It is currently Sun Nov 19, 2017 7:00 pm

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 13 posts ] 
Author Message
Offline
 Post subject: nova/ogs white stones.
Post #1 Posted: Wed Apr 30, 2014 2:08 am 
Oza
User avatar

Posts: 2375
Liked others: 1174
Was liked: 1056
In another thread, anoek posted some lovely stone renderings:

anoek wrote:
This might be a different kind of simple than what you're aiming for, but since you mentioned coding stones in javascript I thought I'd mention that generating stones procedurally using a simple phong reflection model worked out pretty well for us at OGS:

Image


Are those the stones that other people see on ogs? What I see is this:

Attachment:
novastones.jpg
novastones.jpg [ 83.42 KiB | Viewed 2221 times ]


I've complained about how the stones look in nova's forum, because I found the diagonal shading visually displeasing and distracting when looking at a full board, but maybe I was complaining about something others are not experiencing. Here is how a full board looks to me:

Attachment:
novagame.jpg
novagame.jpg [ 284.8 KiB | Viewed 2221 times ]


Is this how it looks to you, or are others using the pretty stones from the top images, and if so, how are they selected?

_________________
These moves are not part of a regular dan repertoire... - Knotwilg

Top
 Profile  
 
Offline
 Post subject: Re: nova/ogs white stones.
Post #2 Posted: Wed Apr 30, 2014 2:25 am 
Gosei
User avatar

Posts: 1915
Location: Groningen, NL
Liked others: 189
Was liked: 1025
Rank: Dutch 4D
GD Posts: 645
Universal go server handle: herminator
Yeah, I see the stones as anoek posted them.

It looks like the rendering algorithm is broken for you (the OGS board is an HTML5 canvas). What browser are you using?

Top
 Profile  
 
Offline
 Post subject: Re: nova/ogs white stones.
Post #3 Posted: Wed Apr 30, 2014 3:22 am 
Oza
User avatar

Posts: 2375
Liked others: 1174
Was liked: 1056
I am using Firefox. Because you asked, I tried going to the site with Chrome, and there the stones were as Anoek posted them. Firefox renders the stones wrong? That's weird.

I guess I can use Chrome as a dedicated OGS client :)

_________________
These moves are not part of a regular dan repertoire... - Knotwilg


This post by daal was liked by: Bonobo
Top
 Profile  
 
Offline
 Post subject:
Post #4 Posted: Wed Apr 30, 2014 6:23 am 
Judan
User avatar

Posts: 7598
Location: Santa Barbara, CA
Liked others: 278
Was liked: 1701
GD Posts: 312
daal wrote:
Firefox renders the stones wrong? That's weird.
daal, could you let anoek know about this ? Perhaps post your screenshots to his other link, so he can perhaps fix this bug ?

Top
 Profile  
 
Offline
 Post subject: Re: nova/ogs white stones.
Post #5 Posted: Wed Apr 30, 2014 6:28 am 
Lives in sente

Posts: 716
Liked others: 666
Was liked: 133
Rank: Washed up never was
Universal go server handle: Splatted
I use firefox and it looks fine.

Top
 Profile  
 
Offline
 Post subject:
Post #6 Posted: Wed Apr 30, 2014 6:34 am 
Judan
User avatar

Posts: 7598
Location: Santa Barbara, CA
Liked others: 278
Was liked: 1701
GD Posts: 312
Attachment:
FF.jpg
FF.jpg [ 33.35 KiB | Viewed 2171 times ]
Same bug here. Windows 8. Firefox 29.0.

Top
 Profile  
 
Offline
 Post subject: Re: nova/ogs white stones.
Post #7 Posted: Wed Apr 30, 2014 6:39 am 
Lives in sente

Posts: 716
Liked others: 666
Was liked: 133
Rank: Washed up never was
Universal go server handle: Splatted
I believe so. Try this link. http://online-go.com/game/533578

Top
 Profile  
 
Offline
 Post subject: Re: nova/ogs white stones.
Post #8 Posted: Wed Apr 30, 2014 6:41 am 
Gosei
User avatar

Posts: 1915
Location: Groningen, NL
Liked others: 189
Was liked: 1025
Rank: Dutch 4D
GD Posts: 645
Universal go server handle: herminator
daal wrote:
I am using Firefox. Because you asked, I tried going to the site with Chrome, and there the stones were as Anoek posted them. Firefox renders the stones wrong? That's weird.

I guess I can use Chrome as a dedicated OGS client :)


I use Firefox too, and they look fine here, so I guess the problem is somewhere else. Could be in the OS, in your graphics hardware or drivers, or perhaps some plugin or add-on to Firefox that is interfering with the rendering in an unexpected way.

Top
 Profile  
 
Offline
 Post subject:
Post #9 Posted: Wed Apr 30, 2014 6:43 am 
Judan
User avatar

Posts: 7598
Location: Santa Barbara, CA
Liked others: 278
Was liked: 1701
GD Posts: 312
IE shows the correct rendering, but somehow everything looks blurry: the stones and the lines:
Attachment:
ie.jpg
ie.jpg [ 70.31 KiB | Viewed 2170 times ]

Top
 Profile  
 
Offline
 Post subject: Re: nova/ogs white stones.
Post #10 Posted: Wed Apr 30, 2014 7:11 am 
Gosei
User avatar

Posts: 1915
Location: Groningen, NL
Liked others: 189
Was liked: 1025
Rank: Dutch 4D
GD Posts: 645
Universal go server handle: herminator
One thing to try is to disable Firefox' hardware acceleration: under Preferences -> Advanced -> General uncheck "Use hardware acceleration when available". If that fixes it, it is a graphics hardware/driver issue.

Top
 Profile  
 
Offline
 Post subject: Re: nova/ogs white stones.
Post #11 Posted: Wed Apr 30, 2014 9:06 am 
Dies with sente

Posts: 78
Liked others: 10
Was liked: 33
Rank: 9k
Universal go server handle: dfunkt
I'm pretty sure the problem occurs if you use the browser zoom. If you have a high resolution screen and zoom to read the itty bitty text in chat panes then the stone and board rendering screws up.

Top
 Profile  
 
Offline
 Post subject: Re: nova/ogs white stones.
Post #12 Posted: Wed Apr 30, 2014 9:32 am 
Oza
User avatar

Posts: 2375
Liked others: 1174
Was liked: 1056
I re-checked the thread I started on the Nova forum last November, and there was a reply last month that the problem occurs on displays with higher PPI density, and there was also a link to another thread there describing the problem in a bit more detail and offering an unfortunately unsatisfactory workaround. Using Chrome works for me.

Edit: I just tried Herman's suggestion of disabling Firefox's hardware acceleration, and it helps on 9x9 boards, but not on 19x19.

_________________
These moves are not part of a regular dan repertoire... - Knotwilg

Top
 Profile  
 
Offline
 Post subject: Re: nova/ogs white stones.
Post #13 Posted: Fri May 23, 2014 5:14 am 
Dies in gote

Posts: 50
Liked others: 25
Was liked: 57
Yeah.. I'd hoped that problem would fix itself within a couple browser versions, that does not seem to be the case. After this next patch I'll revisit the stone rendering and make sure that problem goes away.


This post by anoek was liked by 3 people: Bonobo, daal, RBerenguel
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group