(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[6.50]
PW[exampuru]PB[amexampururu]
;B[qd]
;W[dc]
;B[pq]C[Go is an open game with alot of freedom.]
(;W[dp]
;B[oc]C[So when black plays here, there's no need to think your options are limited. There are dozens of ways to play and all are valid to some extent. Pro fashions play a  large part in what amateurs learn and play, but that doesn't change the fact that there are alot ALOT of options here.]
(;W[qo]C[You can try the old approach. There's nothing wrong with this.]
;B[qk]C[Will probably get pincered most of the time.]
;W[mq]C[Can dodge away if you don't want to fight/run immediately.]
;B[op]C[Common]
;W[jq]
;B[pn]
;W[ci]
;B[gd]
;W[de]
;B[jd])
(;W[qn]C[Another possible approach.]
;B[qp]
(;W[pj]C[This extension or just])
(;W[qk]C[Splitting blacks territories to take advantage of komi during small area fights.]))
(;W[pn]C[Shuei/Go seigen favorite]
;B[qo]LB[rd:B][ce:D][qe:A][ci:E][qi:C]C[There are a few variations here, but they're all relatively easy to learn.

One big advantage is that white can also choose to tenuki, which gives you alot of freedom in the opening.

All of these are options for the tenuki. Go is an open game.]
;W[qn]
(;B[po]
;W[on]
(;B[np]
;W[qj]C[This extension is proper. 1 further and there's an annoying forcing move left for black. This is safe and solid.])
(;B[qj]
;W[oo]
;B[nq]C[It's common to pincer aswell, but white can deal with this formation no problem as there are potential weaknesses in the corner at R3, cap at P10 and lean on N4 and push on p4. Not sure what is best but you can try them all. ])
(;B[mp]
;W[qj]))
(;B[ro]
;W[po]
;B[pp]
;W[pj]
;B[np]TR[qo][ro][np][pp][pq]C[Kitani style for black]))
(;W[ce]C[It is actually possible to just take the corner aswell.]
(;B[qo]C[Giving black two enclosures was considered bad in Shusaku's time, but nowadays white has komi so this sort of thing isn't unthinkable.]
;W[jq])
(;B[fq]C[Black can also use this, very common in amateur games.]
(;W[qo]C[If you don't like to give the kobayashi, you can do this.]
(;B[qk]
;W[mq]
;B[op]
;W[jq]
;B[pn]
;W[eq])
(;B[op]
;W[qj]C[Now you can split confidently aswell.])
(;B[cn]
;W[eo]C[Dodge lightly away]
;B[cq]C[And dont respond to this locally]
;W[op]C[Taking the initiative.]
;B[oq]
;W[np]
(;B[nq]C[Modern pattern]
;W[mp]
;B[lq]
;W[qj])
(;B[mq]C[If black jumps-]
;W[qq]C[The 3-3 is excellent for white.]
;B[nq]
;W[qp])))
(;W[cn]
;B[jp]
;W[qn]
;B[po]C[Nothing wrong with kobayashi either, but I hate being white in this sort of game so I avoid it like previosly showed.])))
(;W[nd]C[Even O16 has been played on occasion, usually with high corner stones backing it like the 5-5 or takamoku.]))
(;W[oc]C[You don't have to give him an enclosure here. You can be free to play this way. common in Edo period go and not a bad way to play at all.]
;B[cp]
;W[po]C[You can continue to prevent enclosures and start a dynamic game if you want. Don't feel restrained by patterns! Find your own style of play and do wht you like.]))
