Hi smiladon,
nice chart and indeed your separation of edges and lines is something I haven't considered so far. How did you do that? I guess you applied a black top hat filter? Anyways I will try that because the edges and their shadows are the most annoying thing for me right now. Other than that ...
Search found 6 matches
- Sat May 22, 2010 5:56 am
- Forum: Computer Go
- Topic: Webcam + Go
- Replies: 56
- Views: 68924
- Fri May 21, 2010 7:50 pm
- Forum: Computer Go
- Topic: Webcam + Go
- Replies: 56
- Views: 68924
Re: Webcam + Go
Thx greg,
were you successful with that? Right now, I don't have any idea on how to recognize a board full of stones other than brute force.
And because the picture of the board is a "function" of 4 (important) variables (2 rotations and 2 translations) that would take forever.
And additionally, in ...
were you successful with that? Right now, I don't have any idea on how to recognize a board full of stones other than brute force.
And because the picture of the board is a "function" of 4 (important) variables (2 rotations and 2 translations) that would take forever.
And additionally, in ...
- Thu May 20, 2010 8:21 am
- Forum: Computer Go
- Topic: Webcam + Go
- Replies: 56
- Views: 68924
Re: Webcam + Go
Not sure if wobbling is any different than the rotation i showed in the youtube video.
as long as the program "sees" something that matches the game it has observed before (no known stone may be missing from the view)
nothing is going to happen. if the camera is shaken or fell down or the table ...
as long as the program "sees" something that matches the game it has observed before (no known stone may be missing from the view)
nothing is going to happen. if the camera is shaken or fell down or the table ...
- Wed May 19, 2010 7:51 pm
- Forum: Computer Go
- Topic: Webcam + Go
- Replies: 56
- Views: 68924
Re: Webcam + Go
@Chew Terr
Ahh thx for the link. Nothing new for me but that GregA outlined the problem pretty well. Although these things are easier said that done
Actually i consider my Program almost finished. But im eager to know if it works for other people.
Ahh thx for the link. Nothing new for me but that GregA outlined the problem pretty well. Although these things are easier said that done
Actually i consider my Program almost finished. But im eager to know if it works for other people.
- Wed May 19, 2010 1:40 pm
- Forum: Computer Go
- Topic: Webcam + Go
- Replies: 56
- Views: 68924
Re: Webcam + Go
I see...that was ambiguous. I meant the automatic board recognition after turning will only work if there are enough of the lines to see (no too many stones placed)
Recording the game should work no matter how many stones are placed. Version 0.9 however will NOT SAVE MORE THAN 50 (or so - I forgot ...
Recording the game should work no matter how many stones are placed. Version 0.9 however will NOT SAVE MORE THAN 50 (or so - I forgot ...
- Wed May 19, 2010 1:06 pm
- Forum: Computer Go
- Topic: Webcam + Go
- Replies: 56
- Views: 68924
Webcam + Go
Hi,
im currently developing a program that captures a live stream from a webcam and saves the recognized game as sgf file.
Anyone want to give it a try? Its not finished yet but i want to know if its working with other setups (cams, boards, light, etc) than mine.
thats what it looks like
m
get it ...
im currently developing a program that captures a live stream from a webcam and saves the recognized game as sgf file.
Anyone want to give it a try? Its not finished yet but i want to know if its working with other setups (cams, boards, light, etc) than mine.
thats what it looks like
m
get it ...