(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Chinese]SZ[19]KM[7.50]
PW[Chen Yaoye]PB[Park Junghwan]WR[9p]BR[9p]DT[2016-09-10]EV[18th Chinese City League A, round 12]SO[Go4Go.net]C[Commentary by Peng Quan 7p with Fan Weijing 2p (live)

"The closer you are to winning, the more careful you need to be"

(180 minutes)

Chen YaoYe vs
Park Junghwan

Beijing CITIC Bank vs Supor Hangzhou


Round 12 of Jinli smartphone Chinese City A League

Fan: you've been in the A league for 10 years right.

Peng: Yeah, I think this is the most important tournament in China. It gives so many players a chance to play games and also to earn money, and push to be the world's best.

It started in 1999, each year 22 rounds, 12 teams. Each team has 6 players, with 4 playing each round.

The top board of 4 is normally between world champions. With lots of foreign players from Korea and Japan.

Chongqing team has won 9 times, Gu Li has led them to attack this league fiercely.

I won in 2011 with LiaoNing team.
This league is very intense. I remember in 2009 HangZhou won but the next year they got relegated. This has become part of the mythology. Anything can happen.

in 2012 we were 1 place from being relegated at Liao Ning, coming 10th, really quite dangerous.

Everyone's skill level is so close, one slight misstep can lead to shocks.

Gui Zhou Bailing have a quite tragic story. They have been runners up 6 times, but have never won.

At the moment, Supor Hangzhou is learning on 23 match points and 26 board points. They have Korea's number 1 Park Junghwan and the recent Asian tv cup winner Li Qincheng, a new 9 dan.

Jiang su is 2nd on 21/26, Chongqing 3rd on 20/25. Beijing 5th on 18/22, having two world champions Chen Yao ye and Tuo Jiaxi

I manage [not sure about this\] the team Zhuhai, placed 8th on 16/24. This is mainly because in the league Tang Weixing has not been performing well.

Fan: but he's been doing so well in other tournaments

Out of 11 games, he has only won 3 games. Normally I would be at the site checking on the players and the games, but Meng Tailing implored me to come commentate today. I wish Tang and Meng the best of luck today.

Fan: but at least you are unlikely to be relegated

Yes this year is special as only one team will be relegated, next year will have more teams.

ZheJiang are in a very dangerous position though with 7/14. Hebei on 11th is on 13/17

Fan: I'm in ZheJiang team, though not on the men's team, but I'm still anxious.

So recently, Chen beat Park in the last 8 of the Bailing cup, ensuring the Bailing cup will remain in China.

He and Ke Jie will play in the final soon.

Chen and Park are on 16-16 win loss


]RE[W+Resign]
;B[pd]C[In the league, there is no nigiri. The home team gets to choose the colour on the top board, and you will not what colour you take beforehand, so it is more about strength.]
;W[dp]
;B[qp]
;W[dc]
;B[de]
;W[ce]
;B[cf]
;W[cd]
;B[dg]
;W[fc]
;B[fq]
;W[cn]C[a classic strategy

Chen Yaoye is currently number 2 in China, ready to attack Ke Jie's number 1 position. His style is a classic territory lover. Very good at defense. I've played so many games with him since childhood.

His speciality is his ability to make life, but it is so much better than his ability to kill.

I think he might even be China's best at endgame at the moment.

On killing groups, like Shi Yue is very good, but not Chen.

He likes playing on the 3rd line. And forcing you to kill him when he invades.

And if you can't, you enter a slow endgame, and then most players will wish they had resigned.

Fan: so you know him so well, tell us how you play against him, what strategy you can use against such a style.

Well, the thing is that our styles are actually very similar. I'm not so good at making life. But normally there will be no fighting, and we will take territory and get into a long endgame.

Even in the opening, we directly go to the endgame.

Fan: so you are very close friends.

We are very unfriendly on the go board. From childhood, our strengths were always similar. But at adulthood, I couldn't keep up. My inner strength was insufficient. I make lots of confused moves, I'm not so precise as my old colleague.]
(;B[lq]C[previously you had to extend, but after alphago, we now take big points

I think this is a sort of progress in go, a progress in thinking

thought its doubtful to say one is better than the other. It is unanswerable

It's just this new style is fashionable right now.

Who knows why, every now and then, a new fashion appears, and then disappears.

]
;W[qj]
;B[qg]
;W[qm]C[All white's stones other than the 4-4 are on the 3rd line

Chen is slightly older, born in 89, Park was born in 95

When younger they would regular play, say when Chen was 20, then Park couldn't really win against Chen.

But once Park got to Korean number 1, Park has gotten ahead a bit.

These days I think they're both at the pinnacle of their strengths, within fluctuations of each other.

Fan: I think they look similar. Park is a broader version of Chen. Excuse me [laughter\]

I think this is [Fan\] Weijing's speciality. I'll take a look when I see them again. I do see them quite regularly.]
(;B[pn]
;W[ro]C[Chen says it you take the top, I'll take the bottom]
(;B[pm]C[it looks like today Park is going for a huge moyo, but I think actually, taking the territory maybe appropriate.

Park is a classic balanced style. If you give a rating to each skill in go, he is 90% on everything.

