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 Post subject: Re: A Go AI app for iOS with that strong neural network
Post #81 Posted: Wed Aug 21, 2019 9:56 pm 
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Are there any plans to incorporate Kata Go into this app? The additions of variable komi, score estimation, and improved handicap play would be awesome! Thanks.

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 Post subject: Re: A Go AI app for iOS with that strong neural network
Post #82 Posted: Thu Aug 22, 2019 1:10 am 
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wineandgolover san,

Thank you for your continuous interest in my app!

I am also interested in porting KataGo into "A Master of Go" and trying it.
But I think that I need time.
An uncertain point is whether Core ML 3 can support KataGO NN or not.
Current Core ML 2 does not support KataGo NN.


For my understanding of KataGo, I have mocked up a Lizze with KataGo on Web.

https://github.com/new3Rs/react-lizzie

You can play with it until I will port KataGo into "A Master of Go".

Enjoy!
(Caveat: "React Lizzie with WASM KataGo" is just a mock-up. It is not a stable app.)


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 Post subject: Re: A Go AI app for iOS with that strong neural network
Post #83 Posted: Thu Aug 22, 2019 5:03 pm 
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Hi y_ich,

You definitely have my ongoing support. At this year's Go Congress, I had people approaching me to see what Brady-sensei thought of their games. Of course this meant "Can I see what Master of Go thinks?"

I am interested and saddened that Leela Zero works in ML2 or 3, and that KataGo doesn't. Is it just a different language, or a completely different implementation approach? I wish you luck in figuring it out and finding a solution.

I am delighted to see that you are continuing to improve your app. I will be patient. Thanks again.

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 Post subject: Re: A Go AI app for iOS with that strong neural network
Post #84 Posted: Thu Aug 22, 2019 6:28 pm 
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wineandgolover san,

Thank you for promoting my app in the Go Congress^^

KataGo uses an operation of Neural Network which Core ML 2 does not support.
And KataGo needs more information(ladders, liberties, etc.) for NN.

I will study them as well as KataGo's advantages themselves.

Thank you.

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 Post subject: Re: A Go AI app for iOS with that strong neural network
Post #85 Posted: Mon Sep 02, 2019 1:26 pm 
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Even though I don’t really play go these days anymore, it’s still very nice to see an app like A Master of Go being developed and updated as frequently as it has been.

Please don’t mind my following suggestions even though I have not purchased the app.

While I am not sure how Apple’s Apps Store handles searches, it may be easier for people to find the app if you include terms such as the Japanese, Korean and Chinese names of the game of Go as well as their English equivalents such as igo, baduk, and weiqi in the app description.

Can the app function in landscape instead of portrait orientation? If not, it would be nice to have this function because not a lot of iPad covers or stands support portrait orientation.

For some reason, based on the preview screenshots, I find the aesthetics of the app may be able to be improved. I mean it is already using slate and shell stone, grained board and tatami images, but maybe you could try putting together similar images with different colour temperature/balance? Perhaps the variety of colours like the purple buttons and the black background chart at the top could have a more coherent colour scheme with the board and stones? Is there a way to hide some of the buttons and chart during a game or review?

I wonder if having Go stones and/or board in the app icon would make it more relatable to the game of Go.

In any case, it’s really nice to see your efforts in this app. Please keep it up!

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 Post subject: Re: A Go AI app for iOS with that strong neural network
Post #86 Posted: Mon Sep 02, 2019 4:13 pm 
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pragmaticleas san,

Thank you for your interest in my app!

Nice suggestion about English description. I put multi-byte character words only for localized descriptions.
I will put them in English description.

The app support landscape mode too though no special features are added.

I agree that the aesthetics is not good since I am not a designer^^;
The theme color is purple, which is the color of Tao, but no adjustments between it and images are applied.
I will think about it and the app icon in the next major version.

Thank you for your advices!

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 Post subject: Re: A Go AI app for iOS with that strong neural network
Post #87 Posted: Thu Sep 05, 2019 9:21 am 
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Yuji, could you please explain the use of "coins" in the app? I generally avoid buying apps that require an in-app purchase. The changelog for your app says that the coins are used for "scoring", because it is a server-side function. How important is "scoring" to the effective use of this app? Would I need or want this scoring function in order to study games?

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 Post subject: Re: A Go AI app for iOS with that strong neural network
Post #88 Posted: Thu Sep 05, 2019 3:34 pm 
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trgo san,

Thank you for your interest in the app!

Basic use case of scoring is to know how much stones you “lost” at the of end of game with AI.
(When you won, it usually means that AI resigned before end game.)
Scoring is only available in study mode.
Since you enter study mode right after the end of game, you can check the score immediately.

0% of winrate does not mean a big defeat, so some people care the score.

If you do not care, you do not need to pay any extra money.

I hope that this comment will be helpful for you.

Thank you.

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 Post subject: Re: A Go AI app for iOS with that strong neural network
Post #89 Posted: Thu Sep 05, 2019 5:12 pm 
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Thank you for your prompt reply, Yuji-san. It sounds like I won't need the coins.

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