usagi wrote:
For example; last month diletta (gamma I) had 9.75 points with a record of 0/13, while bearfreak (gamma IV) had 13.75 points with a 7/6 record; yet diletta was promoted and bearfreak was not. I find this odd.
That's partly luck of the draw. Take your Beta II division this month - Is it fair that shindon, on 2-3 and 6.5 points in Beta I is on target for promotion in 2nd place, whereas lebertran, on 5-1 and in 5th place (!) with 11 points in Beta II is 3 positions off promotion?
diletta would not have been promoted if bearfreak was in his division, and vice versa, but the divisions are what they are. Sometimes they are active, sometimes they are not, and until a convincing argument is made that this is a controllable issue (which may be possible, but the case still hasn't been made for it) that's something that will remain an issue.
At least the system rewarded bearfreak's performance with 50% more points than diletta's. The fact that diletta made the time to get as many games in as possible despite having a generally inactive division is a bigger factor for me than his playing strength.
usagi wrote:
I think we have that problem now, and therefore some sort of lowball rule where you need 4 wins or more to be considered for a promotion is probably warranted.
I don't see the logic here. Because we have people of varied activity in different divisions, we should force people to have to win 4 games regardless of the activity level of their division? I'm not sure how that can logically be drawn from the issue in question. I know you find it incomprehensible that someone without a win could "earn" promotion, but I still suspect you haven't yet gotten your head around how we, at the moment, want the division to operate - we don't see this as a flaw, we see activity as being valued higher than strength, so 0-13 is a much better record to us than 4-0, because it represents a greater level of league participation. When we have a league full of very active players, it will start ordering by strength as well as reward activity, as we are already seeing in Alpha -> Beta generally. You need to allow this transitional period to work its way through.
usagi wrote:
A quick glance at their records in the first week of November's league seems to confirm the suspicion that the wrong promotion was made.
No it doesn't! Both players have played over a game a day so far, so both players are active enough to be worthy of promotion. They are both more active, in fact, than last month. The fact that their W/L records are vastly different is not relevant to whether the promotion was "correct". The ASR ethos is not "strongest players at the top" (at least, this is very much a secondary driver to highly active and engaged players), even if you think that's the way things should be. You still don't seem to have properly understood what the ASR is aiming for. If you think that's a flaw in the system that's fine, it's your opinion, but that doesn't therefore mean that in situations like this, the wrong promotion has been made.