I just found this section I missed before, seems to be inline with what you guys are saying. Thank you very much!
Overtime play may be conducted in one of three ways: a. "Second counting." A player must make each move within a fixed number of seconds. Failure to complete a move in time is punished as under 11. Monitors implicitly have powers as under 13.b. b. Japanese. (1) A given number of overtime periods of a given length (typically, five periods of 30 seconds) are allotted to the player at that point of basic time equal to the sum of the overtime periods. (2) If a player completes a move in less than the time of one period, no time elapses. (3) Whenever a player uses a period's worth of time, the number of periods available is reduced by one. (4) Failure to complete a move before the expiration of the last overtime period is punished as under 11. (5) The "reading seconds" provision of the Ing chess/go clock is an acceptable way to carry out this method of overtime. (6) Monitors implicitly have powers as under 13.b. and c. c. Canadian. (1) A given number of stones is counted out, the clock reset to a given number of minutes, and the player's stone container closed and removed. AGA Tournament Guide Regulations - 77 - (2) When these stones have been played, a new set is counted out and the clock reset. Continue ad inf. (3) Failure to play all the stones counted out in the time provided is punished as under 11. (4) Monitors implicitly have powers as under 13.a. and may have the powers of b. and c. also.
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