Life In 19x19

My recent approach to study (I'm going to prove its worth)
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Author:  ElomKW [ Sat May 22, 2021 12:04 pm ]
Post subject:  Re: My recent approach to study (I'm going to prove its wort

Go-toshi-go-dan (So) project

(Re)play games against others or myself
Review games against others or myself
Replay pro games
Review pro games
reading or watching game commentaries counts of course!
Learning the proper meaning of go words and concepts

By review, I mean going backwards through the game and when done quickly this is how I will clear the board in over-the board games from now on! However not all games are counted, so I'll supplement it with studying topics on the endgame at the end of the day.

So! Then at the end of the day or in the day anytime I'm free I'll study the endgame (while making my basic rating experiment) and life and death.

Author:  ElomKW [ Mon May 24, 2021 2:34 pm ]
Post subject:  Re: My recent approach to study (I'm going to prove its wort

To me, a tsumeki puzzle must have an absolute solution. By definition puzzles in the opening of any board game of joseki is not 'packed' because it based on what is intuitively deemed best. In other words EGF pros should be able to compose tsumego and sell them in the puzzle section of bookstores. This can only be done with life and death and endgame. Opening problems are not packed go but rather open go . . .

Also, I guess you might say there isn't a meaningful difference between endgame tsumego and life and death. In both cases the aim is to leave the board position the most possible points for the side to play, the latter occurs when the difference between the best move and the others are large and involve the capture of groups of stones. To that end I might compose tsumego for beginners that are neither life and death nor nor endgame, but a bit of both in each puzzle. And hopefully endgame and life and death experts would put theirs in the family puzzles section.

In that vein the concept of sente in endgame calculation is interesting. If a sente move simply means that when it is played, while the may be moves on the board with equal value, there would be no move on the board bigger than one which responds 'locally', which in the the context of an tsumego in both endgame and life and death, in fact in life and death it's implied, that the rest of the board is such that the opponent would respond within the puzzle.

Therefore perhaps I should completely disregard the concept of sente (the iniative) in go, chess, shogi, xiangqi-janggi and all forms of draughts in regards to tsumeki, only in the whole-board positions of actual games to know whose turn it is to play or a shorthand of saying it's obvious to pros what the biggest moves are as in 'one way streets' . . .

Author:  ElomKW [ Mon Jun 21, 2021 7:20 pm ]
Post subject:  Re: My recent approach to study (I'm going to prove its wort

So my current training idea is after waking playing games, however a lot of these would be against myself. This is because I want to be able to ensure I reach the endgame to conduct a rewind-review; it's a lot easier and perhaps more time efficient to figure out what the best play was in the last move of a counted game than pondering upon opening plays. Even during play, I personally would move Chihayafuru-style throughout the opening, in other words spend little time on the opening, since it depends moreso on intuition, and then try as much as I can to play objectively correct life&death and endgame moves. Before sleep, I'll look at pro games* and solve tsumego**. Interestingly, they correspond to reading a bedtime story and counting sheep, respectively (so they must be right!). However I'll take the opportunity to do these at any free moment of the day as well.

*(I only intend to use databases/(fuseki/joseki) dictionaries/AI when reviewing the games of others, who'd mostly be pros. At least for the way I think I learn, I don't see the point of top level analysis on amateur game unless that player is a human who can explain the reasoning behind their analysis. But maybe the western and perhaps also Japanese style of teaching is actually better in a sense. It makes sense in that professionals taught in the Japanese tradition keep their strength for longer. And apparently teachers in Korea and China have had their incomes drop significantly since AI. In fact, in an odd turn of events, it is actually European-Americas and Japanese go teachers who are ahead of the curve and must be followed. And perhaps long-term Japanese-style professionals would be those who are most able to learn from AI, given cultivating an individual sense of go takes more precedent--they are closer to Alphazero than their Korean counterparts, whose insei may rely more on imitation. So, quite ironically, not only are Japanese professionals less likely to be out-competed by AI, they may even be able to benefit more from it.

Of course most importantly finally understand what and finding the easy solution(s) to my five-year mild, three-year moderate and two-year slightly acute health-slump is critical so that I can finally think like a normal person again, otherwise reaching 1d definitely would be impossible. And just as important, I initially somewhat ignored. I still now would mainly use on pro games rather than my own, although their have been a few changes to certain corner patterns that really helped me see things differently, such as the fact that kicking from the komoku is actually good, an intuition I had but went against when pros said it was bad. I would 'disagree' it was bad as the claim that it didn't have enough territory didn't make sense to me since it seemed obvious it was balanced out by territory, however I couldn't imagine pros getting something so simple wrong. In fact I couldn't imagine experts in any field, but especially pros, who are top-experts or experts among experts. This conflict hindered my opening a little. Before I might take the pro-devised pattern as gospel. Now I'll only play opening moves I 'understand'.

**Life&death and Endgame puzzles. This is because, as I've said before, a 'tsume' 'ki' must be 'tsume', which to me fits better with having an absolute solution. This means that tesuji problems with non-closed solutions fall into the same category as joseki, in fact they perhaps indeed are one-move joseki.

Author:  ElomKW [ Thu Jul 15, 2021 12:23 am ]
Post subject:  Re: My recent approach to study (I'm going to prove its wort

Morning self-learning games with rewind-analysis (SLGRA), which is playing games against myself and then reviewing it backwards, In a game of Lentears or one of Shoxjiangchess, with the blue row partitioning the board in two. I don't really intend to use AI or game databases on my self-play games.

