shapenaji wrote:The annoying part here though is that the escape clause seems to get used by the goaders more often than by the goadee's (Who may or may not have facial hair).
"Liked" for this.
shapenaji wrote:The annoying part here though is that the escape clause seems to get used by the goaders more often than by the goadee's (Who may or may not have facial hair).
tundra wrote:A naive question: Suppose A and B are playing. Player A temporarily loses his connection, becoming an escaper. He (A) logs back on, wanting to resume the game, but B shows no inclination to do so, ignoring A instead. So A will continue to be marked as an escaper from this game, though IMO he does not deserve to be. (If anything, B deserves that label.) Other than appealing to a moderator, is there any way for A to fix this? (Or maybe I'm not understanding how this escaper policy works...)
tundra wrote:A naive question: Suppose A and B are playing. Player A temporarily loses his connection, becoming an escaper. He (A) logs back on, wanting to resume the game, but B shows no inclination to do so, ignoring A instead. So A will continue to be marked as an escaper from this game, though IMO he does not deserve to be. (If anything, B deserves that label.) Other than appealing to a moderator, is there any way for A to fix this? (Or maybe I'm not understanding how this escaper policy works...)
tundra wrote:A naive question: Suppose A and B are playing. Player A temporarily loses his connection, becoming an escaper. He (A) logs back on, wanting to resume the game, but B shows no inclination to do so, ignoring A instead. So A will continue to be marked as an escaper from this game, though IMO he does not deserve to be. (If anything, B deserves that label.) Other than appealing to a moderator, is there any way for A to fix this? (Or maybe I'm not understanding how this escaper policy works...)
Mef wrote:RobertJasiek wrote:HermanHiddema wrote:Reread Dakre's post.
Reading it for a second time does not alter my opinion that escaping must always be punished.
This opinion is not shared by KGS.
jts wrote:So you use the phrase "tacit approval" to mean "does not punish as severely as I would like"? What a strange idiom.
jts wrote:I mean, if you want to be cute and say absurd things to let everyone know how much KGS policy wounds your very essence, whatever. We've all been there. But you can't be shocked, shocked!, that people then think you're silly. And if you don't want the words in your mouth... I don't know, learn ventriloquism?
jts wrote:I mean, if you want to be cute and say absurd things to let everyone know how much KGS policy wounds your very essence, whatever. We've all been there. But you can't be shocked, shocked!, that people then think you're silly. And if you don't want the words in your mouth... I don't know, learn ventriloquism?
This is a flawed system. Escapers are a worse problem than rude people. For one, rude people can be dismissed with little effect; and the effectiveness of insults is limited. But that aside.Dakre wrote:"It's not a bug, it's a feature".
The idea is that if your opponent behaves badly or insults you, you are able to leave a game without resigning or saying another word. This is comparable to just stand up and walk away when facing your oponent on a real board. That is the idea why people are allowed to start other games, although they left an open game.