I've designed a time setting that's better than all the above ones (disclaimer: this is my opinion, not an universal truth). It works as following:
- The players get, each, an absolute time to play the game. For example, one hours.
- If one player runs out of time, he's lost the game.
- If the game ...
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- by mgsuttar
- Mon Aug 30, 2010 12:45 pm
- Forum: General Go Chat
- Topic: Byo-yomi: Do you like it?
- Replies: 126
- Views: 49106
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