He seems to be able to play every sort of game, but isn't the best at anything particular.

whereas Chen might be 99% on living and endgame, he is 75% on killing.

But if Park is reasonable at everything, why does he want to give Chen all the territory?

Park's form has been depressed recently, and like that you don't think so clearly

]
;W[rp]
;B[qq]
;W[ql]C[so at this point, if we were betting, I wouldn't hesitate to support Chen

B has to make a big moyo on the bottom, but then Chen will invade and you will have to attack.]
;B[ck]C[B got sente to play here]
;W[dr]C[at this point Chen will be humming a happy tune. Against Chen I would never let him get so much territory on the 3rd line]
(;B[jp]C[This does look slightly strange

W now has about 37 points of solid territory, with komi that's about 45

but B's clear territory is about 8 on the left, 10 top right. So B needs more than 27 points on the bottom, as W has sente. If W doesn't invade, it looks about 27 points.]
(;W[mm]C[W throws a stone in. This is quite shallow. You can't attack it. Remember the aji at R5

Fan has suffered as black in this shape, so she understands it better

Fan: Yeah, I don't like this shape as B so much anymore, it doesn't seem so solid

Peng: I have never suffered as B as I've never played it. I don't know how to play moyos.

Fan: It's quite important to understand your own style.

Fan: I remember seeing a question about how in go we always want to play a move that makes our opponent uncomfortable, so why on the first move, do we play over the board to the upper right corner, letting our opponent play more easily on the same side

Well this is more about manners, I'm not sure where it comes from. Probably from Japan, all the manner sorts of things seem to come from Japan. It's about respect or something. But I think you can just play anywhere, it doesn't matter. In the pro world there is this sense of manners.

But if you are two rivals with a fiery temper, not having manners is quite normal

I guess it's like diplomacy before violence.]
(;B[mo]
(;W[ip]C[Those endgame style players are very good at counting, and knowing just how much they can let their opponent surround. Given you've dropped a shallow stone at N7, he knows he needs a bit more here.

If B gets all this territory, he will have more than 30 points, especially since N7 is weak

But if B loses this territory, B certainly won't reach 27 points.

In Chen's games, he almost always has  more territory, he loves territory so much. Not that that means he wins from it.

Fan: so why is it J4, not H3?

Peng: you can't totally answer that question
 (see variation)

H3 gives up influence, but J4 places more importance on the outside

Strong players need a sense of balance. You can't have all your stones on the 3rd line, or you lose control of the centre.]
;B[io]C[I think B can't be submissive anymore in this shape, you have to fight back]
;W[hp]
(;B[do]C[he wants to attack W severely, clearly he wants the E4 sente]
(;W[co]
;B[ho]
;W[gp]
;B[ep]
(;W[eq]C[W needs sente]
;B[fp]
;W[go]
(;B[fr]C[this is an example of the go saying hou zhong xian

(future (investment) over now (cash))

these sorts of moves look like gote, but they have lots of aji

(see variation)

like this, W can't be too fierce]
(;W[gm]C[W has to stay away from B here]
;B[jq]
;W[dn]
;B[eo]
;W[dq]C[W needs to protect

Now we can understand

F2 is much better placed that at E2. Now B can connect back to K3]
;B[en]
(;W[jo]C[I think W fears that if he plays F7 for J3, K5 will be ignored as gote]
(;B[jn]
;W[em]
;B[iq]C[Fan: W's play seems brilliant. But also so direct, focus on the local position

Peng: he really wants to squeeze B to a minimum in sente, and then take O17]
;W[ko]
(;B[im]
;W[no]C[Chen's purposes are all quite clear. It's just about attacking the territory, not attacking a group. Unlike Shi Yue, every move of his is paying attention to your eyespace.]
(;B[kn]C[so B can't really respond locally]
;W[nn]C[so W naturally reduces the territory.

I just feel Park dug himself into a hole with this opening. This is Chen's speciality]
;B[pl]
;W[qo]
;B[po]
;W[op]
;B[pp]
;W[nl]C[Fan: this shape is a bit cute, why here?

Peng: the biggest reason is next move, W want to kill you

this is why I say I can't really compete with the top players. A moment of not understanding their intention, and you're in trouble

They have so many of this type of move

When top players are playing solid, playing inefficient moves

Fan: acting cute

you need to be extra careful.

on the board, a go player is a fierce opponent, don't think of them like an overgrown pretty girl acting cute.

If you're playing against [Fan\] Weijing, you need to be extra careful.

Fan: no, no, I would really be acting cute, I don't have so many killing moves, have no worries]
(;B[mp]
;W[nj]C[W really want sente, P3 is not so big in terms of territory. He is fine with B getting around 30 points on the bottom]
;B[ok]
;W[ln]
;B[lo]
;W[lj]
;B[qi]C[hmm, I wonder if there are any other choices for W

maybe Chen didn't notice this attachment. W does look quite thin in the centre

can W do better than O10? maybe not. B can also use the Q9 sente

Pros sometimes talk about a shape being garbage. This looks like an example]
(;W[ri]C[this move looks insane

he is so confident at making life. I've almost never seen a group of his die when trying to live. So from experience he trusts.

this really shows his style]
;B[pi]
;W[rh]C[this gains about 10 points over S10]
;B[np]C[W is up to 47 points

B has 27 clear points on the bottom, maybe negative on the left, W got sente so the top right corner is very little.

w still has potential on the top, G5 can be sacrificed, as long as the centre doesn't die

so I think it's already quite anxious for B]
;W[nc]
(;B[mg]C[B already has no choice

B can't make territory, he has to attack]
(;W[ch]C[I see this move and I think I'm intoxicated. I don't know what [Fan\] weijing thinks?

