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Announcing GoReviewPartner - v0.15 with Pachi and PhoenixGo http://lifein19x19.com/viewtopic.php?f=9&t=14050 |
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Author: | Calvin Clark [ Fri Jul 27, 2018 1:48 pm ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
pnprog wrote: Here comes version 0.14, where the "tabbed" gobans feature was implemented. What are the keyboard shortcuts for navigation now? It used to be that I could use the arrow keys to move through the game without using the mouse to click the "<<" and ">>" icons, but now those change the tabs. |
Author: | pnprog [ Fri Jul 27, 2018 7:58 pm ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
Hi! Calvin Clark wrote: What are the keyboard shortcuts for navigation now? It used to be that I could use the arrow keys to move through the game without using the mouse to click the "<<" and ">>" icons, but now those change the tabs. Well, it's a bug I failed to notice And a bug annoying enough that I decided to release a v0.14.1 to fix it (make sure to refresh the page). Sorry about the annoyance, and thanks for reporting the issue |
Author: | pnprog [ Tue Oct 02, 2018 1:37 am ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
Hi everyone! It has been a while since I last posted a message there, a bit more than 2 months. In fact, I was quite busy during that time, I (finally) got a job and moved to a new place (JiangSu/SuZhou). It took me some time to have everything settled, but now I am back to Go and programming. I will probably not have as much time as in the past for Go and GRP, but I won't give up on those two hobbies of mine, I should still be able to put a couple of hours of work per week into GRP And considering that I now have stable incomes, I am planning to purchase a computer (gaming computer with decent GPU) toward the end of the year, so that I can, too, enjoy all those juicy bots and new networks the way they deserve I resumed GRP programming yesterday (thanks to Chine golden week!), and just now I added support for Pachi. I had been playing with it recently, and it presents a couples of advantages compared to the more cutting edges bots (LeelaZero, AQ, ELF...):
I the mean time, I added the possibility to set as much different profiles for a bot as one may need: Attachment: profile_setting.png [ 21.24 KiB | Viewed 15312 times ] |
Author: | MikeKyle [ Mon Oct 08, 2018 3:20 pm ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
I just downloaded the latest GRP, set up some profiles (nice touch!) and had a try. I can run everything fine with the GUI but I'm getting an error trying to run it from the command line. I get this error in a pop up box: And the command line looks like this: Can you identify anything I might be doing wrong? |
Author: | pnprog [ Wed Oct 10, 2018 4:31 pm ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
Hi! MikeKyle wrote: Can you identify anything I might be doing wrong? You have done nothing wrong, it is just that I broke everything while implementing support for multi profiles. This is still in development, but of course everything will be fixed or the next release. Next release might be this week end or next week I hope.My todo list at the moment:
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Author: | pnprog [ Sun Oct 14, 2018 7:43 am ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
Hi! MikeKyle wrote: I can run everything fine with the GUI but I'm getting an error trying to run it from the command line. I fixed that today, and pushed the code on github. So you can specify what profile to use using --profile this way: Code: python leela_zero_analysis --profile=fast mygame.sgf python leela_zero_analysis --profile="pangafu GX37" mygame.sgf If no profile is provided, GRP will try to use the first profile defined in the config file. |
Author: | Aidoneus [ Tue Feb 05, 2019 12:01 pm ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
pnprog wrote: Hi everybody! Here comes version 0.14... I just installed your software, thank you!! I love being able to set it up to analyze a game and come back an hour or so later to review the result. I also love Lizzie, but it can get tedious with my old graphic card. |
Author: | pnprog [ Tue Feb 05, 2019 7:38 pm ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
Aidoneus wrote: pnprog wrote: Hi everybody! Here comes version 0.14... I just installed your software, thank you!! I love being able to set it up to analyze a game and come back an hour or so later to review the result. I also love Lizzie, but it can get tedious with my old graphic card. I am about to release v0.15 (hopefully this Sunday, or during next week) with a many changes/new features |
Author: | Nyarpy [ Thu Feb 14, 2019 7:17 am ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
