I don't think it'll be too hard to rework it a little bit to integrate more cleanly. Ah ha: I just found the link to your GoBook resources: m
This looks cool! I'm sorry I hadn't heard of it till now. I think the "hows" aren't 100% ironed out in my head, but I really dig this approach, and I like ...
Search found 34 matches
- Fri Jan 09, 2015 8:06 am
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
- Thu Jan 08, 2015 11:41 am
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
I'm really intrigued! This is kind of a different direction than I had been thinking for showing variations, but it's really interesting. The key for me, I think, would be finding a way to make it easy for commenters to generate that notation by interacting with the board.
(Thanks for caring enough ...
(Thanks for caring enough ...
- Wed Jan 07, 2015 8:33 am
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
Sounds like I should try to fix it in WGo.js, then. WGo's creator was very nice the last time I submitted a pull request. I'll just add it to my list of things to do... 
- Tue Jan 06, 2015 12:59 pm
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
Ah, it's a submodule issue. I'm such an idiot. Just run git submodule update --init --recursive from the project root and you should be able to restore that line in _gokibitz.scss.
I will now try to get a bit more familiar with the code... and see if I can somehow mix my "gobook project" with your ...
I will now try to get a bit more familiar with the code... and see if I can somehow mix my "gobook project" with your ...
- Mon Jan 05, 2015 12:50 pm
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
Thanks, I tried to dowload the project on github and to make it work on my computer and I'm not that far...
the only thing that I cannot get to work is styling... all css seems to be missing... but that's not really a surprise as I have an error when using gulp... any idea what could be wrong ...
- Mon Jan 05, 2015 8:34 am
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
Ah ha! Thanks for checking into that: it doesn't get any better than someone solving a bug for you.
It also clarifies why the listing page could still find the player names: to get those properties I'm using a simple regexp to grab exactly the property I'm looking for, rather than parsing the SGF ...
It also clarifies why the listing page could still find the player names: to get those properties I'm using a simple regexp to grab exactly the property I'm looking for, rather than parsing the SGF ...
- Sun Jan 04, 2015 11:35 am
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
pitirre wrote:how about the option to give a title to a game? sometimes a good title can attract reviewers
That's a cool idea; it's not something I had thought of. Let me add it as a feature request. It shouldn't be too hard.
https://github.com/neagle/gokibitz/issues/7
- Sun Jan 04, 2015 11:33 am
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
Hi, I just uploaded a game of mine, directly downloaded from IGS pandanet, but the players seems not to be found, both players are shown as "Anonymous"...
the upload sgf contains the player information like that :
...
PW[Saute]WR[13k ]NW[16]
PB[oca]BR ...
the upload sgf contains the player information like that :
...
PW[Saute]WR[13k ]NW[16]
PB[oca]BR ...
- Sun Jan 04, 2015 8:00 am
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
Hi, I just uploaded a game of mine, directly downloaded from IGS pandanet, but the players seems not to be found, both players are shown as "Anonymous"...
the upload sgf contains the player information like that :
...
PW[Saute]WR[13k ]NW[16]
PB[oca]BR ...
the upload sgf contains the player information like that :
...
PW[Saute]WR[13k ]NW[16]
PB[oca]BR ...
- Sun Jan 04, 2015 7:59 am
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
pitirre wrote:A nice feature is a notification when people commented in your games (especially the move) or games you have commented
I agree that'd be a useful feature. I'll see if I can get something for you soon!
- Sat Jan 03, 2015 10:26 pm
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
Thanks for the feature request, my friend! I've added player ranks to the kifu list at http://gokibitz.com/kifu.
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- Sat Jan 03, 2015 12:36 pm
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
Just a couple updates:
You can follow me on Twitter to get regular updates about changes to GoKibitz.
GoKibitz is now officially open source. Check us out on Github.
You can follow me on Twitter to get regular updates about changes to GoKibitz.
GoKibitz is now officially open source. Check us out on Github.
- Thu Jan 01, 2015 9:57 am
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
Thanks, folks! If you get a chance to try it out, be sure to let me know what things work well for you and what things don't.
- Wed Dec 31, 2014 2:06 pm
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
Re: GoKibitz Alpha
Inserting variations is definitely something I'd like to make happen, though I haven't figured out exactly how I'll do it. (Making the WGo player, which I use for showing the game, aware of the changes and reloading is the potentially tricky part.)
Allowing commented SGFs to be exported is also on ...
Allowing commented SGFs to be exported is also on ...
- Wed Dec 31, 2014 12:40 pm
- Forum: Announcements
- Topic: GoKibitz Alpha
- Replies: 32
- Views: 26521
GoKibitz Alpha
m
I've been working on a go app for over half a year, now, though the project evolved from a project that was even older. Like most projects, getting the last 20% done has been the hardest part, and I promised a friend of mine that I would get the alpha launched before 2014 came to an end. So here ...
I've been working on a go app for over half a year, now, though the project evolved from a project that was even older. Like most projects, getting the last 20% done has been the hardest part, and I promised a friend of mine that I would get the alpha launched before 2014 came to an end. So here ...