Search found 17 matches
- Sun Nov 17, 2013 5:44 am
- Forum: KGS
- Topic: Is KGS developement dead or just slow?
- Replies: 117
- Views: 65722
Re: Is KGS developement dead or just slow?
What I am saying is this: WMS stated many times he does not wish any helpers in KGS development. He has been repeating it for many years, and repeatedly. I just take this as my starting point - case closed.
This I know. But your "Like who?!?" sounded like there's nobody willing to help, which is ...
- Sat Nov 16, 2013 4:10 am
- Forum: KGS
- Topic: Is KGS developement dead or just slow?
- Replies: 117
- Views: 65722
Re: Is KGS developement dead or just slow?
If the man in charge is really not interessted in continuing he or she might as well pass the torch. I believe there are many people that would put their heart into this server.
Like who?!?
From what I see, those who would, already do (Nova!)
I'm not sure I follow. "Since people motivated enough ...
Like who?!?
From what I see, those who would, already do (Nova!)
I'm not sure I follow. "Since people motivated enough ...
- Sun Oct 20, 2013 4:17 am
- Forum: Announcements
- Topic: The new OGS
- Replies: 131
- Views: 82085
Re: The new OGS
[0:05] GregorS: hey, what are the "system requirements" for running nova?
[0:05] GregorS: as in browser version, things like javascript, cookies or whatever.
[0:05] matburt: GregorS: as long as it supports websockets and isn't an ipad 1 at ...
Re: scoring
Chaos wrote:But he's right. the rules of quiddich were built specifically to make harry more important to the team than he should have been.=P it was really horrible.
In a parallel universe, Harry would've been smart enough to realize the stupidity himself.
Maybe darWIN is secretly promoting hpmor!
- Sat Sep 28, 2013 4:21 am
- Forum: Beginners
- Topic: Help me understand why these stones are dead (9x9)
- Replies: 7
- Views: 5426
Re: Help me understand why these stones are dead (9x9)
B. Starting again, if white goes at 3, then black must play at 2, but white can't play east-of-2 since that would cycle the game to the earlier position, hence black can secure it.
According to the page you linked, New Zealand rules actually do allow this. You can repeat a previous position if ...
- Thu Jul 04, 2013 1:10 pm
- Forum: Announcements
- Topic: New and improved SGF viewer at Go4Go.net
- Replies: 8
- Views: 7450
Re: New and improved SGF viewer at Go4Go.net
The lines look too thick and distracting to me. How about changing lineWidth from 2 to 1? (You also need to add .5 to the moveTo and lineTo coordinates.)
- Fri Jun 21, 2013 3:31 pm
- Forum: Go Books
- Topic: Encyclopedia of life and death-900 Elementary problems
- Replies: 18
- Views: 20900
Re: Encyclopedia of life and death-900 Elementary problems
The difficulty seems to vary from problem to problem. I went through the first 100 and I'd say some of them were at least 5 kyu. On the other hand, even the last pages have some trivial 1-movers (20+ kyu).
If some problems are too difficult, just skip them and keep going.
If some problems are too difficult, just skip them and keep going.
- Fri May 03, 2013 2:48 am
- Forum: Kaya.gs
- Topic: Different UI styles possible?
- Replies: 5
- Views: 16311
Re: Different UI styles possible?
Would be an interesting idea to allow local CSS style sheets to format the layout.
There are browser extensions that make it easy to add custom CSS and JavaScript, so you can already customize the UI if you want. There's of course no guarantee that your tweaks will keep working after an update ...
There are browser extensions that make it easy to add custom CSS and JavaScript, so you can already customize the UI if you want. There's of course no guarantee that your tweaks will keep working after an update ...
- Thu May 02, 2013 3:00 am
- Forum: Off Topic
- Topic: Hat problem
- Replies: 42
- Views: 30679
Re: Hat problem
My solution is here, don't read if you want to solve it yourself. No silly tricks with time delays or anything like that.
All players follow the same strategy. Their guess is determined by the 3 colors they see.
-> guess
-> no guess
-> guess
-> guess
They will win a bottle with ...
All players follow the same strategy. Their guess is determined by the 3 colors they see.
-> guess
-> no guess
-> guess
-> guess
They will win a bottle with ...
- Wed May 01, 2013 11:25 pm
- Forum: Off Topic
- Topic: Hat problem
- Replies: 42
- Views: 30679
Re: Hat problem
However, the counterexample still does not get above 50%
It wasn't supposed to.
I have found a strategy that gives 10/16 = 62.5%. Edit: make that 11/16 = 68.75%.
I think it's crazy how much effort people have spent on looking for loopholes in the wording. I think the problem statement was ...
- Wed May 01, 2013 9:21 pm
- Forum: Off Topic
- Topic: Hat problem
- Replies: 42
- Views: 30679
Re: Hat problem
The best one can do is 50%. If a second guesses, the chances of winning the bottle are 25%.
Nope. Here's a simple counterexample.
The bridge players agree on the following strategy:
- If you see 3 hats of the same color, guess the other color.
- If you see 2 hats of the same color, guess that ...
Nope. Here's a simple counterexample.
The bridge players agree on the following strategy:
- If you see 3 hats of the same color, guess the other color.
- If you see 2 hats of the same color, guess that ...
- Mon Apr 29, 2013 10:28 am
- Forum: Announcements
- Topic: Video of Joseph Wilk's talk about Go
- Replies: 20
- Views: 14220
Re: Video of Joseph Wilk's talk about Go
At 16:10 he shows a supposedly ended position where Black can capture a single stone on the boundary of White's territory.
There is that. And there is a move worth 40 points.
To be exact, he said the players didn't believe they can score any more points, and then something weird about the ...
There is that. And there is a move worth 40 points.
To be exact, he said the players didn't believe they can score any more points, and then something weird about the ...
- Fri Apr 19, 2013 6:09 pm
- Forum: Study Journals
- Topic: cyndane daydreams
- Replies: 19
- Views: 15212
Re: cyndane daydreams
Some comments from a sleepless KGS 1d. I think the most important points are that 1) you played small gote endgame moves in the middle game and 2) some of your moves that were probably meant to attack either did nothing or actually helped your opponent.
31: This is a small endgame play and should ...
31: This is a small endgame play and should ...
- Sat Mar 09, 2013 2:15 pm
- Forum: Go Books
- Topic: Slate & Shell Book Sale
- Replies: 23
- Views: 13406
Re: Slate & Shell Book Sale
Has anyone purchased from Europe? Do they offer a choice of shipping methods? Are the shipping costs reasonable? The website won't calculate shipping without first placing an order.
I'm interested in this, too. I tried emailing them, but their mail server has been having a "temporary local problem ...
I'm interested in this, too. I tried emailing them, but their mail server has been having a "temporary local problem ...
- Sat Feb 02, 2013 8:30 pm
- Forum: General Go Chat
- Topic: Weightlifting for Go players
- Replies: 8
- Views: 6277
Re: Weightlifting for Go players
I've spent a fair amount of time practising both of these challenges for about a month, and I don't think it has helped my Go at all. It can be pretty fun, but you might just as well memorize random numbers. Solving normal tsumegos is better "weightlifting".