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Many Faces of Go in Sabaki
http://lifein19x19.com/viewtopic.php?f=18&t=19116
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Author:  And [ Mon Apr 10, 2023 11:43 am ]
Post subject:  Many Faces of Go in Sabaki

warning! no guarantees! :)

I launched Many Faces of Go in Sabaki on windows 7.
download gtpmfgo-101231.zip here https://smart-games.com/hpc.html
download msmpisetup.exe here https://github.com/microsoft/Microsoft-MPI/releases

Sabaki:
MFGO
C:\Program Files\Microsoft MPI\Bin\mpiexec.exe
-n 4 gtpmfgo -japanese -memory 2048 -logengine

help
-r: randomize
-lx: level x <0-19k, 5-5k, 6-UCT/MC
-logsearch: log search progress
-loggtp: log gtp commands
-logengine: log engine output
-c: send comments to gtp engine (nonstandard)
-cgos: cgos rules - capture all stones before pass
-japanese: Japanese rules
-chinese: Chinese rules
-listen port: listen on port for gtp commands
-talk ip-address port: connect to server for gtp commands
-threads n: use no more than n threads (up to one per CPU)
-mpi [nnn]: use the MPI library on a multinode cluster. nnn nodes share trees (0 or 1 - all nodes share)
-playouts n: no more than n playouts total (less if time runs out)
-pad time n: leave n seconds on the clock at the end of the game
-key nnnn-nnnnn-nnnn: run with registration key nnnn-nnnnn-nnnn. Each machine has a key tied to that machine. Get a key from fotland@smart-games.com.
-memory xxx: use xxx MBytes of total memory
-exchange nnn: nodes exchange info every nnn playouts (default 1000)

Author:  And [ Mon Apr 10, 2023 9:32 pm ]
Post subject:  Re: Many Faces of Go in Sabaki

ZEN 7 1 dan (gtp4zen) - MFGO 0:1

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