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 Post subject: continuing a game after being disconnected from IGS
Post #1 Posted: Mon Apr 04, 2011 12:04 pm 
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Is there some process to reopen a game after losing connection with pandanet? This happens to me frequently, and I never can get back to my games. Maybe one time, I reconnected and my game popped back up for me.

It seems that whenever my opponents reconnect, our game resumes with no problem.

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 Post subject: Re: continuing a game after being disconnected from IGS
Post #2 Posted: Mon Apr 04, 2011 12:08 pm 
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The only way I know of is

Code:
stored <account>


Which will make a list of your adjourned games, the first entry will probably be the one you are interested in. Then

Code:
load <game>

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 Post subject: Re: continuing a game after being disconnected from IGS
Post #3 Posted: Mon Apr 04, 2011 2:21 pm 
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Maybe your opponents use another client. I've had that disconnection problem with IGS several times in the past. It is very annoying that there is no function in the GUI to resume an interrupted game. So you have to start the console and proceed as shown in the previous posting.

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 Post subject: Re: continuing a game after being disconnected from IGS
Post #4 Posted: Mon Apr 04, 2011 2:37 pm 
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Thanks very much for the replies. I'm gonna try this if, god forbid, I get kicked off tonight...

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 Post subject: Re: continuing a game after being disconnected from IGS
Post #5 Posted: Thu Apr 14, 2011 4:35 am 
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GoPanda from the new Pandanet website (http://pandanet-igs.com) now has a "Continue game" box on top right of the main window - if you reconnect, you can find and continue adjourned games there.

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 Post subject: Re: continuing a game after being disconnected from IGS
Post #6 Posted: Thu Aug 11, 2011 4:14 am 
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I am using the GoPanda client, and today I was playing a game and towards the end a message appeared stating:

"game adjourned on disconnection."

I looked at the main window, and saw that I was disconnected. I clicked the button to connect which turned from red to green.

On my game, it was my opponent's turn. I clicked "reload" and my opponent's clock started ticking down again. I waited for him to move, but he didn't. I then typed a message, which appeared. After a while, my opponent thanked me for the game, although it appeared to be his move, and his clock was still ticking. I tried passing but nothing happened.

After waiting a bit, I got the message that I had lost on time. :scratch:

I hadn't seen the "continue game" option. What is "reload" supposed to do?

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 Post subject: Re: continuing a game after being disconnected from IGS
Post #7 Posted: Sun Jul 28, 2013 8:49 am 
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I've been playing on my ipad using Tengen Go. When I lose connectivity I often can't get back to a game. Sometimes it will prompt me to resume a game but there seems to be no way to do it. It does have a terminal access so I can use system commands. And I've tried 'stored' but it doesn't seem that disconnected games always get added to that list for whatever reason. Is there anything like a 'resume' command? I haven't been able to find anything like it yet.

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Post #8 Posted: Sun Jul 28, 2013 12:34 pm 
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mw42 wrote:
The only way I know of is
Code:
stored <account>
Code:
load <game>
There's another, more indirect way, which leads to the same result:
View your own stats -- two ways to do this:
stats <account>
Or, in gIgo, Tools > My stats
You should see your disconnected game in your stats.
load <game>

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Post #9 Posted: Sun Jul 28, 2013 12:37 pm 
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daal wrote:
After waiting a bit, I got the message that I had lost on time. :scratch:
Hi daal, the old and stable client gIgo also has a similar problem -- sometimes it would get confused when there's a disconnect and reconnect,
and especially when there are multiple disconnects and reconnects (by your opponent or yourself.)
The safest way I know is to completely exit gIgo, restart gIgo, then use:
stored <account>
load <game>
to re-connect to the ongoing game.

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Post #10 Posted: Tue Jul 30, 2013 10:15 am 
Oza
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EdLee wrote:
daal wrote:
After waiting a bit, I got the message that I had lost on time. :scratch:
Hi daal, the old and stable client gIgo also has a similar problem -- sometimes it would get confused when there's a disconnect and reconnect,
and especially when there are multiple disconnects and reconnects (by your opponent or yourself.)
The safest way I know is to completely exit gIgo, restart gIgo, then use:
stored <account>
load <game>
to re-connect to the ongoing game.


Thanks, but the two year old problem no longer seems to be an issue. :lol:

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