wbaduk on wine redux

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cdybeijing
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Re: wbaduk on wine redux

Post by cdybeijing »

I haven't tried playing any games yet but from my observation it seemed that on all servers (I tested wbaduk and tygem) komi always shows at 0.5. Also I noticed that in the byo-yomi countdown there is a zero second count before going into the next period.
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Re: wbaduk on wine redux

Post by petri »

cdybeijing wrote:I haven't tried playing any games yet but from my observation it seemed that on all servers (I tested wbaduk and tygem) komi always shows at 0.5. Also I noticed that in the byo-yomi countdown there is a zero second count before going into the next period.


komi is 6.5 in wbaduk if opponent is of same rank. Komi set in game term negotiation.
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Re: wbaduk on wine redux

Post by petri »

petri wrote:
cdybeijing wrote:I got it to work - thanks Amnal!


I got it to work but few issues so far:
Annoying "lets have fantastic game" gizmo was in anointing place and hard to move as it has no title bar. I modified it place and size in source and now it better

Second was that in two games stone was not placed on board. I t could be that this could be connetionissue i.e qgo sends message to server and places stone on board only after receiving ack from server. One of these days I will check.

Gee at least at around my strength these people play differently. Making four point extension will induce a invasion regardless of the wall supporting it :) Well that’s the reason to play there. learning how to handle hazard moves, to a degree at least.


No possibility to continue a game after you got disconnected. I had to finish game by phone to avoid 5 minutes default loss.

I guess this means some wiresharking and patching the program :(

Wbaduk seems to have connection problems every now and then resulting these problems bit too often. In qgo I can see it so thath clicking will not have effect but other connections like browser work fine.
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Re: wbaduk on wine redux

Post by Sampi »

Wow, this is awesome! I've been looking for an easy way to connect to WBaduk on linux and hadn't found it.

Btw, I made a PPA here for those who don't want to compile it. It was tested on Ubuntu 13.04 but may work on other variants. Just run:

Code: Select all

sudo add-apt-repository ppa:kalaka/ppa
sudo apt-get update
sudo apt-get install qgo

There's also some debs here, but of course you shouldn't install those from people you don't trust (specially on a forum ;-)).
Last edited by Sampi on Sat Jul 06, 2013 2:30 pm, edited 1 time in total.
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Re: wbaduk on wine redux

Post by cdybeijing »

Sampi wrote:Wow, this is awesome! I've been looking for an easy way to connect to WBaduk on linux and hadn't found it.

Btw, I made a PPA here for those who don't want to compile it. It only works on i386 (I'm working on making one for amd64 as well). It was tested on Ubuntu 13.04 but may work on other variants. There's also a .deb here, but of course you shouldn't install those from people you don't trust (specially on a forum ;-)).


Wish you had put that together before I had to figure it out for myself!
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Re: wbaduk on wine redux

Post by leichtloeslich »

Hm, tried running wbaduk under wine and actually got it to sort of work (only the occasional random crash when you deactivate all the flash crap), but it's still not stable enough, imho.

And since Debian deems it fashionable to have outdated packages of basically everything, I couldn't compile qgo2 (my uic (user interface compiler) is slightly outdated, and I'm not going to start compiling the entire QT-developement toolchain from source for a program which is probably suboptimal anyway).

So either way, I'm just running wbaduk (and tygem) in a virtual machine (virtual box running windows xp) from now on. I think it's the path of least resistance if your computer can handle the slight computational overhead of running a virtual machine.
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Re: wbaduk on wine redux

Post by blaubaer »

petri wrote:
cdybeijing wrote:I got it to work - thanks Amnal!


I got it to work but few issues so far:
Annoying "lets have fantastic game" gizmo was in anointing place and hard to move as it has no title bar. I modified it place and size in source and now it better

Second was that in two games stone was not placed on board. I t could be that this could be connetionissue i.e qgo sends message to server and places stone on board only after receiving ack from server. One of these days I will check.

Gee at least at around my strength these people play differently. Making four point extension will induce a invasion regardless of the wall supporting it :) Well that’s the reason to play there. learning how to handle hazard moves, to a degree at least.



Hi there,


i downloaded qgo 2.1 ppa in the softwarecenter and it connected me with wbaduk. Ok, so far so good, but i couldnt replace this "greeting bar" which was exactly placed over the Go board. If i minimize qgo this "bar" remains on the screen! Btw. Qgo 2.1 is a very nice program imho and i prefer it to the original wbaduk client - elegant and pure. I am a very new to linux and use the newest Mint 15 Cinnamon 64 bit version.
Thank you for your help in advance :)

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Re: wbaduk on wine redux

Post by oren »

Best place to ask is probably here.

https://github.com/pzorin/qgo/issues
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Re: wbaduk on wine redux

Post by blaubaer »

Hi Gosei

thank you :bow:



oren wrote:Best place to ask is probably here.

https://github.com/pzorin/qgo/issues
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Re: wbaduk on wine redux

Post by petri »

blaubaer wrote:Hi Gosei

thank you :bow:



oren wrote:Best place to ask is probably here.

https://github.com/pzorin/qgo/issues

I made a version where I can siable whole bar. Tested it on Ubuntu. If you still have issues I can share
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Re: wbaduk on wine redux

Post by Sampi »

Update:
I updated my PPA to the latest version of qGo (based on qt5), but since Raring stopped being supported, the new packages are only for Saucy (an old, qt4-based version is still available for Raring though). Same process to add the PPA as before:

Code: Select all

sudo apt-add-repository ppa:kalaka/ppa
sudo apt-get update
sudo apt-get install qgo
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Re: wbaduk on wine redux

Post by StlenVlr »

I encountered "QtWidgets: No such file or Directory" during make for QGo 2.

Ubuntu 12.4. QMake -v reports I should have Qt v. 4.8

Quick googling suggested editing some .pro file, but I deleted the folder for now, I'll try from scratch tomorrow, to see if I managed to break anything while I struggled to get to the point where I input make-command.
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Re: wbaduk on wine redux

Post by Sampi »

StlenVlr wrote:I encountered "QtWidgets: No such file or Directory" during make for QGo 2.

Ubuntu 12.4. QMake -v reports I should have Qt v. 4.8

Quick googling suggested editing some .pro file, but I deleted the folder for now, I'll try from scratch tomorrow, to see if I managed to break anything while I struggled to get to the point where I input make-command.

There's your problem right there, you're using qt v4.8, and as I mentioned in my earlier post, qgo is now based on qt5.
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Re: wbaduk on wine redux

Post by blaubaer »

Hello Sampi,

would it be possible to have a qGo PPA for Trusty, Ubuntu 14.04 LTS?

The qGo version in the Ubuntu 14.04 LTS Software-Center apparently is outdated (qgo 2.0~git-20131123-1build1), and there does not seem to be a PPA for Trusty so far. Thank you for your help!

greetings
blaubaer
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