(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[-5.50]TM[60]
GN[GreenHill-mathmo(B) IGS]PW[GreenHill]PB[mathmo]WR[6d]BR[5d]DT[2017-11-02]CP[
  Copyright (c) PANDANET Inc. 2017
  Permission to reproduce this game is given, provided proper credit is given.
  No warrantee, implied or explicit, is understood.
  Use of this game is an understanding and agreement of this notice.
]EV[Internet Go Server game: GreenHill vs mathmo]PC[IGS:  igs.joyjoy.net 6969]US[Brought to you by IGS PANDANET]C[
 GreenHill 6d : Hi!
 mathmo 5d : Hi!


played to relax in a Subway in termtime, clearly too exhausted to play good go]RE[W+Time]LT[]NB[33]NW[34]RR[Normal]
;B[pd]BL[51]
;W[dd]WL[50]
;B[pp]BL[43]
;W[cp]WL[31]
;B[eq]BL[28]
;W[gq]WL[12]
;B[eo]BL[557]C[trying something different, I still don't think very clearly about pincers (i.e. the relationship between narrow/far, high/low and how you should change you play/plans)

(well duh, pincers are complicated fights)

(e.g. does tight or far encourage tenuki more?)]
;W[dn]WL[593]
;B[hp]BL[554]
;W[dq]WL[573]
;B[hq]BL[524]
;W[er]WL[554]
;B[fq]BL[513]
;W[fr]WL[535]
;B[gr]BL[506]
;W[en]WL[516]C[slow]
;B[fc]BL[384]
;W[cg]WL[497]
;B[cc]BL[360]
;W[dc]WL[478]
;B[cd]BL[357]
;W[cb]WL[459]
;B[bb]BL[255]
;W[eb]WL[440]
;B[ca]BL[247]
;W[db]WL[421]
;B[cf]BL[241]
;W[df]WL[402]
;B[de]BL[236]
;W[ee]WL[383]
;B[ce]BL[233]
;W[dg]WL[364]
;B[bg]BL[182]
;W[bh]WL[345]
;B[af]BL[177]C[this can't be good for W surely?]
;W[fd]WL[326]
(;B[fb]BL[156]C[premature surely as it has little impact on the L&D of the W group]
;W[id]WL[307]
;B[ea]BL[146]
;W[da]WL[288]
;B[ed]BL[60]
;W[ba]WL[268]
;B[fe]BL[30]C[lovely]
;W[ef]WL[249]
(;B[gd]BL[26]C[what was I thinking???]
;W[bc]WL[230]
;B[bd]BL[15]
;W[ab]WL[211]C[maybe I misread this trivial life and death???

did I think A16 was sente? OMG]
;OS[CRANoiEk][EZoto][EdwardJ][Elvale][Haruta][OysterQuay][Padding][TN4302][Tomoko2][ZIEL][ciboulette][darabuti][darf][mywayabc][r3b0tc0][sangp50][soel][tedcarib][zennkai])
(;B[ec]C[how did I not notice this, I don't understand, B seems pretty happy. Maybe I still wanted to kill W]
;W[fa]
;B[ab]
;W[gb]
;B[gc]
;W[hc]
;B[gd]
;W[ib]
;B[ff]C[B seems comfortable])
(;B[ab]C[or at least play here!]
;W[ec]
;B[gd]C[B still ok locally]
;W[ed]
;B[hd]
;W[ic]
;B[hb]))
(;B[nc]C[be happy]))
