Life In 19x19
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q5go-2.0: Pattern search and online improvements
http://lifein19x19.com/viewtopic.php?f=9&t=16354
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Author:  And [ Tue May 05, 2020 7:33 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

how to switch on winrate? and during the game two engines, and viewing the sgf winrate does not show

Author:  And [ Thu May 07, 2020 2:40 pm ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

please someone, tell me how to run batch analysis! (in what order) It does not work for me. I'm tired of trying, even tried old versions :)
Does analysis work when playing two engines? how to enable it?

Author:  And [ Fri May 08, 2020 4:08 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

good that no one answered! it's nice when you find a solution yourself! :D it is necessary to put "use for analysis" in the engine settings

Author:  Javaness2 [ Fri May 08, 2020 5:49 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

Why not ask on github?

Author:  bernds [ Fri May 08, 2020 6:02 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

And wrote:
how to switch on winrate? and during the game two engines, and viewing the sgf winrate does not show

Having engine play also produce winrates on the fly is on the to-do list. If by "switch on winrate" you mean when normally editing a file, you should be able to use the analysis menu, or the pane at the bottom of the side bar (it sounds like you didn't have any analysis engines configured before).

Author:  And [ Fri May 08, 2020 6:13 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

Is it possible to display winrate during a match of engines? without connecting a third engine. like in Sabaki. Leela Zero and KataGo give out a winrate during the game. can this be seen?
EDIT in q5go to enable analysis (during a match of engines), another engine is connected. if I understood correctly, there is no other way

Author:  bernds [ Fri May 08, 2020 10:18 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

And wrote:
Is it possible to display winrate during a match of engines? without connecting a third engine. like in Sabaki. Leela Zero and KataGo give out a winrate during the game. can this be seen?
EDIT in q5go to enable analysis (during a match of engines), another engine is connected. if I understood correctly, there is no other way

As I said, that's on the to-do list.

Author:  And [ Fri May 08, 2020 10:39 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

OK, thanks. I use translator google, so sometimes ... :)

Author:  And [ Wed May 13, 2020 6:55 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

computer go - change an engine configuration - board size - maximum value 25. change this value please. I want to use analysis on large boards

Author:  mb76 [ Sun May 17, 2020 4:24 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

Can you make q5go also compatible with GLOBIS-AQZ ( https://github.com/ymgaq/AQ )? :)

It quits now with a "GTP process exited unexpectedly" error pop-up (see attachment for log).
Ps. Globis-AQZ works in Lizzie (via the --lizzie argument).

Attachments:
180520 log q5go.txt [1.4 KiB]
Downloaded 102 times

Author:  And [ Sun May 17, 2020 6:26 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

with what parameters do you run? Does it work in Sabaki?

Author:  bernds [ Sun May 17, 2020 9:58 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

mb76 wrote:
Can you make q5go also compatible with GLOBIS-AQZ ( https://github.com/ymgaq/AQ )? :)

If I ever manage to compile it...

Author:  Dragon [ Fri May 29, 2020 8:34 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

bernds wrote:
And wrote:
Is it possible to display winrate during a match of engines? without connecting a third engine. like in Sabaki. Leela Zero and KataGo give out a winrate during the game. can this be seen?
EDIT in q5go to enable analysis (during a match of engines), another engine is connected. if I understood correctly, there is no other way

As I said, that's on the to-do list.

Yes, it would be great to see the winrate during the match engines!
and thanks for this program!

Author:  bernds [ Sun May 31, 2020 7:42 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

Dragon wrote:
Yes, it would be great to see the winrate during the match engines!
I've pushed out an update to Github that allows this - both when playing yourself, and during engine vs engine play. Here's what I got from a quick Kata vs LZ test game:
Attachment:
liveeval.png
liveeval.png [ 12.93 KiB | Viewed 2597 times ]

There's also a fix to follow the GTP spec more closely. That may or may not help with the AQ issue, I still have no way of testing that program. It may also cause new problems. No new release yet because all this needs more testing.

Author:  And [ Sun May 31, 2020 9:54 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

bernds wrote:
...I've pushed out an update to Github that allows this - both when playing yourself, and during engine vs engine play...

thank you very much! but, sorry, I can’t find it, but where can I download it?

EDIT only in the development sources?

Author:  bernds [ Sun May 31, 2020 10:14 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

And wrote:
bernds wrote:
...I've pushed out an update to Github that allows this - both when playing yourself, and during engine vs engine play...

thank you very much! but, sorry, I can’t find it, but where can I download it?

EDIT only in the development sources?

Same as always - if you want, you can use the build artifacts from Github (under "Actions" or from the green checkmark next to the last commit).

Author:  And [ Sun May 31, 2020 10:21 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

make a test release, I will test. and maybe mb76 too?
Unfortunately, I do not know how to compile.

EDIT if it’s not difficult, tell me the minimal compilation set (for q5go). I compiled online small programs

EDIT 2 Oh sorry, I hurried! I found for Windows! thank!

Author:  And [ Sun May 31, 2020 10:35 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

I downloaded! thank you many times!

Author:  And [ Sun May 31, 2020 11:09 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

does not work (64 & 32 ver). katago - GTP program startup - GTP engine reported unsupported protocol version.
katago\gtp_logs - ...
2020-05-31 21:56:04+0400: Controller: 2 boardsize 19
2020-05-31 21:56:04+0400: =2
2020-05-31 21:56:11+0400: Controller: 3 quit
2020-05-31 21:56:11+0400: Quit requested by controller
2020-05-31 21:56:11+0400: =3
2020-05-31 21:56:11+0400: All cleaned up, quitting

but works with gnugo.

CI build on May 3 2020 - ok, KataGo v1.4.2

Author:  bernds [ Sun May 31, 2020 11:25 am ]
Post subject:  Re: q5go-1.1.1: Tweaks and improvements

And wrote:
does not work (64 & 32 ver). katago - GTP program startup - GTP engine reported unsupported protocol version.
katago\gtp_logs - ...Quit requested by controller.

CI build on May 3 2020 - ok

Hmm. I only tested on Linux and things seem to work here. :scratch:
There is a new check for newlines in the GTP code, and maybe I need to test for \r\n on Windows rather than just \n. I've pushed out a new version that has an additional test for this. No guarantees, but you might want to try again.

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