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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #21 Posted: Mon Jan 03, 2011 4:50 am 
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HermanHiddema wrote:
How about the Go Teaching Ladder?

http://gtl.xmp.net/

They have hundreds of members, including several very strong players. No need to reinvent the wheel :)


True in a technical sense, but false when one considers social aspects. L19 players have stronger ties to each other.

Also, is the gtl intended for real time reviews? That's what I thought people were proposing.

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #22 Posted: Mon Jan 03, 2011 4:55 am 
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hyperpape wrote:
HermanHiddema wrote:
How about the Go Teaching Ladder?

http://gtl.xmp.net/

They have hundreds of members, including several very strong players. No need to reinvent the wheel :)


True in a technical sense, but false when one considers social aspects. L19 players have stronger ties to each other.

Also, is the gtl intended for real time reviews? That's what I thought people were proposing.


True, the GTL is for offline reviews, not for teaching games.

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #23 Posted: Mon Jan 03, 2011 6:09 am 
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HermanHiddema wrote:

True, the GTL is for offline reviews, not for teaching games.


Yes, for me, an ideal L19 teaching ladder would be teaching games with review, not offline reviews. (Nothing against the GTL, though; it is a good thing.)

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #24 Posted: Mon Jan 03, 2011 6:18 am 
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kirkmc wrote:
The KGS teaching ladder is just a room; it would be nice to have something more formal. I'd be glad to teach DDKs.



kirkmc wrote:
Yes, for me, an ideal L19 teaching ladder would be teaching games with review, not offline reviews.


I don't get it. I was sure it was exactly the KTL objective.

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #25 Posted: Mon Jan 03, 2011 6:20 am 
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Yes, but an L19 ladder could provide more organization. As it stands now, the KTL room is just whoever's there whenever. If we set up a ladder, we could, perhaps, organize things with lists of those involved, who teaches whom, etc. It would also show all those interested in teaching and being taught, allowing people to contact each other to set up games, rather than just hope someone is in the KTL room.

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #26 Posted: Mon Jan 03, 2011 6:38 am 
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Ah, I see your point now. Thanks.

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #27 Posted: Mon Jan 03, 2011 6:55 am 
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kirkmc wrote:
Yes, but an L19 ladder could provide more organization. As it stands now, the KTL room is just whoever's there whenever. If we set up a ladder, we could, perhaps, organize things with lists of those involved, who teaches whom, etc. It would also show all those interested in teaching and being taught, allowing people to contact each other to set up games, rather than just hope someone is in the KTL room.


It is funny that the topic is organisation of a ladder system although even the first of these teaching games isn't played yet.

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #28 Posted: Mon Jan 03, 2011 7:27 am 
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it should be real time teaching. teaching games and reviews or online game reviews. or some kind of lectures.

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #29 Posted: Mon Jan 03, 2011 7:28 am 
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tapir wrote:
kirkmc wrote:
Yes, but an L19 ladder could provide more organization. As it stands now, the KTL room is just whoever's there whenever. If we set up a ladder, we could, perhaps, organize things with lists of those involved, who teaches whom, etc. It would also show all those interested in teaching and being taught, allowing people to contact each other to set up games, rather than just hope someone is in the KTL room.


It is funny that the topic is organisation of a ladder system although even the first of these teaching games isn't played yet.


Well, the idea of organizing something would mean that teachers and students could sign up, and could therefore contact each other to set up games. Don't you think that's a good thing? Because otherwise, it'd just be people sending PMs to each other based on the few people who have posted in this thread. I, for one, would like to know who's teaching and would be happy to add my name to the list of teachers. A nice list would make things really easy. And, if needed, the number of games as teacher and/or student could be added to the list.

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #30 Posted: Mon Jan 03, 2011 9:37 am 
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I think it's a good idea Kirk. Any ideas on how to organize it?

@ Topazg - I've lost 18 of my last 20 games and am considering a brain transplant. I think my main problem is one of attitude. My attitude is: "chances are good that at a critical juncture in the game, I will play a move that I will instantly regret." Probably a teaching game won't cure me of this, so I might not be the best candidate, but I'd like one nonetheless.

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #31 Posted: Mon Jan 03, 2011 9:57 am 
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daal wrote:
I think it's a good idea Kirk. Any ideas on how to organize it?

@ Topazg - I've lost 18 of my last 20 games and am considering a brain transplant. I think my main problem is one of attitude. My attitude is: "chances are good that at a critical juncture in the game, I will play a move that I will instantly regret." Probably a teaching game won't cure me of this, so I might not be the best candidate, but I'd like one nonetheless.


I'm guessing some sort of a list set up by an organizer would be needed; I don't think it can be automated, not on the forum at least.

