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 Post subject: 114: Violence vs NeoNemesis
Post #1 Posted: Thu Apr 21, 2011 4:23 pm 
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ohgodthisisgoingtohurt

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[go]$$Bcm1 Prisoner Count: B-0 W-0
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 Post subject: Re: 114: Violence vs NeoNemesis
Post #2 Posted: Thu Apr 21, 2011 4:25 pm 
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KGS: NeoNemesis
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[go]$$Bcm1 Prisoner Count: B-0 W-0
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Putting down a proxy pylon. Hopefully he will fall to my cheese.


Last edited by NeoNemesis on Thu Apr 21, 2011 4:28 pm, edited 1 time in total.
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 Post subject: Re: 114: Violence vs NeoNemesis
Post #3 Posted: Thu Apr 21, 2011 4:27 pm 
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[go]$$Bcm1 Prisoner Count: B-0 W-0
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Everyone is going to watch me get crushed by turn 2 tengen.

Wonderful.

I wanted 2 star points so that he can't just hog all the influence he wants and wreck me everywhere.

But it'll happen anyways.

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #4 Posted: Thu Apr 21, 2011 4:29 pm 
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[go]$$Bcm1 Prisoner Count: B-0 W-0
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Black fast expands. I slip a cannon into his backside thus revealing my cheese.

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #5 Posted: Thu Apr 21, 2011 4:31 pm 
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[go]$$Bcm1 Prisoner Count: B-0 W-0
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To those wondering, NeoNemesis' has a rating that fluctuates between 5-7d.

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #6 Posted: Thu Apr 21, 2011 4:33 pm 
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[go]$$Bcm1 Prisoner Count: B-0 W-0
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To those wondering, Violence is very heavy human. People call him the july zerg of go. I am only amateur but he is quite professional. Also I haven't played this game in a year.

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #7 Posted: Thu Apr 21, 2011 4:34 pm 
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[go]$$Bcm1 Prisoner Count: B-0 W-0
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Why did I even agree to this...

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #8 Posted: Thu Apr 21, 2011 4:37 pm 
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[go]$$Bcm1 Prisoner Count: B-0 W-0
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blah blah blah blah I call this the proxy 2 gate.

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #9 Posted: Thu Apr 21, 2011 4:46 pm 
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[go]$$Bcm1 Prisoner Count: B-0 W-0
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Click Here To Show Diagram Code
[go]$$Bcm1 Prisoner Count: B-0 W-0
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I think he wants to aim at this cutting point... it seems like the kind of thing he'd do.

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #10 Posted: Thu Apr 21, 2011 4:47 pm 
Honinbo

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So far, the commentary is more entertaining to me than the game.

_________________
be immersed


This post by Kirby was liked by: hman
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 Post subject: Re: 114: Violence vs NeoNemesis
Post #11 Posted: Thu Apr 21, 2011 4:50 pm 
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[go]$$Bcm1 Prisoner Count: B-0 W-0
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Ok, So violence told me the thing in between these tags are supposed to be useful. And I'm not supposed to look at his tags. Anyways after all this, I can probably get the corenrs and have small wall facing the top. If he tries to kill me, I can cut at P4. This is like microing ur zealots in a proxy gate situation. He just needs to make 1 bad mistake and he will come out behind. This is why This is a cheese. But since he's july zerg, I cannot count on this to win.

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Post #12 Posted: Thu Apr 21, 2011 4:52 pm 
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[go]$$Wcm1 Prisoner Count: B-0 W-0
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Accept trigger?

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #13 Posted: Thu Apr 21, 2011 4:54 pm 
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Yeah.
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he should descend next move, Then I can extend my 2 stone group , he'll have to protect the cut, if he doesn't, I'll cut. The tengen stone serves as a ladder breaker.

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Post #14 Posted: Thu Apr 21, 2011 5:55 pm 
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[go]$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . O . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O O B |
$$ | . . . . . . . . . . . . . . . . X X . |
$$ | . . . , . . . . . , . . . . . X X O . |
$$ | . . . . . . . . . . . . . X X O O O . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #15 Posted: Thu Apr 21, 2011 6:08 pm 
Dies in gote

Posts: 38
Liked others: 5
Was liked: 0
Rank: AGA 6 dan
KGS: NeoNemesis
Click Here To Show Diagram Code
[go]$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . O . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . W O O B |
$$ | . . . . . . . . . . . . . . . . X X . |
$$ | . . . , . . . . . , . . . . . X X O . |
$$ | . . . . . . . . . . . . . X X O O O . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #16 Posted: Thu Apr 21, 2011 6:21 pm 
Lives in sente

Posts: 754
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Rank: Something Dan
GD Posts: 720
Click Here To Show Diagram Code
[go]$$Wcm1 Prisoner Count: B-0 W-0
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . O . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O O O X |
$$ | . . . . . . . . . . . . . . B . X X . |
$$ | . . . , . . . . . , . . . . . X X O . |
$$ | . . . . . . . . . . . . . X X O O O . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Hopefully I can profit here by making miai of the right and the corner.


