MS_Sydney wrote:
Of course, there could be a special "chronic game dropper" character just like there's a tilde for people who play twice as many games against stronger players than against weaker players.
Then, if you have a strong emotional response against people dropping the game, you could avoid those players. Then it's neutral. They're not "escapers" as much as "people who, for whatever variety of reasons, sure drop a lot of games".
I like this. This is a sensible idea.
daal wrote:
Annihilist wrote:
If I must explain my rationale, I will.
The effect of rude people is limited only to how much emotional investment you have in your relationship with the person. In other words, you are entirely in control of how you feel about rude comments. So, yes, you can shrug it off as no big deal. You have the power to not let it affect you. It's subjective, it is minor, and it's not a big deal. As I said.
Escapism, however, has a universally negative effect and impact on your enjoyment of KGS, by disrupting the primary mechanic and aim of a go server - as I said before - playing games.
So as I said, it's not really an issue. People being mean is not really a serious concern. But even if it is, and it's something really worth worrying about (in your opinion), accept the loss and resign respectfully. Don't leave a game open.
You could also look at it this way: the effect of escapers is limited to how much emotional investment you have in the outcome of the game. In other words, you are entirely in control of how you feel about escapers. Or, as you said:
Annihilist wrote:
So, yes, you can shrug it off as no big deal. You have the power to not let it affect you. It's subjective, it is minor, and it's not a big deal. As I said.
Alright. I see your point.
At a stretch I can use an analogy of "verbal abuse vs physical abuse". The former is merely saying mean things, and the actual harm is caused by your emotional investment in it. The latter is taking actual physical control over your body to cause you pain. THe former depends entirely on an emotional reaction - while the latter is harmful no matter the circumstance.
Here, we have verbal abuse (i.e. rudeness) and escapism. The first one consists of someone saying mean things to hurt you - but, the actual harm is dependent on your emotional response. However, the other one is actually blocking you from your enjoyment of KGS. One is subjective; the other is not. One can be fixed on a personal level; the other can not.
And, as I have said, playing games is the primary function of a go server. So, if one is blocked from playing games, the go server no longer performs its function. It is useless. Automatically, then, anything which inhibits this function is more "severe" (for lack of a better word) than anything else.
Can you see what I'm getting at here? By turning my arguments back on me, you are implying that both issues are equal and interchangeable - I am showing you that they are not. But I know what you are saying,
Was this worth it? I highly doubt it. It really is a trivial issue, and I should really stop caring about it.