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 Post subject: computer go endgames
Post #1 Posted: Mon Nov 02, 2015 11:56 am 
Dies in gote

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I'm interested in the state of the art for computer go endgames. Does mcts work well in the endgame or are more algorithmic (alpha-beta stuff) or mathematical (ie Berlekamp and Wolfe) or pattern matching (presolved endgame positions) better?

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