Fan: I would never predict this. I can only understand this as a form of attacking to defend

Peng: it's not really. The logic is still that he's just saying the centre is alive already, and I'm going to take more points

So when Chen YaoYe is playing Shi Yue, it must be spectacular. One side takes so much territory, the one side can't take it, one side keeps threatening to kill and the other side keeps ignoring it. To the point where living is more painful than death, so there will be a sacrifice

[NB Chen's record against Shi Yue is very bad, 1-6 since Shi was 9p\]

]
(;B[bg]
;W[dj]
(;B[el]C[I feel like Park's mood must be near fainting. He'll want to punch him.

this is sente way of getting to the centre]
;W[fm]
;B[cj]
;W[ci]
;B[dk]
;W[ej]
;B[bi]C[I think B will be flustered here]
;W[bh]
;B[ah]
;W[eh]
;B[ed]
;W[ec]
;B[ll]C[I still think S10 might have been better than S11. he doesn't have to have a lead going into endgame to win against Park

like this, it becomes quick likely the game won't be about territory, and something's going to die

Park can't take it anymore, he takes out W's eyespace]
;W[kl]
;B[lm]
;W[ff]C[Fan: this does seem very big. With one move, B is sealed in]
;B[eg]
;W[fg]
;B[fh]
;W[dh]
;B[cg]
;W[gh]
;B[fi]
(;W[fk]C[I still think that viewers should look at Shi Yue and Gu Li and learn their killing techniques, copying Chen Yaoye's style is much harder and more risky.

Among amateur go enthusiasts normally it will be the attacker who profits. My understanding is that there aren't so many strong on the endgame. It's more about fighting.]
;B[jj]
(;W[ef]C[so W can't protect at G11 even though it looks like such a problem

but I think it's like you said, Chen is flirting and flirting too much

Fan: after all, opposite the table is not a cute girl.

it looks so difficult, I wonder if W can win, sacrificing the whole W dragon

I often do this sort of thing. I can't save my group. Mess around a little bit, my opponent still think I am putting all my effort into rescuing it, but sacrifice the whole thing, maybe play for the ko on the left. 

But it is not so easy to sacrifice. This requires positional judgement. There are still lots of unsettled areas.

My feeling is that sacrificing, W may still win

Fan: I think so too

But the problem is that the logic doesn't seem natural, it wouldn't be his original intention

Fan: which side do you take now

Well, I wouldn't be know how to play as B, so it has to W, but as W I also wouldn't get into this mess.

I think the meaning of E14 might be along the lines of sacrifice - just to profit a bit harrassing the group, and build the top with this wall

Something of white's has to die, perhaps it will be the 7 stones on the bottom with E7, but that's not necessarily a problem.

W just needs to make sure he doesn't die with too much, without having to short the liberties, and enclosing empty points along with it too, such as if B plays L12

Or maybe even sacrifice C11.

I often tell children if you die you win, because once you die you don't try to mess around and tangled together. After all, maybe you should just tenuki, but you keep thinking this place is big and protect. But once you play a wrong move and die, you inexplicably get onto the right track and play elsewhere.

This is going to be where the game is decided, I'm sure Park knows what Chen is thinking

E14 does look like a great move

Something people are discussing about Tang Weixing.
I think Tang almost never has a lead in the opening, but it's not important. What matters is how far behind he is. It's just accounting. Just like those games in the Ing cup.

Every pro knows Tang is weak at the opening, and that they need an advantage there to win, and so sets challenges for him.

Fan: that sounds so pitiful

Yeah everyone will bully him.

So why is Tang's record against Chen so bad (1-7)? Don't take this too seriously, it's just jest. Tang's greatest strength is counterattack. When you attack, he kills you back. But against Chen, Chen doesn't attack, so Tang can't show his skill. And Tang's active attacking skill is not so good. So it's very awkward for Tang - he can't attack, doesn't need to defend, and isn't as good at Chen in the endgame, and in the opening isn't very good.

And Chen's record against Zhou Ruiyang is 1-13. This is another mutual contrast in styles.

Zhou Ruiyang is a very all round player, like Park Junghwan.

He knows Chen's style well, so doesn't let him take many points. He also knows Chen is not so good at attack so sometimes leaves some weak groups around.

Its very interested. They're all very skilled players, but Chen is hard pressed to meet his style.

Once you get to become a world champion, it's not easy to change your style, only affect small changes.]
;B[fl]C[Fan: but what if here?]
(;W[gk]C[oh you can play here?

if you can, its even better]
(;B[kh]C[my direct feeling is that this doesn't work, but obviously, my calculation is not very good

From when I was little, I couldn't do life and death problems, and I wasn't enthusiastic. Honestly, my skill was really bad. In the classes, it wasn't that I couldn't do the problems, but it was like you had 2hours for a few problems. Gu Li and Liu Xing would always be in the first few, say 20 problems in an hour. Me, after 2 hours, I might have done 12, without even looking at the other 8.