Last edited by Violence on Thu Apr 21, 2011 6:25 pm, edited 2 times in total.
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Post #17 Posted: Thu Apr 21, 2011 6:21 pm 
Honinbo
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Location: Santa Barbara, CA
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GD Posts: 312
Violence, NeoNemesis, good game. :)

Starting from Post #13, the first line of "$$" immediately after the [ go ] tag was deleted,
so the top of the board was missing and the line of hyphens "--------" became comments at the bottom of the diagram.


Last edited by EdLee on Thu Apr 21, 2011 6:23 pm, edited 1 time in total.
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 Post subject: Re: 114: Violence vs NeoNemesis
Post #18 Posted: Thu Apr 21, 2011 6:23 pm 
Gosei
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Posts: 1848
Location: Bellevue, WA
Liked others: 90
Was liked: 837
Rank: AGA 5d
KGS: Capsule 4d
Tygem: 치킨까스 5d
T: So what do you think of the situation so far Artosis?
A: Mm...it's hard to say Tasteless, but I think it's still pretty even despite the early aggression at the 5 o'clock natural by NeoNemesis. Looking at the Units Lost tab, both sides haven't lost any units just yet. I'm really interested in seeing how this unusual BO from NeoNemesis plays out and how Violence will respond.
T: Is this the first time you've seen this BO from NeoNemesis?
A: Well...[pause]...it's odd but I think I've seen it before, way back from IM.TakemiyA a few decades ago.
T: That guy had insane map control.
A: Yeah, sick player from the IM house, ran into him on the ladder a few times.
T: But aren't you still in...
A: [interrupts] Anyways, it's not a bad build because even if he loses the proxy at the center, if he can get expansions up at the 11 o'clock and the 8 o'clock naturals it's still anyone's game. The question is whether Violence can micro his units well enough to hold this flank coming from NeoNemesis and come out ahead.
T: Well said Artosis. To those of you who just tuning in, you're watching the first match between NeoNemesis and Artosis, sponsored by Sony Erickson and Coca Cola [shifts the Coca Cola bottle 15 degrees to fully show the logo on camera].


This post by Solomon was liked by 4 people: gaius, ketchup, NeoNemesis, Violence
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 Post subject: Re: 114: Violence vs NeoNemesis
Post #19 Posted: Thu Apr 21, 2011 6:40 pm 
Dies in gote

Posts: 38
Liked others: 5
Was liked: 0
Rank: AGA 6 dan
KGS: NeoNemesis
Click Here To Show Diagram Code
[go]$$Wcm1 Prisoner Count: B-0 W-0
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . O . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . W . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O O O X |
$$ | . . . . . . . . . . . . . . X . X X . |
$$ | . . . , . . . . . , . . . . . X X O . |
$$ | . . . . . . . . . . . . . X X O O O . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

I really want to tenuki, but I dont want him to attack my 3 stones. My corner is alive because he decided to hane so my descend down is sente. I wanted to attack the top right stone so I'll do that when I get the chance. Later when my side group gets strong I can possibly try to attack his lower right group although it's fairly thick at the moment.

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 Post subject: Re: 114: Violence vs NeoNemesis
Post #20 Posted: Thu Apr 21, 2011 7:32 pm 
Tengen
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Posts: 4844
Location: Mechanicsburg, PA
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Rank: Wbaduk 7D
KGS: magicwand
Tygem: magicwand
Wbaduk: rlatkfkd
DGS: magicwand
OGS: magicwand
for obs only: (it really doesnt matter if they read my hidden at their level)
let me guess...i think it is no brainer for black.
Click Here To Show Diagram Code
[go]$$Wcm1 Prisoner Count: B-0 W-0
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . B . . |
$$ | . . . , . . . . . O . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O O O X |
$$ | . . . . . . . . . . . . . . X . X X . |
$$ | . . . , . . . . . , . . . . . X X O . |
$$ | . . . . . . . . . . . . . X X O O O . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


although NeoNemesis is a stronger player..black is ahead in my opinion.
all comes down to conflicting move white played.
influence and play 3-3 ???
it may work if this an handycap game but not at our level.

_________________
"The more we think we know about
The greater the unknown"

Words by neil peart, music by geddy lee and alex lifeson

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