At any time: games with others and rewind-tidy (on a real board cleaning up by removing stones in the reverse order in which they were played, online it's simulated by clicking backwards through the game, in both making light comments), and I may use AI and game databases, I'll be very lucky to have pro comments.

At any time, but especially at night: pro games--this is the only time I'll use joseki dictionaries, and it's when I'll most often use AI and game databases; tsumeki(endgame/life&death in Lentears, endgame in Shoxjiangchess), but in this time bracket also making a rating system because in 2013 I basically just wondered what Hikaru no Go would be like with a girl MC to be honest and also to look at not just the Japanese but the Korean (Korean girl genius rival. What a coincidence) and Chinese insei systems, but I wanted it to be strength-consistent and right now have the idea to create a universal rating system that uses whole-history rating and curve analysis (of relative ratings, so you can look at how developed a discipline is by just looking at how the ratings disperse from the best player and use that to compare the ratings of people in pools who don't often interplay or even different (mind)sports (interestingly you could probably apply rating systems designed for two-player versus games to golf with little problems)), although implementing whole-history can get cumbersome so I'll have to think of a way to make it more efficient.

22 Mathematics, Languages, Universal Rating System, Skills in [.0]
23 [.0] Point Zero (Soul Impact) aka Blank Slate (Tabula Rasa) [1.0]-[9.0] Point One to Point Nine aka Square One to Square Nine. 10*10 Chapters. Ten Point Love (Surrounding Gardens) 12+1 chapters. And four more sets of 12 chapters o er a period of time, in [.0] the MC starts at 14 real years (yc, usually around 13 years 3 months since birth, cy) (yes, just past the critical age of learning language, perfect pitch, and becoming truly strong in any major mindsport; 'Surrounding Gardens was inspired by the Zen Buddhist Gardens, and also if the the Mamu of the best human go player in the world was set at 10, the top AI may be 14 or 15 mamu. Also it's a reference to Iwamoto sensei. I also need the to use the same rating system in Archery (darts); Squash, (Table) Tennis, Badminton; Billiards, Golf; Bowl/Curl(s/ing). And PC gaming and team sports. As it's also about using transferable skills from go and the chess (and draughts--the MC is familiar with awale/mancala before go, although they both use 'stones') games.

And since rating calculation is like endgame´╝îI put it in the same time frame. In any case this project has been a practical reason for me to want to get to blackbelt, even if subconsciously initially. After all these are done and I'm healthy enough to think like a normal person I might write it or not as I may still be much too foolish to be qualified to write anything about life.

However most critical would be for me to improve my health, or even simple cognitive tasks would remain difficult for me as they have been for the past few years (schozoidish symptoms in, then in 2019 something appeared in nature . . . Moths evolved to be blacker during the coal era and now moths are evolving to have a white and brown spot pattern. In any case it worsen my negative shizoid symptoms and is physically not painful at all uncomfortable enough to also make it hard for me to think so any go improve has been out of the question for the last two years or so (the dates may be wrong because I honestly can't remember properly).
Quite the opposite to the kind my appearance might subtly incline to a perhaps slightly discriminatory cognitive brain function that might just appear in a head, I can assure that it's more likely problems occured from being too clean and I rarely even consume caffeine.

If necessity is the mother of invention this spurred me to create a universal food and eating time ratings and rankings. Although I'll probably be even more serious than what is below in regards to fasting!

On one day have only water and then one meal a few hours before bed and then the next day have breakfast, brunch, lunch, tea, supper, dinner (many small meals), and keep alternating the days. If, during a mono-meal day, you end up eating twice (use your judgement here, but I generally mean if two of the times you consumed something other than water was more than 5 or so hours apart, however if both of the meals was low in carbohydrates sugars and calories, such as plain tea or coffee, then closer to 9 hours, however if both meals high in carbohydrates, sugars and calories, then closer to 3 hours, if one meal was high in carbohydrates, sugars and calories and the other wasn't, then closer to 7 hours, again these are rough guides for your intuition), turn it into an eating day then make the next two days a mono-meal day.

(I'm essentially a honeytarian far so eating Animals and their discharge doesn't quite apply to me apart from honey)
Alot each meal--Trees, Vegetables, Fungi, Roots, Herbs, Grasses ('wild rice' is actually a grass, marsh grass) and Honey, and Animals but only during one 24 hour period per week. Only nears(girls&women) are supposed to drink Milk, and that also has the same restrictions as Animals.
A little each meal--Seeds, Nuts, Legumes, Grains, and if you're ploid(female) Eggs (miniploids(males) should avoid consuming ploid-based products of other animal species), however the less gluten the better so less Wheat and more Oats and Rice, both of which have multiple times less gluten and in a form less damaging. Let wheat rise for 12 hours to remove the gluten. Ironically, just like meat, significant amounts of gluten should be eaten at most once a week. In addition, diabetics take note, whole-wheat is much better for blood sugar and insulin control and doesn't encourage the growth of annoying fungi. In fact, diabetes should never eat white bread and should definitely use intermittent fasting or similar.

Animal products in which the animal was killed in a cruel manner or in any way treated cruelly or fed artificialises diets are not allowed. You're also not allowed to force an animal to have offspring for milk, or have milk that was made this way. Products from disrespected animals are not as good as products from respected animals.

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