So it wasn't that I couldn't solve them, I was just much too slow. But in a competition you have limited time, so if you are low on time and attacking, then you are in trouble. You're play just falls apart.

I couldn't mend my weakness, so I just let it go.

Fan: well that's fine, yang chang bi duan (show your strengths and hide your weaknesses)

Peng: well that's the nicest way to put it. That gives me a back door. This is just how it is, it isn't that I didn't work hard.

It's much easier to work out how to live than to kill, there are less variations to worry about. When killing you have to worry about so many things - where is the vital point, does the vital point work, even if they are locally dead, can they break through your surrounding net.

Fan: I still don't really know what my style is

Well, it's just what sort of game you find easiest to control and win if you are given it in a competition.]
;W[ik]
;B[hl]
;W[gl]
;B[bm]C[So the meaning of H8 is that you can't escape anymore. And I can't see how, if M10 then J10. But I'm sure Chen has a plan to break out, otherwise he wouldn't play J9, he would just protect at G11]
;W[ki]
;B[ji]
;W[jh]C[sure enough he does have a good move to save the group

actually, Park Junghwan's form has not been good recently. He went through to the last 16 of the Samsung cup from the loser's half, and the decider against a young Chinese Xia ChenKun, he had a lost game, but in the capturing race, Xia played a move that lost a liberty to get some endgame. Without that Park had fallen apart. If after the capture race reversed, Park only won slightly. I think the young player lacked experience. Low on time, he lost a liberty, very regretful.

It would have been better to tenuki, the game didn't depend on cash anymore. Park tried to kill a dragon. Park didn't even have a penny of cash.

so Park got lucky. But at the start of the year he had so many wins in a row, so a little depression is natural.

Even in Lee Changho's best year, he won 89 games. He practically won all the titles. In this era, no-one can get that sort of win rate.]
(;B[kg]
;W[kk]C[My feeling is that Park as fallen into a hole, note that there is no cut at D7

B still has about 40 points, W has 45 and still has komi

So in the top right, B needs to gain so much, and it's not clear if B can survive in the centre]
(;B[hk]C[if this works, the game will reverse, maybe W should have played K9

Chen definitely misread, didn't notice this move]
(;W[il]
;B[hj]
;W[ij]
;B[ii]
;W[hi]
;B[hh]
;W[gi]
;B[kj]
;W[ih]
;B[li]
;W[jk]
;B[ki]
;W[hm]
;B[lk]C[Fan: if you did this in your games, would you show any emotion

Peng: no, since I'm so used to messing up

W lost the whole group, we just don't know if the cash W had is enough

B's territory bottom and centre is now nearly 70, so around 80 points in total

W has about 74. It's still a close game. It's quite painful that B E9 is sente.]
;W[kd]
;B[qk]
;W[rk]
;B[pj]
;W[pk]
;B[lc]C[What a headache.

This is where I get such a headache, especially playing against top players or young players. I just counted a few points for me, and then they keep playing this sort of move, and when I fail to kill, everything blows up.

If this lives comfortably, W loses another 20 points, B wins. Oh, the centre play is so regretful for Chen Yaoye

It looks easy for B to live.

Fan: Too careless. I guess it's easy when the whole game has been flowing so well, going with your plan, just out of habit you play, and you opponent catches your carelessness.

Yeah you're right, there are uncountably many games like this. When the game is most favourable, most comfortable, you need to be more careful.

If Chen played K9 instead and B can't cut, W definitely wins, there'd be no point playing on.

Black ate so many empty points and is even so solid]
(;W[pc]
;B[qk]
;W[rj]C[Fan: what about attach to 4-4 then?

Peng: B won't respond, the corner is too small, it looks like W is already in deep trouble

It looks like W has more time, he must have been playing very fast.

Ah, so he does attach, everything else will fail.

Well, basically if B responds in the corner it will be very complicated still. I can't calculate so I'd just choose the simple option.

Based on if he think he can win or not he will respond in the corner or not.

Top players don't always try to play the best moves, just the moves than can win. It depends on who is winning. The one with the advantage, earlier so fierce, may keep retreating, preventing all possibilities for reversal.

The winning team gets 3 matchpoints and the loser gets 0. When it is a draw, the top board winner gets 2, the loser gets 1.]
(;B[qc]
;W[qd]
(;B[rd]C[huh? Does this do anything. I'd feel drunk as white

It looks like Park dropped into a hole again with the hane at R17]
;W[ld]
;B[kc]
;W[mc]C[Maybe this is another opportunity for W]
(;B[jd]C[Maybe hane? I keep thinking to sacrifice, but even after sacrifice, I don't know what B is doing

Their game is so mysterious

The side is clearly bigger than the corner, W can get 20 points easily from the side, the corner can't be that much. This is too easy, he must understand this too.

It looks like Park is saying he can get both the corner and live on the side.

