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 Post subject: Handicaps
Post #1 Posted: Tue Jul 16, 2019 12:56 am 
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The EGD is not allowed to accept games played with more than 9 handicap stones for rating purposes.
On the other hand, tournaments can run with whatever komi they like, even systems such as auction komi are valid.

Is it allowed to do something like
10 difference units = 9 handicap stones + 6 points to black
11 difference units = 9 handicap stones + 12 points to black (etc)
and then include these games for rating purposes?

I just though I would hide this information here: HA[ ] : the standard handicap reduction adopted, prefixed by "h"; so "h2" means "handicap dropped by 2 stones", "h0" means "full handicap", "h9" always means "no handicap".
The system will implicitly evaluate colors and handicap depending on the rank difference, for all the games for which neither color nor handicap have been explicitly specified.
The evaluated handicap will never exceed (9 - the specified reduction), so for instance in a "h2" tournament the implicitly calculated handicap can't exceed 7.
N.B.: when the specification of handicap is at level of game (see below), it overrides the standard specification

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 Post subject: Re: Handicaps
Post #2 Posted: Tue Jul 16, 2019 1:12 am 
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Javaness2 wrote:
The EGD is not allowed to accept games played with more than 9 handicap stones for rating purposes.

Has there been a decision about this and by which instance? We had many years ago a tournaent by Ing rules, where the handicas were unlimited and there were some of games with 20 stones or so. Ales Cieply refused to include the tournament to ratings even there was no rule about it.

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 Post subject: Re: Handicaps
Post #3 Posted: Tue Jul 16, 2019 1:21 am 
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Actually, I couldn't find any written decision about this point. I think it is an unwritten rule.

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 Post subject: Re: Handicaps
Post #4 Posted: Tue Jul 16, 2019 3:37 am 
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Javaness2 wrote:
Actually, I couldn't find any written decision about this point. I think it is an unwritten rule.

I was a bit annoyed, when I find this out. I could have organised the tournament differently, if I would have anticipated it.

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 Post subject: Re: Handicaps
Post #5 Posted: Sun Jul 26, 2020 12:07 pm 
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Javaness2 said:
Quote:
The EGD is not allowed to accept games played with more than 9 handicap stones for rating purposes.
On the other hand, tournaments can run with whatever komi they like, even systems such as auction komi are valid.
I do not think this is true. When you submit a tournament to EGD you need to specify a tag ;HA[hN]. N can range from 0 to 9. The system will then deduce a handicap for the game based on the grade-difference between the players. However if N=9 and if you specify explicit handicaps in the games then your handicaps are taken as is. So you could enter a handicap of as many stones as you like. See for example http://www.europeangodatabase.eu/EGD/Tournament_Card.php?&key=T191117E. In the UK we regularly use a combination of 9 stones and komi with 15 points per handicap stone above 9. The system does not record the komi.

I think a handicap rule based on grade-difference is wrong. In all McMahon rules I have ever seen, the handicap is based on the current difference in McMahon score (with some possible reduction). This handicap could be a lot different to the one based on grade-difference, and is more in keeping with the McMahon spirit of trying to give all players fair games.

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 Post subject: Re: Handicaps
Post #6 Posted: Thu Jul 30, 2020 6:24 am 
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The EGD accepts handicaps over 9 stones (see for example this tournament, but such games are ignored in the rating updating process.

I don't think the EGD has mechanisms to processes komi handicap (AFAICT komi is assumed the same for all games in a tournament except for komi = 0.5 in games with stones handicap).

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 Post subject: Re: Handicaps
Post #7 Posted: Thu Jul 30, 2020 8:40 am 
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Yes, so I suppose I could rephrase my initial question. Is it correct to place some limit on what komi can be for rated games?

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