I've lost about 15 games straight myself. No idea what to do when that happens, other than take up checkers...

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #32 Posted: Mon Jan 03, 2011 10:31 am 
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daal wrote:
I think it's a good idea Kirk. Any ideas on how to organize it?

@ Topazg - I've lost 18 of my last 20 games and am considering a brain transplant. I think my main problem is one of attitude. My attitude is: "chances are good that at a critical juncture in the game, I will play a move that I will instantly regret." Probably a teaching game won't cure me of this, so I might not be the best candidate, but I'd like one nonetheless.


I totally forgot to update with the fact I'd taken up Hushfield already, but as you're the same grade, you can take it as well, so I'll do two teaching games instead :)

If it helps (I think it makes for more use of the time!), please feel free to add my on Skype with my username topazg, and we can do a proper audio lesson - they generally take around 90 minutes.

I'll schedule as soon as I get back from holiday, but it will likely be next week ... hope that's ok!

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #33 Posted: Tue Jan 04, 2011 11:27 am 
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Thanks Topazg, that's great! :bow: I've never had an official teaching game before, so I'm really looking forward to it!

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #34 Posted: Tue Jan 04, 2011 6:09 pm 
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I'll give any single digit kyu player three teaching games(on different days, to get a better feel of their overall level) with individual game reviews, along with a comprehensive review at the end on what I think their strengths and weaknesses are as a player, and what I think they need to do in order to improve.

After all, 'twas the season.


This post by Violence was liked by 5 people: Chew Terr, Hushfield, Koroviev, Marcus, topazg
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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #35 Posted: Wed Jan 05, 2011 10:52 am 
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Violence wrote:
I'll give any single digit kyu player three teaching games(on different days, to get a better feel of their overall level) with individual game reviews, along with a comprehensive review at the end on what I think their strengths and weaknesses are as a player, and what I think they need to do in order to improve.

After all, 'twas the season.


If no one else already has, I would love to take you up on this?

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #36 Posted: Wed Jan 05, 2011 3:34 pm 
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Hi all

Id be grateful of a teaching game on KGS with a patient teacher at some point probably weekends are better at the moment.

Im about 25 K although KGS seems to think Im 11 K! (Wish!).

Regards

markeemark

Id also trade a bit of chess knowledge if anyone requires it (?) prvious about 2140-2200 Elo (albeit a couple of years ago).

Thanks

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #37 Posted: Wed Jan 05, 2011 3:36 pm 
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markeemark wrote:
Hi all

Id be grateful of a teaching game on KGS with a patient teacher at some point probably weekends are better at the moment.

Im about 25 K although KGS seems to think Im 11 K! (Wish!).

Regards

markeemark

Id also trade a bit of chess knowledge if anyone requires it (?) prvious about 2140-2200 Elo (albeit a couple of years ago).

Thanks


You still need to set up a time for us to do our game/games on Sunday. =)

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #38 Posted: Wed Jan 05, 2011 8:39 pm 
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Yeah, I already got one, Terr, but I'll go ahead and give you a teaching game after I'm finished with these three.


This post by Violence was liked by: Chew Terr
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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #39 Posted: Wed Jan 05, 2011 8:42 pm 
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Violence wrote:
Yeah, I already got one, Terr, but I'll go ahead and give you a teaching game after I'm finished with these three.


Thanks, that's mighty kind of you!

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 Post subject: Re: Those damn improvement roadblocks, and free teaching
Post #40 Posted: Wed Jan 05, 2011 10:59 pm 
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markeemark wrote:
Hi all

Id be grateful of a teaching game on KGS with a patient teacher at some point probably weekends are better at the moment.

Im about 25 K although KGS seems to think Im 11 K! (Wish!).

Regards

markeemark

Id also trade a bit of chess knowledge if anyone requires it (?) prvious about 2140-2200 Elo (albeit a couple of years ago).

Thanks

Ha, finally someone I can offer my services to.
Yes, I'm only 12k but I believe that topazg is right when he says that good teaching depends more on teaching ability and less on playing ability as long as the teacher is several stones stronger. Plus if all the ddk teach the 20-30k range, and the sdk teach the ddk, and the dans teach the sdk: everybody is happy (Well, except maybe the high-dans so maybe the rest of us should chip in and buy the high-dans a pro teaching game :D )

If so far taught about 3 people go who managed a reasonably fast improvement (20k in 2 weeks). My teaching style focuses on a lot of games on the 9x9 with reviews and varying handicaps (from 9 stones down to 3). The extreme amount of handicap stones is imho necessary so that the student has a sense of achievement (i.e. last week I needed 6 stones, now I'm down to 3 :D )

If you are of course 11k then you got the wrong guy.

Just pm me if you are interested,
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