But I can't see where this confidence comes from, at my skill level

From the logic B must think he can live on the side too

What? Park is playing my move !!
Is it really alright? This doesn't give one much confidence in his move.]
;W[jc]
;B[ic]
;W[jb]
(;B[id]C[oh?, can you really play here?]
(;W[qe]
;B[pb]
;W[oc]
;B[re]
;W[qb]
;B[rc]
;W[hg]
;B[ib]
;W[lb]
;B[jf]C[this is all as we suggested

My count says

W has 68
B has 74

W to move, so it looks like Chen is going to win by a little.

so B lost here, and didn't really save much of the corner, and those two stones capture on the top was pretty big.

maybe I even undercounted for W. W can get the last big endgame at D14, maybe even win on the board

It's still that W's advantage early on was too much

After here, I'm confident Chen won't make any more mistakes.

Some people were saying how Kim Jiseok wasn't causing much impact on the international scene this year, when he was winning so much a few years ago.

He even lost to me! I was joking, you know, eating out and drinking wine together, if someone loses to me, there's no way they're in good form, how can they lose to me?

Fan: Peng sensei is setting himself up as a yardstick

Peng: I just mean I have no possibility for progress, so losing to me you can't be in good form.

Just like, you can see this game, other that Chen's clear mistake in the centre, and it was Park's opponent's active mistake, not him playing well. And even after that, Park quickly gave it all back, sacrificing the corner was much better. Other than that, Park didn't have any bright moments.

As a Korean number 1, I think this clearly shows his form isn't great.]
;W[bn]
;B[cm]
;W[am]
(;B[bk]C[I recounted as it does seem quite close actually. W will win by a little bit.]
;W[aj]
;B[ai]
;W[af]
;B[ag]
;W[ak]
;B[be]
;W[bd]
;B[bj]
;W[al]
;B[ae]
;W[ad]
;B[bf]
;W[dm]
;B[bl]
;W[an]
;B[dl]
(;W[pe]C[this seems similar to S18. S18 is 10 points locally, but after S18, W could still get an extra 2 after S13. Q15 is about 12 points]
(;B[rb]
;W[of]
;B[km]
;W[gj]
(;B[og]
;W[rq]
;B[rr]
;W[sr]
;B[rs]
;W[nf]
;B[qn]
;W[rn]
;B[ng]
;W[ob]
;B[gb]
;W[fb]C[The point W has after E1 says at G6 is quite important.

In these close games, each point can be life and death.

I had a game, I can't remember the competition, against Ding Wei. I thought I won by 0.5 point. I had to make a choice in a local area about whether to attack or retreat. I thought I had the game counted, so I retreated.

But it turned out there was this strange empty triangle shape where he had captured a stone and filled it in, and I forgot it.

I didn't realise there was something wrong until filling dame. I got the feeling that he as black got the last dame. This didn't fit with what I thought. I knew I had messed up, though I didn't know where.

And let myself go down without a fight. I lost by 0.5 point.

Fan: maybe your opponent was wondering why you didn't fight back.

Once I realised there wasn't any endgame, it's that sort of feeling.]
;B[qa]
;W[es]
;B[fs]
;W[df]
;B[ke]
;W[gd]
;B[le]
;W[kb]
;B[he]
;W[if]
;B[hf]
;W[gc]
;B[mf]
;W[ie]
;B[je]
;W[ig]
;B[hd]
;W[qh]
;B[ph]
(;W[rf]
;B[ne]
;W[oe]
;B[ga]
;W[ia]
;B[ha]
;W[ja]
;B[gf]
;W[gg]
;B[ge]
;W[fe]
;B[er]C[vital point for ko threats]
;W[ds]
;B[ek]
;W[ei]
;B[rg]
;W[sg]
;B[qf]
;W[sf]
;B[sh]
;W[si]
;B[se]
;W[sh]
;B[pg]
;W[fa]
;B[hb]
;W[oa]
;B[pa]
;W[hr]
;B[hq]
;W[gq]
;B[gr]
;W[hn]
;B[in]
;W[hs]
;B[ir]
;W[fn]
;B[is]
;W[fo]
;B[gs]
(;W[sq]
;B[pk]C[W didn't even bother to fight the ko, he was hungry. He could certainly win this ko]
;W[jl]C[W is not taking any risk of a ko for dame here.]
;B[qr]
;W[md]
;B[me]
;W[od]
;B[jg]
;W[hc]
;B[ss]
;W[nd]
;B[jm]
;W[pf]TW[aa][ba][ca][da][ea][ka][la][ma][na][ab][bb][cb][db][eb][mb][nb][ac][bc][cc][kc][lc][dd][ed][fd][pd][de][ee][fh][hh][di][fi][fj][hj][sj][hk][sk][hl][rl][sl][rm][sm][gn][sn][ao][bo][so][ap][bp][cp][sp][aq][bq][cq][ar][br][cr][as][bs][cs]TB[ra][sa][qb][sb][sc][sd][af][kf][lf][lg][lh][mh][nh][oh][mi][ni][oi][lj][mj][nj][oj][mk][nk][cl][ml][nl][ol][mm][nm][om][ln][mn][nn][on][jo][ko][no][oo][kp][lp][op][kq][mq][nq][oq][pq][hr][jr][kr][lr][mr][nr][or][pr][hs][js][ks][ls][ms][ns][os][ps][qs]C[I think this game has shown that Chen Yaoye still has issues with fighting, missing a good move for Park in the centre.

