom." Is that really what black wants here?] ;W[pn] ;B[oo] ;W[qp] ;B[qq] ;W[qk]LB[jq:A]SQ[pq]C[sholvar: Does that look like a joseki? Well yes, but in the Joseki the marked stone is on Q4, thus giving black a lot more corner territory then here. Also this Joseki doesn't make black happy at all. Now white also has a stronger influence on the top side, negating nearly all territory that black can make there. And on the bottom side black must play another move around A to get anything out of his strength around the marked stone.] ;B[de]LB[cj:A]C[sholvar: The left side is most interesting now. My feeling says that playing some attack on both open corner stones at the same time around A should also be considered. Whites corner stones don't have to worry about getting killed so easily, so they can happily attack any weaknes in your approach to their corners directly.] ;W[dd]LB[ce:A][ee:B]C[sholvar: Touching your stone, makes your stone very weak. But when you respond directly by stretching to A or B, you start to get into a better position.] ;B[do] ;W[dm] ;B[fo] ;W[fq] ;B[ho] ;W[hq]SQ[de][dm]C[sholvar: Okay, what is the situation here? This Joseki in the bottom left corner gives white territory, but not black. So, why does black play this? It weakens the pincer (marked white stone) a lot. Through attacking that pincer stone, black can get back something for giving white this territory on the bottom side. How to attack? Tip: The unfinished top left corner should also not be forgotten here. Using your attack, to help and/or use the lonely marked for your attack, can not be a mistake. Here, too, I'd like to get some ideas from you, how you would respond, now that you know that a) Your Joseki in the bottom left corner must follow an attack on the white marked stone. b) You want to use and/or help the marked black stone c) (see comment for your next move) You can not really help the bottom side anymore to make territory.] ;B[jp]SQ[jr]C[sholvar: Pittily this move doesn't help your bottom side, because it is still open on the marked spot. Making territory on the bottom side can also not be your wish now. You pretty much squeezed white in that direction in the first place and helped him make unconditional life. Because of your last 3 moves it is impossible to make any points out of your bottom right wall. That is okay, though, because the wall itself was the mistake here. Approaching the bottom left corner stone from bottom side is also very inefficient, because it can be ignored or maybe even used to grow the left side, what is whites intention from the beginning of the game.] ;W[cj]SQ[jc]C[sholvar: Here I consider this game finished. Black can only win, if white makes more then one huge mistake. Black has a wall in the bottom right corner, with little points and no framework supporting it. In the bottom left corner he has a floating group, that has no real meaning anymore. On the top left he has a single poor, pretty much dead stone, floating in the air. The only light is the top right group with some points, though it is not facing towards the only unplayed side, the top. Therefore black has also no real approach to the top side.] ;B[ch] ;W[ce] ;B[cf] ;W[df] ;B[ee] ;W[bf] ;B[cg] ;W[eg] ;B[fh] ;W[eh] ;B[ei] ;W[di] ;B[dh] ;W[fg] ;B[gh] ;W[gg] ;B[hg] ;W[ge] ;B[hf] ;W[fe] ;B[ed] ;W[cd] ;B[hd] ;W[ec] ;B[fd] ;W[cn] ;B[co] ;W[ej] ;B[fi] ;W[fj] ;B[gi] ;W[qg] ;B[qi] ;W[on] ;B[nn] ;W[nm] ;B[mm] ;W[nl] ;B[ml] ;W[mn] ;B[no] ;W[og] ;B[oi] ;W[mg] ;B[ld] ;W[gd] ;B[fc] ;W[gc] ;B[fb] ;W[eb] ;B[gb] ;W[hc] ;B[hb] ;W[he] ;B[id] ;W[ie] ;B[je] ;W[ic] ;B[jd] ;W[ib] ;B[jc] ;W[gj] ;B[jb] ;W[hh] ;B[hi] ;W[hj] ;B[ih] ;W[ia] ;B[if] ;W[ln] ;B[mo] ;W[jn] ;B[ko] ;W[kn] ;B[im] ;W[ip] ;B[io] ;W[jq] ;B[jo] ;W[jj] ;B[kj] ;W[mi] ;B[nk] ;W[kk] ;B[kl] ;W[lk] ;B[mk] ;W[ki] ;B[lj] ;W[jk] ;B[mj] ;W[ll] ;B[lm] ;W[jm] ;B[jl] ;W[ii] ;B[hh] ;W[il] ;B[km] ;W[hl] ;B[hm] ;W[ri] ;B[lg] ;W[lf] ;B[kg] ;W[me] ;B[le] ;W[ef] ;B[gf] ;W[ff] ;B[dg] ;W[ok] ;B[oj] ;W[ol] ;B[qf] ;W[pf] ;B[pe] ;W[oe] ;B[nd] ;W[cp] ;B[fl] ;W[li] ;B[nj] ;W[bo] ;B[kq] ;W[kr] ;B[jr] ;W[bq] ;B[iq] ;W[fm] ;B[gm] ;W[fn] ;B[en] ;W[em] ;B[gl] ;W[hr] ;B[hp] ;W[re] ;B[rf] ;W[od] ;B[pd] ;W[md] ;B[mc] ;W[ne] ;B[nc] ;W[rg] ;B[sf] ;W[rd] ;B[rc] ;W[rq] ;B[rr] ;W[rp] ;B[bj] ;W[bk] ;B[ci] ;W[dj] ;B[aj] ;W[bm] ;B[ek] ;W[ck] ;B[dk] ;W[bh] ;B[bi] ;W[bg] ;B[ha] ;W[pp] ;B[op] ;W[oq] ;B[nq] ;W[or] ;B[pr] ;W[ak] ;B[ja] ;W[sr] ;B[nr] ;W[kf] ;B[jf] ;W[lh] ;B[kh] ;W[qj] ;B[pj] ;W[pk] ;B[gq] ;W[gr] ;B[gp] ;W[dn] ;B[eo] ;W[gk] ;B[eq] ;W[er] ;B[ep] ;W[fr] ;B[gn] ;W[cl] ;B[ke] ;W[mf] ;B[is] ;W[hs] ;B[nh] ;W[ng] ;B[ph] ;W[ir] ;B[js] ;W[ks] ;B[jq] ;W[jh] ;B[jg] ;W[ji] ;B[pg] ;W[qh] ;B[pi] ;W[of] ;B[sg] ;W[rh] ;B[in] ;W[rj] ;B[lo] ;W[mh] ;B[rs] ;W[sh] ;B[qe] ;W[fa] ;B[ga] ;W[ea] ;B[ah] ;W[fp] ;B[ag] ;W[af] ;B[ai] ;W[bd] ;B[go] ;W[el] ;B[fk] ;W[oh] ;B[ni] ;W[ps] ;B[os] ;W[dl] ;B[dp] ;W[sq] ;B[ss] ;W[] ;B[])