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Running a policy network in your browser
http://lifein19x19.com/viewtopic.php?f=18&t=15173
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Author:  cheshirecat [ Mon Nov 20, 2017 5:15 am ]
Post subject:  Running a policy network in your browser

Hi guys. The link is: https://withablink.coding.me/goPolicyNet/ .

It's GPU-accelerated, search-free (pure policy network), and runs at ~0.2s per step on a desktop. If you are using a mobile device, please open it in Firefox / Chrome for maximal speed.

It's using my own DL library ( https://github.com/BlinkDL/BlinkDL ) . With some further optimization I estimate the speed can be 10x ~ 100x faster.

In the future we can also plug in Leela Zero's policy network.

Author:  sorin [ Thu Nov 23, 2017 12:31 am ]
Post subject:  Re: Running a policy network in your browser

cheshirecat wrote:
Hi guys. The link is: https://withablink.coding.me/goPolicyNet/ .

It's GPU-accelerated, search-free (pure policy network), and runs at ~0.2s per step on a desktop. If you are using a mobile device, please open it in Firefox / Chrome for maximal speed.

It's using my own DL library ( https://github.com/BlinkDL/BlinkDL ) . With some further optimization I estimate the speed can be 10x ~ 100x faster.

In the future we can also plug in Leela Zero's policy network.


Thank you, I enjoyed playing with it a few games (by always playing the #1 options for one color, and my own moves for the other color).
It is quite strong (I got in trouble a couple of times when I was not careful!), but it can also make some easy mistakes when fighting.

How was it trained?

Author:  cheshirecat [ Mon Nov 27, 2017 12:15 pm ]
Post subject:  Re: Running a policy network in your browser

sorin wrote:
Thank you, I enjoyed playing with it a few games (by always playing the #1 options for one color, and my own moves for the other color).
It is quite strong (I got in trouble a couple of times when I was not careful!), but it can also make some easy mistakes when fighting.

How was it trained?


Hi it's trained from human expert games (gogod, kgs, etc.)

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