pnprog wrote: I am glad to see you enjoy it! I am about to release v0.15 (hopefully this Sunday, or during next week) with a many changes/new features Looking forward to it! I play a lot of reverse komi games, and the only bot that can analyze them even halfway decently is GnuGo. I'm hoping Pachi support fills that void. |
Author: | jdat [ Sun Feb 17, 2019 4:00 am ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
That's a great piece of software. Thank you very much. I am not able to run Leela live so it really helps to go through it first. Something that would be really cool I think would be the following things: - Shortcuts, for example to jump around between the winning percentage graph and the games and a lot more. - Also showing the current percentage in the game on bottom right in the chat somewhere would be nice. |
Author: | x13420x [ Thu Feb 28, 2019 6:33 am ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
Can you give an update on the progress of v0.15.....should we check every monday....or when should I check....I am anxiously waiting.....Thanks for the awesome project. |
Author: | pnprog [ Wed Mar 06, 2019 7:37 am ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
Hi! Nyarpy wrote: Looking forward to it! I play a lot of reverse komi games, and the only bot that can analyze them even halfway decently is GnuGo. I'm hoping Pachi support fills that void. Yes, Pachi is great for those sort of analysis (I am mostly using Pachi as well). I am still polishing this part a little bit, but it is almost ready now.x13420x wrote: Can you give an update on the progress of v0.15.....should we check every monday....or when should I check....I am anxiously waiting.....Thanks for the awesome project. I am still working on some issues for the next release. I recommend you subscribe to this thread to get notifications when there is a new message. I will definitively make an announcement for the next release. jdat wrote: - Shortcuts, for example to jump around between the winning percentage graph and the games and a lot more. - Also showing the current percentage in the game on bottom right in the chat somewhere would be nice. I will see about this for the next next release (v0.16), at the moment I desperately need to release something, it has been to much time since the last release |
Author: | pnprog [ Tue Mar 12, 2019 7:40 am ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
Hi everybody! Almost 8 months after v0.14 finally comes v0.15 ! So, here is the list of changes for this new versions:
You can download windows ready packages at the usual place: http://yuntingdian.com/goreviewpartner/ There will certainly be bugs here and there because this project has grown so big that it's hard for me to test every features for all bots and so on. So I need your help to find all of them, and I will fix them as soon as possible. Documentation is not updated yet, I will work on that this week-end. By the way, the documentation now has its own githup project, and the polish translation is on its way (so I guess I will have to make the french one as well): https://github.com/pnprog/grp-documentation So a few thoughts on this topic, feel free to give your opinion, in this thread or in another thread
I had been very active developing GRP in 2017/2018, but suddenly slowed down since last September. That's because I was jobless at the time, and (finally!) found a job in September. So I have much less time to invest into Go or GRP, but there is no way I will stop working on GRP. To put it simply, GRP is the tool I need, and I keep improving it to improve my Go. A positive thing is that I just purchased a power full computer (AMD R7 2700X, GeForce RTX2060) I just received it today, and I am looking forward to put it at work At least I will be capable to fully use all the features that GRP provides ! I also would like to spend some time learning a little of C++, because It's very frustrating to explore other projects codes sources (I did for Pachi and PhoenixGo) trying to find answers with my very limited understanding of C++ What I have in mind for GRP for the future:
Attachment: one_goban.png [ 53.38 KiB | Viewed 13404 times ] Attachment: reading_depth.png [ 18.67 KiB | Viewed 13396 times ] |
Author: | Nyarpy [ Thu Mar 14, 2019 11:50 am ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
pnprog wrote:
Thank you so much! I just used this to analyze a couple of my reverse komi games, and it works exactly as I would have hoped. |
Author: | mb76 [ Thu Mar 14, 2019 2:00 pm ] | |||
Post subject: | Re: Announcing GoReviewPartner - v0.15 with Pachi and Phoeni | |||
A) goreviewpartner-v0.15-PhoenixGo returns the following errors: See attachments 2x. B) There are no GPU (cuda) profiles in GRP-PhoenixGo?