But Park clearly lost it back at the top, Park's form is not good.

Chen's form recently has been quite good though.

In the league you can have 2 substitutes, but it is pretty much a team of 5. Since under the rules, if 2 members are unable to play due to international competitions, the team may delay the match. So normally the 6th player doesn't really get to play.

While the 5th player will play when one is away, or if a teammate's form is low.])
(;W[pk]
;B[sq]
;W[sp]
;B[qk]
;W[hr]
;B[hs]
;W[pk]
;B[cp]
;W[cq]
;B[qk]
;W[nd]
;B[me]
;W[pk]
;B[pf]
;W[od]
;B[qk]
;W[ra]
;B[sa]
;W[pk]C[no more threats]
;B[qr]
;W[qk]
;B[ss]
;W[sq]
;B[md]
(;W[hc])
(;W[jl]
;B[jm]
;W[hc]
;B[jg]TW[aa][ba][ca][da][ea][ka][la][ma][na][ab][bb][cb][db][eb][mb][nb][ac][bc][cc][kc][lc][dd][ed][fd][pd][de][ee][fh][hh][di][fi][fj][hj][sj][hk][sk][hl][rl][sl][rm][sm][gn][sn][ao][bo][so][ap][bp][cp][aq][bq][ar][br][cr][as][bs][cs]TB[ra][qb][sb][sc][sd][af][kf][lf][lg][lh][mh][nh][oh][mi][ni][oi][lj][mj][nj][oj][mk][nk][cl][ml][nl][ol][mm][nm][om][ln][mn][nn][on][jo][ko][no][oo][kp][lp][op][kq][mq][nq][oq][pq][hr][jr][kr][lr][mr][nr][or][pr][js][ks][ls][ms][ns][os][ps][qs]C[this is still W+0.5 as B gets final dame])))
(;W[ne]C[this seems to be the same, it's all miai]))
(;B[rq]C[this is impossible]
;W[nh]C[this is all connected, even M10 is half saved]
;B[nk]
;W[mj]))
(;B[ob]C[B can't play this]
;W[rb]
;B[sb]
;W[sc]
;B[sd]
;W[ra]
;B[sc]
;W[rf]))
(;W[rb]
;B[sb]
;W[ra]
(;B[pe]
;W[nf]
;B[ng]
;W[of]
;B[og]
;W[rg]
;B[pf]
;W[ke]C[note that this is sente])
(;B[oe]C[this doesn't work]
;W[ke]
;B[if]
;W[nf])))
(;B[al]C[B can't block, I just noticed this, so I undercounted for W by at least half a point]
;W[bj]
;B[ai]
;W[bk]
(;B[cl]
;W[df]
;B[be]
;W[af]
;B[ag]
;W[aj])
(;B[bl]
;W[ek]
;B[be]
;W[bd]
;B[af]
;W[cl]
;B[dl]
;W[dm]
;B[cl]
;W[ak])))
(;W[je]
;B[if]C[oh! this is the move]
;W[ie]
;B[he]
;W[ke]
;B[ib]
;W[lb]
;B[hg]
;W[hd]
;B[gd]
;W[hc]
;B[gc]
;W[hb]
;B[gb]
;W[ia]
;B[ge]))
(;B[je]))
(;B[jc]C[this feels like you're about to hit the wall]
;W[jd])
(;B[ic]C[can this sort of thing really live?

Fan: doesn't feel like it

Peng: our [Fan\] weijing is already expressing her confidence at killing]
;W[jd]))
(;B[oc]C[B can play simply here]
;W[pb]
;B[od]
;W[ob]
;B[qe]
;W[rd]
;B[nd]
;W[mc]
;B[ld]
;W[md]
;B[le]
;W[re]C[hmm, this is worse for B than tenuki in the corner])
(;B[qe]C[if B plays here then the B stone seems dead]
;W[ld]
;B[oc]
;W[mc]C[like this B lost several points compared to kicking and hane connect directly]))
(;B[kc]
;W[qc]
;B[hc]))
(;W[ld]
;B[mc]
;W[md]
;B[nb]C[B doesn't mind giving up the corner as with S12 it was small anyway]
(;W[oc]
;B[ob]
;W[pc]
;B[pb]
;W[qc]
;B[jb]C[this territory is destroyed with follow ups]
;W[]
;B[hb]
;W[]
;B[ea]C[this is totally broken.])
(;W[ob]C[whatever W does, W seems to lose]
;B[oc]
;W[nd]
;B[pb]
;W[mb]C[even here I think W loses]
;B[oa]
;W[lb]
;B[je]
;W[ic]
;B[rg]))
(;W[kc]C[I think W will lose like this]
;B[ld]
(;W[le]
;B[kb])
(;W[lb]
;B[mb])))
(;W[hj]C[can this work?]
(;B[ih]
;W[jg]
;B[ig]
;W[jf]
;B[ij]
;W[il]
;B[hm]
;W[hi]
;B[ii]
;W[kj]
;B[if]
;W[ie]C[it looks complicated])
(;B[jk]
;W[jl]
;B[il]
;W[ij]
;B[ii]C[ah but this looks problematic]))
(;W[ij]C[this won't work]
;B[ii]
;W[hj]
;B[jk]))
(;B[dm]
;W[cm]
;B[dl]
;W[bj]
;B[ai]
;W[bk]
;B[bl]
;W[cl]
;B[ak]
;W[ek]))
(;B[lh]
;W[jk]
;B[kj]
;W[kk]
;B[lk]
;W[li]
;B[ih]
;W[jg]
;B[ii]
;W[ig]
;B[gi]C["there's no way B can win this race"

