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Big Brother Malkovich #2 http://lifein19x19.com/viewtopic.php?f=30&t=775 |
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Author: | Aphelion [ Mon Jun 07, 2010 4:59 pm ] |
Post subject: | Big Brother Malkovich #2 |
Hi, this will be a second Big Brother Malkovich with the teams being Joaz and me against Phelan and Topazg. Phelan and I will be the bumbling little brothers and Joaz and Topazg will be here to inject the necessary wisdom. For those who are unfamiliar with our ranks: Team 1: Aphelion (6k) Joaz (~1-2d) Team 2: Phelan (6k) Topazg (~1-2d) Rules: We are playing with Japanese rules with a 6.5 komi. We will also be trying a quota as opposed to a point system for big brother changes. There will be no point penalty for changes, but the changes will be limited. Each team starts with a counter of 10 total changes, and after every five consecutive moves without a change this counter will increment by one. The total amount of available changes may not exceed 10. Having tossed a coin, I am taking Black and will start the game. Here's my first move: |
Author: | schultz [ Mon Jun 07, 2010 6:49 pm ] |
Post subject: | Re: Big Brother Malkovich #2 |
Are you guys using the same rules that the Big Brothers can read the little brothers comments? I like the commentary that goes along with that. And I look forward to following this game! |
Author: | Phelan [ Mon Jun 07, 2010 9:09 pm ] |
Post subject: | Re: Big Brother Malkovich #2 |
schultz wrote: Are you guys using the same rules that the Big Brothers can read the little brothers comments? I like the commentary that goes along with that. I'm assuming so, since it makes sense. |
Author: | Joaz Banbeck [ Tue Jun 08, 2010 12:45 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
I'm not sure what it would cost me to change that, so I'll approve it. BTW, what is komi? |
Author: | Aphelion [ Tue Jun 08, 2010 12:48 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Oops, sorry I forgot to include that. Komi is 6.5, we're using Japanese rules if no one objects. |
Author: | Tryphon [ Tue Jun 08, 2010 1:34 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Joaz Banbeck wrote: BTW, what is komi? Komi is an amount of points Black gives to White, to compensate the fact he plays first. I'm surprised you don't know that |
Author: | topazg [ Tue Jun 08, 2010 1:57 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Presumably we have 10 changes as the initial tally, and +1 for every 5 moves played by our team that we leave alone up to a max of 10? |
Author: | Aphelion [ Tue Jun 08, 2010 2:18 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
At first I thought the 10 initial tally might be a little high, but looking at the other Malkovich game I think its about right for those crazy 'Violence style' sequences, so I am fine with his system. |
Author: | Phelan [ Tue Jun 08, 2010 4:21 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Author: | topazg [ Tue Jun 08, 2010 4:35 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Approved. |
Author: | Aphelion [ Tue Jun 08, 2010 4:41 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Change counter: B - 10 W - 10 Edit: added change counter. See OP for details on our quota system. |
Author: | topazg [ Tue Jun 08, 2010 4:53 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Aphelion wrote: Edit: added change counter. These will increment every multiple of 5 (at moves 5, 10, 15, etc) and will be capped at 10. I was thinking of every 5 moves by that "team", and only if they haven't corrected inbetween. So, for example, if White corrects at move 24 (White's 12th move), move 34 would get that correction back provided 26, 28, 30, 32, and 34 were not corrected. As it stands there will be a lot more corrections. I'm still going to put the corrections and comments I would make in my hide tags when I don't correct, but that way it at least allows the little brothers to keep up the game flow more. |
Author: | Aphelion [ Tue Jun 08, 2010 4:56 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Ahh, that makes more sense. I will change the rules to match your suggestion. |
Author: | topazg [ Tue Jun 08, 2010 5:01 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Aphelion wrote: Ahh, that makes more sense. I will change the rules to match your suggestion. It also probably explained why you thought there would be so many changes Thoughts for the game: |
Author: | Phelan [ Tue Jun 08, 2010 5:16 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Author: | topazg [ Tue Jun 08, 2010 5:22 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Author: | Aphelion [ Tue Jun 08, 2010 5:40 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
You guys are having way too much fun for move 4... |
Author: | Joaz Banbeck [ Tue Jun 08, 2010 7:31 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
topazg wrote: Aphelion wrote: Edit: added change counter. These will increment every multiple of 5 (at moves 5, 10, 15, etc) and will be capped at 10. I was thinking of every 5 moves by that "team", and only if they haven't corrected inbetween. So, for example, if White corrects at move 24 (White's 12th move), move 34 would get that correction back provided 26, 28, 30, 32, and 34 were not corrected. As it stands there will be a lot more corrections. I'm still going to put the corrections and comments I would make in my hide tags when I don't correct, but that way it at least allows the little brothers to keep up the game flow more. This works well for most of the game I think. But big brother still has an incentive to take over the endgame. It is a waste of corrections to end the game without using them all. So it makes sense to let a 3 or 4-point improvement slide in the opening or middle game, but to make a 1/3 point correction near the end. I'm not complaining, just noting the inexorable logic of the situation. |
Author: | topazg [ Tue Jun 08, 2010 7:32 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Joaz Banbeck wrote: topazg wrote: Aphelion wrote: Edit: added change counter. These will increment every multiple of 5 (at moves 5, 10, 15, etc) and will be capped at 10. I was thinking of every 5 moves by that "team", and only if they haven't corrected inbetween. So, for example, if White corrects at move 24 (White's 12th move), move 34 would get that correction back provided 26, 28, 30, 32, and 34 were not corrected. As it stands there will be a lot more corrections. I'm still going to put the corrections and comments I would make in my hide tags when I don't correct, but that way it at least allows the little brothers to keep up the game flow more. This works well for most of the game I think. But big brother still has an incentive to take over the endgame. It is a waste of corrections to end the game without using them all. So it makes sense to let a 3 or 4-point improvement slide in the opening or middle game, but to make a 1/3 point correction near the end. I'm not complaining, just noting the inexorable logic of the situation. Sure, but I'm guessing by endgame I'm going to have 1 or 2 corrections left |
Author: | Aphelion [ Tue Jun 08, 2010 7:42 am ] |
Post subject: | Re: Big Brother Malkovich #2 |
Joaz Banbeck wrote: topazg wrote: Aphelion wrote: Edit: added change counter. These will increment every multiple of 5 (at moves 5, 10, 15, etc) and will be capped at 10. I was thinking of every 5 moves by that "team", and only if they haven't corrected inbetween. So, for example, if White corrects at move 24 (White's 12th move), move 34 would get that correction back provided 26, 28, 30, 32, and 34 were not corrected. As it stands there will be a lot more corrections. I'm still going to put the corrections and comments I would make in my hide tags when I don't correct, but that way it at least allows the little brothers to keep up the game flow more. This works well for most of the game I think. But big brother still has an incentive to take over the endgame. It is a waste of corrections to end the game without using them all. So it makes sense to let a 3 or 4-point improvement slide in the opening or middle game, but to make a 1/3 point correction near the end. I'm not complaining, just noting the inexorable logic of the situation. By the time end game comes 1-3 points is worth more relative to the total amount of points left, so that might not be too bad. Plus, given my endgame, I'm fairly certain you won't have much problems regarding too many move corrections . |
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