CDavis7M wrote:
All I'm saying is that the rules don't say that you can pass in the beginning/middle of the game.
I'm confused about the backlash.
One can make an argument in favour of pass being prohibited during opening and middle game. Not because of the rules of play but because of the tournament rules contained in J1989. The required spirit of good sense and mutual trust, or sportsmanlike behaviour as Western tournament rules might say, implies that "compete in skill" and the aim of the game in §1 (to be corrected by prisoners) requires players to attempt seeking good moves, an early pass is an obviously bad move so is prohibited.
However, you have claimed more than that: the single passes might not occur until a game stop. This is where you get opposition.
Old Japanese rules had and Korean rules had and maybe still have no or no clear passes or single passes. J1989 change this, although the wording is still ambiguous.
Quote:
It's not like I'm trying to argue something completely bogus like saying that the Japanese rules are bad
They are:
http://home.snafu.de/jasiek/j1989c.htmlhttp://home.snafu.de/jasiek/wagcflaw.htmlQuote:
because dead stones in would-because territory actually can't be captured in the end of the game because seki doesn't make territory.
This is all real-world Japanese rules. (Some badly programmed go server rules, such as KGS-Japanese Rules, differ. Maybe you have been under their false impression when judging on real-world rules.)
(WAGC Rules demand clarification of "in the end of the game" because there is a special procedure for optional but recommended removal such dead stones when the game is about to end. If the players don't remove, then afterwards they may not remove.)