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Author: | mb76 [ Thu Mar 14, 2019 2:22 pm ] | ||
Post subject: | Re: Announcing GoReviewPartner - v0.15 with Pachi and Phoeni | ||
I also have three feature request (for the next version...): A) Batch analysis to .rsgf I know there is a guide for batch analysis but I could not figure it out how it works. B) Batch convert .rsgf to .sgf C) To swap "White Value Network" with "White to play....". For example: See attachment. Because when I open a analyzed .sgf on a mobile phone the Value Network is not visible (have to scroll down)
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Author: | Drew [ Wed Mar 20, 2019 4:58 am ] |
Post subject: | Re: Announcing GoReviewPartner - v0.15 with Pachi and Phoeni |
Is there a way to support high-dpi screens with GRP? I'm running it on Ubuntu with a 4k monitor and the menus and text are almost unreadable because they don't scale with my system UI settings. |
Author: | pnprog [ Tue Mar 26, 2019 7:04 am ] |
Post subject: | Re: Announcing GoReviewPartner - v0.14 |
Nyarpy wrote: Thank you so much! I just used this to analyze a couple of my reverse komi games, and it works exactly as I would have hoped. Glad to see its working well for you mb76 wrote: A) goreviewpartner-v0.15-PhoenixGo returns the following errors: See attachments 2x. Yes, it is a mistake in the configuration, command should be PhoenixGo\bin\mcts_main.exe not PhoenixGo-win-x64-cpuonly-v1\bin\mcts_main.exe. I am uploading a new package with correct config inside.mb76 wrote: B) There are no GPU (cuda) profiles in GRP-PhoenixGo? The executable are different and to save space I only proposed the cpu only. PhoenixGo support a lot of different hardward (opencl, cuda and tensoorflow) but the configuration is a bit complicated. There is a part of PhoenixGo documentation that describes in details how to set GRP for PhoenixGo here: https://github.com/Tencent/PhoenixGo/blob/master/docs/go-review-partner.mdmb76 wrote: I also have three feature request (for the next version...): Well noted, I will see if I can make something with a graphical interface for batch analysis.A) Batch analysis to .rsgf I know there is a guide for batch analysis but I could not figure it out how it works. mb76 wrote: B) Batch convert .rsgf to .sgf Same as above, the feature exists, but command line only.mb76 wrote: C) To swap "White Value Network" with "White to play....". For example: See attachment. For this one, I think "White to play...." is still important (maybe I can display ot somewhere else, but for now, GRP interface is a bit confusing so it's important).Because when I open a analyzed .sgf on a mobile phone the Value Network is not visible (have to scroll down) Now, my guess is that you are opening the conversion of RSGF into SGF on your mobile phone right? Maybe for the SGF conversion, I can simply remove that line? Drew wrote: Is there a way to support high-dpi screens with GRP? I'm running it on Ubuntu with a 4k monitor and the menus and text are almost unreadable because they don't scale with my system UI settings. Problem is that I don't own a 4k monitor myself, so I have no way to test that myself. If you have time, you could help me implementing the feature by testing it? |
Author: | mb76 [ Tue Mar 26, 2019 3:01 pm ] | ||
Post subject: | Re: Announcing GoReviewPartner - v0.15 with Pachi and Phoeni | ||
Quote: The executable are different and to save space I only proposed the cpu only. PhoenixGo support a lot of different hardward (opencl, cuda and tensoorflow) but the configuration is a bit complicated. There is a part of PhoenixGo documentation that describes in details how to set GRP for PhoenixGo here: https://github.com/Tencent/PhoenixGo/bl ... partner.md -The CPU version works fine! -I tried to get the GPU cuda version working (PhoenixGo-win-x64-gpu-with-cuda-v1.zip) but after a few attempts I (rage-) quitted . See attachtment for the show stopping error. Quote: For this one, I think "White to play...." is still important (maybe I can display ot somewhere else, but for now, GRP interface is a bit confusing so it's important). Now, my guess is that you are opening the conversion of RSGF into SGF on your mobile phone right? Maybe for the SGF conversion, I can simply remove that line? -Or make it a option (or maybe I should use a different SGF viewer for my mobile phone).
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Author: | cn2019 [ Tue Mar 26, 2019 6:45 pm ] | ||
Post subject: | Re: Announcing GoReviewPartner - v0.15 with Pachi and Phoeni | ||
goreviewpartner-v0.15-leelazero (GPU) returns the following errors goreviewpartner-v0.14-leelazero (GPU) is ok
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