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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #121 Posted: Sun May 31, 2020 11:29 am 
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launched with katago! very large request, change to a larger value of 25 (use for analysis) computer go - change an engine configuration - board size

EDIT or ... I do not understand, is it now not necessary?

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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #122 Posted: Sun May 31, 2020 12:14 pm 
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I checked it works great! thanks a lot!!!

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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #123 Posted: Sun May 31, 2020 12:27 pm 
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And wrote:
launched with katago! very large request, change to a larger value of 25 (use for analysis) computer go - change an engine configuration - board size

EDIT or ... I do not understand, is it now not necessary?

I'm not entirely sure what you are asking. The idea behind setting a board size for an analysis engine was that LZ only supports 19x19, and by recording that in the settings, we can have consistency and safety checks in the batch analysis window: you have to select a board size, the list of available engines will reflect that choice, and it won't let you add files that can't be analyzed by the engine.
With KataGo now supporting more board sizes, maybe I can come up with something else. In the meantime, as a workaround, you can just duplicate an existing engine configuration and change the board size to whatever you like.

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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #124 Posted: Sun May 31, 2020 12:38 pm 
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I was primarily interested in winrate. he is working now. the analysis may be interesting, for example, if I download sgf 29x29.
that is, maybe useful

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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #125 Posted: Mon Jun 01, 2020 9:17 am 
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bernds, Thank you so much! I like more than Sabaki!


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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #126 Posted: Mon Jun 01, 2020 1:30 pm 
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I've finally completed (for now) the new IGS multi-observation window. This allows you to have multiple observed games open in a single window, with clickable previews to switch between them.
To keep the screenshot small, everything is a little squashed - it looks better at normal window sizes.
Attachment:
multiobserve.png
multiobserve.png [ 579.46 KiB | Viewed 986 times ]
The old behaviour (one window per game) is also available, and you can switch between the two styles at any time.


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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #127 Posted: Wed Aug 19, 2020 8:58 am 
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huge gratitude for removing the limitation on board size during analysis !!! :D
is it possible to change the direction of analysis in the settings? For some reason, my analysis goes from end to beginning

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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #128 Posted: Wed Aug 19, 2020 11:31 am 
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And wrote:
is it possible to change the direction of analysis in the settings? For some reason, my analysis goes from end to beginning

That is intentional. At least in theory, by analyzing the later moves first, the engine could reuse the evaluation when examining an earlier move, leading to better results.


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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #129 Posted: Thu Aug 20, 2020 11:48 am 
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if it were possible to open the sgf, turn on autoreplay, and run the analysis - that would be fantastic!
maybe it's not difficult to do it? :)

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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #130 Posted: Thu Aug 20, 2020 11:53 am 
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the program is getting better and better! many thanks!

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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #131 Posted: Thu Aug 20, 2020 11:54 am 
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And wrote:
if it were possible to open the sgf, turn on autoreplay, and run the analysis - that would be fantastic!
maybe it's not difficult to do it? :)

yes, that would be very good!

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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #132 Posted: Tue Sep 01, 2020 8:15 am 
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I hope for the release of KataGo or another program for playing on 37x37. could you make such an opportunity when choosing a game against the computer? now up to 36x36.

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 Post subject: Re: q5go-1.1.1: Tweaks and improvements
Post #133 Posted: Tue Sep 15, 2020 4:13 am 
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I had some trouble getting Kombilo to run the other day, since Python 2 seems to be getting less supported by my Linux distro. So I implemented pattern search for q5go.

It's not quite as feature-full as Kombilo yet - it's missing a statistics display, for example, and it only searches primary variations at the moment. But it seems to work pretty well, and is quite fast and comfortable to use: in a normal board window, press R and leftclick-drag a rectangle, then press S to bring up the pattern search window and initiate a search. After double clicking on a game in the game list, the found pattern is highlighted and you can press N to go to the next move in this area. Shift- or Control-click to place stones of a specific color, right-click and drag a new rectangle and press S or A to search again (in the current or full game list). Results can be displayed on the board as rank (A-z as in Kombilo), total number of continuations, or percentages.

At this point I probably also need to add some code to generate databases without Kombilo. I'll probably use a separate file format so as to not interfere with Kombilo (and because I don't need/know how to generate all of the data).

I'd be happy if anyone could give this a spin to see if/how well it works for them. With this in place it's probably time to make another release soon.

Screenshot:
Attachment:
patsearch.jpg
patsearch.jpg [ 389.6 KiB | Viewed 138 times ]


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