[I think they showed a faulty variation, got it wrong and B wins the race, but I'm still not sure W doesn't have a way out from here, but I'm skeptical since I can't find it\]]
;W[hh]
;B[hi]
(;W[ni]
;B[nk]
(;W[mj]
;B[nh]
;W[mk]
;B[mn]
;W[ml]
;B[nm]
;W[om]
;B[ol]
;W[hj]
;B[oi]
;W[ei]
;B[oj]
;W[ij]
;B[mi]
;W[mh]
;B[hg]
;W[gg]
;B[mi]
;W[nm]
;B[oo])
(;W[nh]
;B[ng]
;W[mk]
;B[mn]
;W[ml]
;B[nm]
;W[om]
;B[mj]
;W[mi]
;B[oh]
;W[ei]
;B[oj]
;W[fj]
;B[oi]
;W[gj]
;B[mh]))
(;W[hj]
(;B[ni]
;W[mj]
;B[nk]
;W[mk]
;B[nm])
(;B[mk]C[this doesn't seem to work]
;W[ni]
;B[nk]
;W[nh]
;B[ng]
;W[ij]
;B[mi]
;W[mj]
;B[oh]
;W[gj]))
(;W[nk]
;B[mj]
;W[mi]
;B[ni]
;W[mk]
;B[mh]
;W[mj]
;B[nm]
;W[om]
;B[oj]
;W[ei]
;B[mn]
;W[fj]
;B[ol]
;W[gj]
;B[ml])
(;W[nm]
;B[mk]
;W[ni]
;B[nk]
;W[nh]
;B[ng]
;W[ei]
;B[oh]
;W[fj]
;B[oj]
;W[gj]
;B[mj])))
(;B[gl]
;W[hl]
;B[hk]
;W[gi]
;B[bk]C[it looks like B has to protect, and the centre aji becomes very bad]))
(;W[gi]C[Peng: I just protect]
(;B[gl]
;W[lh]
;B[mi]
;W[li]TR[nj][nl][em][fm][gm][mm][ln][nn][go][no][gp][hp][ip][op]C[Peng: now you find it awkward

whichever 7 stones you kill, it's awkward can't get both, and they are similar size

note E14 is a very valuable move, sente get points, see that every move of Chen is about points])
(;B[kh]C[can B tenuki? no not really, B's liberties are filled]
;W[gl]
;B[be]
;W[bd]
;B[ae]
;W[bl]
;B[bk]
;W[ak]
;B[aj]
;W[al]C[B is dead, out of liberties]
(;B[bm]
;W[cl]
;B[cm]
;W[dl]
;B[ek]
;W[bj])
(;B[ek]
;W[fj]
;B[bm]
;W[cl]
;B[cm]
;W[dl]
;B[bj]
;W[ai]))))
(;W[gi]C[Fan: what about this?

its gote, there is a ko on the left]
;B[kh]
;W[bl]
;B[bk]
;W[aj]
;B[ai]
;W[ak]
;B[bm]
(;W[cm]
;B[cl]
;W[am])
(;W[bn]C[oh whoops, this is why I shouldn't go killing groups, this move doesn't work]
;B[cm]C[F9 is sente]
;W[am]
;B[cl]
;W[al]
;B[bj]
;W[an]
;B[ek]
;W[fj]
;B[dm]
;W[be]
;B[ef]
;W[fe]
;B[ee]))
(;W[ki]C[If run, then ]
;B[gi]C[black is still eyeing D7]))
(;W[gi]
;B[ei]C[you die])
(;W[fj]C[much too crude]))
(;B[cj]C[otherwise]
;W[ci]
;B[dk]
;W[ej]
;B[bi]
;W[bh]
;B[ah]
;W[ek]C[this is sente]
;B[ki]
;W[bj]
;B[ai]
;W[bk]
;B[bl]
;W[cl]
;B[dl]
;W[dm]
;B[cm]
;W[el]
;B[cl]
;W[bm]))
(;B[ki]C[I suppose it isn't really easy to kill]
;W[kj]C[W will escape or make eyes])
(;B[fn]C[note that killing these points is totally pointless. When the territory difference is 30 points, letting W get solid for an extra 10-20 points is not worth it

basically in this game, it's as if W has no weakness here. So W's only weakness is the centre group]
;W[fm]
;B[gn])
(;B[fm]
;W[fl]
;B[fn]
;W[el]
;B[gl]
;W[gk]
;B[hl])
(;B[ji]
;W[lh]C[W will escape]))
(;W[jj]C[Fan: I would be well-behaved and run

