Search found 3 matches
- Thu Oct 13, 2016 5:47 pm
- Forum: KGS
- Topic: GoUniverse (New KGS client)
- Replies: 273
- Views: 432252
Re: GoUniverse (New KGS client)
Color coding the background of the different types would also work well. In CGoban-h, free games are marked with green, teaching games with yellow, private games with grey, and rengo games with red, which helps greatly to distinguish the game types at a glance.
- Tue Oct 11, 2016 2:39 pm
- Forum: KGS
- Topic: GoUniverse (New KGS client)
- Replies: 273
- Views: 432252
Re: GoUniverse (New KGS client)
Perhaps you have browser zoom or system zoom. This is the only reason why it does happen. Try to reset to 100% all zooms, if problem won't dissapear pm me pls.
Ah, yes, I do have scaling of 1.5 due to it being a high-DPI screen. Turning it off makes the text look somewhat less fuzzy (but still ...
- Tue Oct 11, 2016 12:39 pm
- Forum: KGS
- Topic: GoUniverse (New KGS client)
- Replies: 273
- Views: 432252
Re: GoUniverse (New KGS client)
Great job so far!
Some areas I feel it can improve:
- I'm not really a fan of the slow transitions between the games and rooms. It makes the app feel sluggish.
- On my 1440p screen the text generated on the canvas elements looks blurry/upscaled, while other text looks fine. Example screenshot
Some areas I feel it can improve:
- I'm not really a fan of the slow transitions between the games and rooms. It makes the app feel sluggish.
- On my 1440p screen the text generated on the canvas elements looks blurry/upscaled, while other text looks fine. Example screenshot