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 Post subject: Re: Mafia Go #1
Post #41 Posted: Wed Apr 28, 2010 11:10 pm 
Honinbo

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Joaz Banbeck wrote:
Kirby wrote:
Unless you're a white player betting on the probability of a random move being bad for the first move is greater than the chances of it being good;)


Except I told everybody how I was going to determine my moves before I knew what color I was.


Aw, that's no fun...

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 Post subject: Re: Mafia Go #1
Post #42 Posted: Thu Apr 29, 2010 1:13 am 
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Click Here To Show Diagram Code
[go]$$Bc
$$ -------------------
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . , . . . , . . |
$$ | . . . . B . . . . |
$$ | . . . . , . . . . |
$$ | . . . . . . . . . |
$$ | . . , . . . , . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ -------------------[/go]


Purely because no-one seems to have picked it yet :P

Not entirely clear on the rules:

a) I thought we were all supposed to nominate different moves?
b) Are we then having a separate vote as to which is chosen?

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 Post subject: Re: Mafia Go #1
Post #43 Posted: Thu Apr 29, 2010 1:15 am 
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I thought we were to nominate a move and then vote on the two with the most nominations.... thats how i play mafia...

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 Post subject: Re: Mafia Go #1
Post #44 Posted: Thu Apr 29, 2010 1:47 am 
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prokofiev wrote:
Chew Terr wrote:
fwiffo wrote:
You're not supposed to say what team you're on. Or is that some sort of meta-gaming trick?!


I can say for certain that one of those two options is true.


Or both?

He did not say exactly one option is true, so mathematically speaking, this means at least one. ;-)

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 Post subject: Re: Mafia Go #1
Post #45 Posted: Thu Apr 29, 2010 1:50 am 
Tengen
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Jordus wrote:
I thought we were to nominate a move and then vote on the two with the most nominations.... thats how i play mafia...


Ah, ok - any reason why 2? And not, for example, 3?

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 Post subject: Re: Mafia Go #1
Post #46 Posted: Thu Apr 29, 2010 2:25 am 
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It could be three if the nominations are enough. example. 8 people total. 1 votes for option d, one votes for option e, 2 vote for option a, 2 vote for option b, and 2 vote for option c. In this case 3 can be voted on for the final. or if its 3,2,2,1 etc....

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 Post subject: Re: Mafia Go #1
Post #47 Posted: Thu Apr 29, 2010 2:30 am 
Gosei
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The way I usually play it, only ties need to be broken.
You don't have to nominate a different move, you can just support someone else's nomination.

Click Here To Show Diagram Code
[go]$$B
$$ -------------------
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . , . . e c . . |
$$ | . g . . f b d . . |
$$ | . . . . a . . . . |
$$ | . . . . . . . . . |
$$ | . . , . . . , . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ -------------------[/go]


a(tengen aka fivegen): Chew Terr, Jordus
b(4-4): fwiffo
c(3-3): daniel_the_smith, Kirby
d(3-4): prokofiev
e(4-3): Marcus
f(5-4): MountainGo, topazg
g(2-4): Joaz Banbeck

So far we have 3 moves tied.

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 Post subject: Re: Mafia Go #1
Post #48 Posted: Thu Apr 29, 2010 2:54 am 
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Phelan wrote:
The way I usually play it, only ties need to be broken.
You don't have to nominate a different move, you can just support someone else's nomination.

Click Here To Show Diagram Code
[go]$$B
$$ -------------------
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . , . . e c . . |
$$ | . g . . f b d . . |
$$ | . . . . a . . . . |
$$ | . . . . . . . . . |
$$ | . . , . . . , . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ -------------------[/go]


a(tengen aka fivegen): Chew Terr, Jordus
b(4-4): fwiffo
c(3-3): daniel_the_smith, Kirby
d(3-4): prokofiev
e(4-3): Marcus
f(5-4): MountainGo, topazg
g(2-4): Joaz Banbeck

So far we have 3 moves tied.

For the first move, shouldn't 3-4 and 4-3 be considered the same? Perhaps the first move should be within the 'polite triangle' to avoid symmetry issues.

