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 Post subject: Re: Pachi 12 for Windows
Post #21 Posted: Thu Feb 14, 2019 12:33 pm 
Beginner

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Pachi 12.30 is out:

  • lizzie support !
  • dcnn pondering
  • japanese rules: territory scoring in playouts
  • full gtp undo

See homepage for more info.


This post by lemonsqueez was liked by: kk99
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 Post subject: Re: Pachi 12 for Windows
Post #22 Posted: Sun Mar 31, 2019 2:21 pm 
Beginner

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Liked others: 0
Was liked: 12
Pachi 12.40 is out:

  • speedup, about 20% faster
  • multiple dcnns support: detlef44, detlef54, darkforest
  • lz-genmove_analyze support (get winrates in sabaki etc)
  • lz-analyze: handle frequency
  • set engine options over gtp
  • dcnn pondering fix

See homepage for more info.


This post by lemonsqueez was liked by 3 people: Hane, kk99, MagRes
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 Post subject: Re: Pachi 12 for Windows
Post #23 Posted: Sat Apr 13, 2019 6:46 am 
Dies in gote

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Rank: KGS 2 kyu
KGS: WinPooh
IGS: WinPooh
DGS: WinPooh
I wonder why Pachi engine is so weak in Android application AhQ Go. Not only it plays at 15k level but also sometimes makes illegal moves.
Computational power of my phone is enough for AhQ Go / Leela to play at 4d KGS strength...

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