Search found 445 matches

by jann
Tue Oct 31, 2023 3:02 am
Forum: Amateurs
Topic: Curious position
Replies: 54
Views: 97009

Re: Curious position

do somebody know a (professionnal) game, played under area counting rules, in which the following scheme appears
This variant may be too specific, but similar unremovable kos, something like the original sending-3-returning-1 might have occurred somewhere, maybe from an ignored threat. But pattern ...
by jann
Fri Oct 13, 2023 11:51 am
Forum: Go Rules
Topic: Practical superko rule - force adjudication
Replies: 9
Views: 22165

Re: Practical superko rule - force adjudication

The ko rule is not "special" in the sense it does not face adoption resistance, thanks to the last millennium.

But from new inventions, the only thing that recently gained noteworthy support may be the pass for ko rule of J89, and even that is unknown to most players. Territory scoring with simple ...
by jann
Thu Oct 12, 2023 11:46 am
Forum: Go Rules
Topic: Practical superko rule - force adjudication
Replies: 9
Views: 22165

Re: Practical superko rule - force adjudication

The alternative that a game can be no-result (or draw), has the opposite problem: it's agreeably lax detection, but produces no positive result.
...
One last issue: Could it be that forcing adjudication of a game is just culturally unacceptable idea in the heartland in those places where the game ...
by jann
Fri Sep 29, 2023 4:36 am
Forum: Go Rules
Topic: Rules implications of area and territory scoring
Replies: 4
Views: 17258

Re: Rules implications of area and territory scoring

Thanks again. Apparently, the first issue is that the theme itself is not clear enough:

So from this I am getting the impression that each of the headings represents a problem under some rule set? If that is the case then the overall name of the page "Rules and Area and Territory Scoring" doesn't ...
by jann
Wed Sep 27, 2023 12:31 am
Forum: Go Rules
Topic: Rules implications of area and territory scoring
Replies: 4
Views: 17258

Re: Rules implications of area and territory scoring

Thanks for the insight! Most of this was copied from forums, but I tried not to assume rules experience and phrase clean and plain - apparently didn't succeed. Should I add further details, like sequences for some diagrams or more explanations? Or rather there are specific problem points to be ...
by jann
Mon Sep 25, 2023 5:42 am
Forum: Go Rules
Topic: Rules implications of area and territory scoring
Replies: 4
Views: 17258

Rules implications of area and territory scoring

I compiled a few recent topics from both here and OGS into a sensei’s page:
RulesAndAreaAndTerritoryScoring .

The idea is to take a look at go rules from the view of expecting (reasonably) coherent gameplay and behavior between area and territory scoring. Basically, to find out what rules work ...
by jann
Tue Aug 22, 2023 11:09 pm
Forum: Go Rules
Topic: Rational Japanese territory via Maas-style encore?
Replies: 16
Views: 27132

Re: Rational Japanese territory via Maas-style encore?

not necessarily whole--Superko rule seems not essential?
Generally, area cannot (directly) use simple ko, territory cannot (directly) use superko. So area encores need some ko fix, to avoid prisoner-unbalanced area repetition breaking the territory-area coherence again. Not necessarily superko ...
by jann
Fri Aug 18, 2023 10:47 am
Forum: Go Rules
Topic: Rational Japanese territory via Maas-style encore?
Replies: 16
Views: 27132

Re: Rational Japanese territory via Maas-style encore?

A few things I forgot to say at the time - whether to areafy with "pass stone / penalty" or "board play reward" like Maas:

Pass stones do not directly compensate cleanup moves, but via the opponent's pass (if he doesn't respond on board). This needs an arbitrary rule about equal moves in encore ...
by jann
Sun Jul 23, 2023 4:05 am
Forum: Go Rules
Topic: Rational Japanese territory via Maas-style encore?
Replies: 16
Views: 27132

Re: Rational Japanese territory via Maas-style encore?

I'm confused from my reading about in which (mainstream) rule sets passes can actually lift ko bans.
It's hard to be sure since major Asian rulesets tend to be sparsely worded, and their actual practice not necessarily agrees a too literal reading of their text (over common sense).

As you wrote ...
by jann
Sat Jul 22, 2023 1:37 am
Forum: Go Rules
Topic: Rational Japanese territory via Maas-style encore?
Replies: 16
Views: 27132

Re: Rational Japanese territory via Maas-style encore?

You assume that a pass lifts a ko ban.
Sure, I think this is essential under territory scoring (w/o encore). The two scoring methods differ greatly here (that's why existing rulesets only combine each with certain ko/superko rules).

Under area scoring, even if the rules don't have ban lifting ...
by jann
Fri Jul 21, 2023 10:00 am
Forum: Go Rules
Topic: Rational Japanese territory via Maas-style encore?
Replies: 16
Views: 27132

Re: Rational Japanese territory via Maas-style encore?

I don't think this is specific to Nihon Kiin. The example was Spight territory rules, but also in a broader sense:

argument for an open simple ko that the opponent cannot force closed to be a point of territory.
He CAN force it closed, under territory scoring. At most he needs a few passes and ...
by jann
Thu Jul 13, 2023 2:35 pm
Forum: Go Rules
Topic: Rational Japanese territory via Maas-style encore?
Replies: 16
Views: 27132

Re: Rational Japanese territory via Maas-style encore?

Can you elaborate on ko-unsafe encore switch? Is this unique to LM encore?
If encore switch is allowed during an endgame ko fight (like on two pass stops), a player with excess threats can delay winning the ko into the encore (where it worths more). This creates a rather frequent pointwise ...
by jann
Thu Jul 13, 2023 5:59 am
Forum: Go Rules
Topic: Rational Japanese territory via Maas-style encore?
Replies: 16
Views: 27132

Re: Rational Japanese territory via Maas-style encore?

What do you ask about specifically? Compared to normal play, playing from prisoners gives an extra point for board plays (the removed prisoner), which is like taking an extra penalty for pass plays (as with pass stones). Both effectively switch to area for later phases, and pass stones (with equal ...
by jann
Fri May 19, 2023 7:47 am
Forum: Professionals
Topic: AI matching rates
Replies: 12
Views: 11128

Re: AI matching rates

2. If so, what is the best and/or typical methodology for the matching rate?
Depends on what meaning would you like to read into the results?

If this is about the strength of those old players (or comparing them), a raw matchrate % seems dubious. A player can have a low matchrate by playing non ...
by jann
Tue May 16, 2023 7:46 pm
Forum: Go Rules
Topic: Ultimate theory of weiqi rules
Replies: 28
Views: 44342

Re: Ultimate theory of weiqi rules

Since we do not know perfect play, komi serves the practical purpose of enabled a game with close to 50% winning chances between roughly equally strong players. For this purpose, komi can be integer or non-integer - neither is fairer than the other.
Getting offtopic, but area komi 7.5 is known to ...