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 Post subject: Re: Mafia Go #1
Post #49 Posted: Thu Apr 29, 2010 3:04 am 
Tengen
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ChradH wrote:
For the first move, shouldn't 3-4 and 4-3 be considered the same? Perhaps the first move should be within the 'polite triangle' to avoid symmetry issues.


Yeah, this makes sense, which leaves us with:

Click Here To Show Diagram Code
[go]$$Bc
$$ -------------------
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . , . . . c . . |
$$ | . . . . . b d f . |
$$ | . . . . a e . . . |
$$ | . . . . . . . . . |
$$ | . . , . . . , . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ -------------------[/go]


a(E5): Chew Terr, Jordus
b(F6): fwiffo
c(G7): daniel_the_smith, Kirby
d(G6): prokofiev, Marcus
e(F5): MountainGo, topazg
f(H6): Joaz Banbeck

So far we have 4 moves tied. Presumably we are now expecting fwiffo and Joaz to change their vote?

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 Post subject: Re: Mafia Go #1
Post #50 Posted: Thu Apr 29, 2010 3:12 am 
Gosei
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Well, Marcus specifically picked F7, so you have to ask him to change his move for that.

After that, yes, take away the non tied moves, and have the other players vote for the tied moves.

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 Post subject: Re: Mafia Go #1
Post #51 Posted: Thu Apr 29, 2010 4:32 am 
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Phelan wrote:
Well, Marcus specifically picked F7, so you have to ask him to change his move for that.

After that, yes, take away the non tied moves, and have the other players vote for the tied moves.

Right, all have to agree on a new rule. By the way, the symmetry problem might stay with you for a few more moves as long as the board position has one symmetry axis left.
But just to drive the point further, imagine eight players each choosing a different 3-4 point as their opening move. Where's the point in voting?

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 Post subject: Re: Mafia Go #1
Post #52 Posted: Thu Apr 29, 2010 4:54 am 
Gosei
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If a tie cannot be broken by votes, I'll use random.org to break it.

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 Post subject: Re: Mafia Go #1
Post #53 Posted: Thu Apr 29, 2010 5:02 am 
Tengen
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ChradH wrote:
But just to drive the point further, imagine eight players each choosing a different 3-4 point as their opening move. Where's the point in voting?


I agree, having symmetrical moves merged seems only sensible. Let's say we have 5 votes for separate 3-4 points, and 3 votes for tengen. 3-4 should obviously win, even though tengen would be the current system.

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 Post subject: Re: Mafia Go #1
Post #54 Posted: Thu Apr 29, 2010 5:39 am 
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Phelan wrote:
Well, Marcus specifically picked F7, so you have to ask him to change his move for that.


I think that only appears to be the case because I was snarky about it. Realistically he chose his move just minutes after I chose mine and probably didn't see mine first.

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 Post subject: Re: Mafia Go #1
Post #55 Posted: Thu Apr 29, 2010 5:52 am 
Gosei
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Alright, I change my vote to e (F5).

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 Post subject: Re: Mafia Go #1
Post #56 Posted: Thu Apr 29, 2010 8:32 am 
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topazg wrote:
So far we have 4 moves tied. Presumably we are now expecting fwiffo and Joaz to change their vote?


I can't change mine without approval from the NBA.

So fwiffo broke the tie. We have a move, I think.

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 Post subject: Re: Mafia Go #1
Post #57 Posted: Thu Apr 29, 2010 8:36 am 
Gosei
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We're going to have to come up with some sort of run-off system for voting I guess.

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 Post subject: Re: Mafia Go #1
Post #58 Posted: Thu Apr 29, 2010 8:39 am 
Gosei
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I'll change my vote to (a), 5-5. Does that help?

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 Post subject: Re: Mafia Go #1
Post #59 Posted: Thu Apr 29, 2010 8:39 am 
Judan
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Perhaps we need a clearer distinction between nominating and voting.

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 Post subject: Re: Mafia Go #1
Post #60 Posted: Thu Apr 29, 2010 8:44 am 
Judan
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daniel_the_smith wrote:
I'll change my vote to (a), 5-5. Does that help?


No. Fwiffo had resolved it by changing his vote. You just deadlocked it again. :lol:

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