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 Post subject: feature request for sgf editors: get variations as problems
Post #1 Posted: Fri Nov 18, 2016 3:15 pm 
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I'm not up to speed on the current open-source SGF editors, because I mostly use MultiGo or SmartGo, but one feature I've wanted for some time is the ability to extract game variations as problems quickly. For example, starting at a particular move, consider that as the starting board position and all of the variations after it are part of the problem. I'm okay marking the correct variations manually. I think GoWrite2 can almost do this, but it's more designed for printed diagrams and I want something I can use to save SGF for input into other drilling programs like uliGo.

I would consider adding this feature myself to an existing code base, but I'm not going to write an SGF editor just to have that one feature. :)

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 Post subject: Re: feature request for sgf editors: get variations as probl
Post #2 Posted: Fri Nov 18, 2016 3:54 pm 
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So it's some sort of flattening operation? Combine all previous moves into a static board position and preserve all variations that comes after?

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 Post subject: Re: feature request for sgf editors: get variations as probl
Post #3 Posted: Fri Nov 18, 2016 10:24 pm 
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yishn wrote:
So it's some sort of flattening operation? Combine all previous moves into a static board position and preserve all variations that comes after?


You got it.

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 Post subject: Re: feature request for sgf editors: get variations as probl
Post #4 Posted: Mon Nov 21, 2016 10:21 am 
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Hey Calvin, I implemented this feature in the latest version (v0.19.1) of Sabaki. Check it out! You can choose 'Edit' > 'Flatten' or right-click on the corresponding node in the game tree > 'Flatten'.

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