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 Post subject: Re: Visualize go this way, make it 30 times easier to count
Post #21 Posted: Thu Aug 12, 2021 8:30 pm 
Lives with ko

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Maharani wrote:
Maharani wrote:
luigi wrote:
Number of lines visible when the board is full: zero with intersections, all with squares.


I didn't think of that. I agree it's a downside.


Solution: square stones (with slightly rounded edges) instead of lines? On a physical board you could indicate the lines by carving them out a tiny bit instead of drawing them with ink...


A few hours before I posted this, someone on the OGS forums actually showed an example that I didn't see until later:

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 Post subject: Re: Visualize go this way, make it 30 times easier to count
Post #22 Posted: Thu Aug 12, 2021 8:35 pm 
Lives with ko

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Maharani wrote:
Maharani wrote:
luigi wrote:
Number of lines visible when the board is full: zero with intersections, all with squares.


I didn't think of that. I agree it's a downside.


Solution: square stones (with slightly rounded edges) instead of lines? On a physical board you could indicate the lines by carving them out a tiny bit instead of drawing them with ink...


A few hours before I posted this, someone on the OGS forums actually showed an example that I didn't see until later:

Image

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 Post subject: Re: Visualize go this way, make it 30 times easier to count
Post #23 Posted: Wed Sep 15, 2021 8:03 pm 
Dies in gote

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If it actually is easier to count squares, can that be adapted to regular play? Is it easier to treat each point as belonging to the square on its South-West side and counting accordingly?

Does someone who can already do regular counting with any kind of efficiency want to test this?

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 Post subject: Re: Visualize go this way, make it 30 times easier to count
Post #24 Posted: Mon Sep 27, 2021 8:23 am 
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I was modifying my homemade go board when something happened that made me think of this thread. I was sanding the board to remove the engraved lines because I started using thinner stones and their edges would catch on the engraving when using the te-tsuki technique of snapping a stone against an established palm-ward stone. During the process I tended to sand off parts of the lines between intersections more than the intersections themselves. In this state I could still see the overall grid pattern but each point stood out more as a discrete location. It is my impression that this method produces a similar boon to counting as using square stones while introducing less visual clutter. Taking this idea further the board could be reduced to dots but I think using crosses is probably the most balanced approach and the length of the gaps can be gradually adjusted to train the eyes to see this pattern on a regular board. I didn't leave the board in that state, instead adding flush, drawn on lines as usual but I think it might be a worthwhile idea for those interested.


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This post by justtysen was liked by 3 people: CDavis7M, dfan, Maharani
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 Post subject: Re: Visualize go this way, make it 30 times easier to count
Post #25 Posted: Tue Sep 28, 2021 2:13 pm 
Lives with ko

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Very cool! :)

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