Peng: I would too. The feeling is that W is in quite a bit of danger

Fan: let your opponent save face a bit. After all, you already have so much more territory

]))
(;B[pc]C[B can't really protect the corner any more

this would be giving up the game]
(;W[kc])
(;W[rg]C[this shape is horrible]
;B[qf]
;W[rf]
(;B[qe])
(;B[re]))
(;W[qe])))
(;W[pj]C[you can't extend here]
;B[qn]
;W[rn]
(;B[rk]C[this aji is too much])
(;B[np]
;W[pi]
;B[oc]))
(;W[rj]C[if it were me I'd play here, for B to disconnect, B needs to take gote]
;B[np]
;W[nc]
;B[pc]
;W[kc]C[I'd feel like I have so much territory already, so just take care of the centre group a bit

the advantage is the centre group will definitely be fine, but the problem is the advantage will be small, it will still be an endgame battle.

in the game, W fought for the extra 10 points or so on the side]))
(;B[pk]
;W[ri]
;B[pj]
;W[lo]C[this aji]))
(;B[nn]C[this would be crazy]
;W[mn]
;B[lo]
;W[kn]
;B[km]
;W[ln]C[the shape outside is problematic, and the aij inside is bad with G2]
;B[nm]
;W[ml]))
(;B[kn]C[this would not be a good idea. some might think the top player misread but this is a classic sacrifice]
;W[in]
;B[hn]
;W[im]
;B[lo]
(;W[nc]C[B got a bit more than 27 points on the bottom but W grew a wall on the outside and the invasion on the left is serious problem. We counted 8 points for B on the left. Now it's more like B will be satisfied if C9 doesn't die

like this I feel the game is over

Fan: definitely

the advantage is too much])
(;W[ch])))
(;B[oc]
;W[jn]C[you can't just let this go, W isn't threatening E7, but H2, you'll be in trouble])
(;B[im]C[he also fears that if later cut, B may be able to fight back when F2 is solidly connected via J3]))
(;W[em]
;B[iq]
;W[jo]))
(;W[dn]
;B[eo]
;W[en]
;B[cp]C[now there's is a problem here]
;W[dq]
;B[cq]
;W[cr]
;B[br]
;W[bs]
;B[ar]
;W[bp]
;B[bq]
;W[ao]
;B[er]C[this is so heavy for W and there are no threats

when W loses all the points here and instead gets eaten by B]
;W[aq]
;B[ap]))
(;B[er]C[if you are just satisfied by this, that's not ok, W is completely solid

some players (amateur) love to do this sort of thing. Get a move in sente, so comfortable, but once done, you find you can't find any move on the centre.]))
(;W[dq]C[if he then]
(;B[go]C[this seems to have the same problem as before - you lose control of the centre])
(;B[fo])))
(;W[eo]C[this looks too much]
;B[ep]
;W[eq]
;B[fp]
;W[dn]
;B[er]
;W[dq]
;B[fo]
;W[en]
;B[ho]C[you turn a blind eye to these two brothers [chinese idiom\]

they're just gone

this is so inappropriate]))
(;B[ho]C[you can't press first]
;W[gp]
;B[do]
;W[eo]C[W can counter without thinking]))
(;W[hq]
;B[hp]C[normally, W will get the territory, B will get the influence]
;W[gq]
;B[gp]
;W[fr]C[this seems inappropriate here]
;B[eq]
;W[er]
;B[pk]
;W[qk]
;B[dm]
;W[cm]
;B[cl]
;W[dn]
;B[em]C[B can pretty much seal off the centre with one move, so this moyo has suddenly grown upright.

N7 will almost be dead in gote, almost like a mercy killing.

Even if it is your move, you almost can't escape, and even if you do, the B attack will build so much territory]
;W[mk]
;B[kk]))
(;B[mk]
;W[qo]
;B[po]
;W[op]
;B[pp]
;W[mp]
;B[lp]
;W[mo]))
(;W[qo]C[It looks like this isn't so interesting now]))
(;B[ip]C[this looks a bit more normal]
;W[qo]C[Fan: Isn't there this aji

Yes, I also want to play here as a probe]
(;B[op]C[like this I am happy and tenuki]
;W[qc])
(;B[po]
;W[op]C[then this is comfortable]
(;B[np]C[Fan: I did have a game where I tried to fight back, and my whole corner died.

Yeah, there's no point to struggling here

since as long as W makes a little aji, he has profited]
(;W[mp]C[even this basic thing])
(;W[nq]C[Fan: actually B is in trouble here]))
(;B[pp]
;W[lo]C[this is uncomfortable]))))
(;B[rp]C[If here, ]
;W[pm]
;B[om]
;W[qo]
;B[pp]
;W[ol]
;B[nm]C[this is also joseki, it was popular for a while]
(;W[ip])
(;W[dj])))
(;B[op]C[this would be a passive, though it would still be a proper move]
;W[dj]C[I think W would play here. 

B gives no pressure to W's group.

Before you could play like this, but with the introduction of the big komi [7.5\], these balanced moves appear less. B needs to be more active.]))
(;B[ck]))
