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 Post subject: nova/ogs white stones.
Post #1 Posted: Wed Apr 30, 2014 2:08 am 
Oza
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In another thread, anoek posted some lovely stone renderings:

anoek wrote:
This might be a different kind of simple than what you're aiming for, but since you mentioned coding stones in javascript I thought I'd mention that generating stones procedurally using a simple phong reflection model worked out pretty well for us at OGS:

Image


Are those the stones that other people see on ogs? What I see is this:

Attachment:
novastones.jpg
novastones.jpg [ 83.42 KiB | Viewed 10466 times ]


I've complained about how the stones look in nova's forum, because I found the diagonal shading visually displeasing and distracting when looking at a full board, but maybe I was complaining about something others are not experiencing. Here is how a full board looks to me:

Attachment:
novagame.jpg
novagame.jpg [ 284.8 KiB | Viewed 10466 times ]


Is this how it looks to you, or are others using the pretty stones from the top images, and if so, how are they selected?

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 Post subject: Re: nova/ogs white stones.
Post #2 Posted: Wed Apr 30, 2014 2:25 am 
Gosei
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Yeah, I see the stones as anoek posted them.

It looks like the rendering algorithm is broken for you (the OGS board is an HTML5 canvas). What browser are you using?

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 Post subject: Re: nova/ogs white stones.
Post #3 Posted: Wed Apr 30, 2014 3:22 am 
Oza
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I am using Firefox. Because you asked, I tried going to the site with Chrome, and there the stones were as Anoek posted them. Firefox renders the stones wrong? That's weird.

I guess I can use Chrome as a dedicated OGS client :)

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Post #4 Posted: Wed Apr 30, 2014 6:23 am 
Honinbo
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daal wrote:
Firefox renders the stones wrong? That's weird.
daal, could you let anoek know about this ? Perhaps post your screenshots to his other link, so he can perhaps fix this bug ?

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 Post subject: Re: nova/ogs white stones.
Post #5 Posted: Wed Apr 30, 2014 6:28 am 
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I use firefox and it looks fine.

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Post #6 Posted: Wed Apr 30, 2014 6:34 am 
Honinbo
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Same bug here. Windows 8. Firefox 29.0.

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 Post subject: Re: nova/ogs white stones.
Post #7 Posted: Wed Apr 30, 2014 6:39 am 
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I believe so. Try this link. http://online-go.com/game/533578

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 Post subject: Re: nova/ogs white stones.
Post #8 Posted: Wed Apr 30, 2014 6:41 am 
Gosei
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daal wrote:
I am using Firefox. Because you asked, I tried going to the site with Chrome, and there the stones were as Anoek posted them. Firefox renders the stones wrong? That's weird.

I guess I can use Chrome as a dedicated OGS client :)


I use Firefox too, and they look fine here, so I guess the problem is somewhere else. Could be in the OS, in your graphics hardware or drivers, or perhaps some plugin or add-on to Firefox that is interfering with the rendering in an unexpected way.

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Post #9 Posted: Wed Apr 30, 2014 6:43 am 
Honinbo
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IE shows the correct rendering, but somehow everything looks blurry: the stones and the lines:
Attachment:
ie.jpg
ie.jpg [ 70.31 KiB | Viewed 10415 times ]

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 Post subject: Re: nova/ogs white stones.
Post #10 Posted: Wed Apr 30, 2014 7:11 am 
Gosei
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One thing to try is to disable Firefox' hardware acceleration: under Preferences -> Advanced -> General uncheck "Use hardware acceleration when available". If that fixes it, it is a graphics hardware/driver issue.

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 Post subject: Re: nova/ogs white stones.
Post #11 Posted: Wed Apr 30, 2014 9:06 am 
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I'm pretty sure the problem occurs if you use the browser zoom. If you have a high resolution screen and zoom to read the itty bitty text in chat panes then the stone and board rendering screws up.

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 Post subject: Re: nova/ogs white stones.
Post #12 Posted: Wed Apr 30, 2014 9:32 am 
Oza
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I re-checked the thread I started on the Nova forum last November, and there was a reply last month that the problem occurs on displays with higher PPI density, and there was also a link to another thread there describing the problem in a bit more detail and offering an unfortunately unsatisfactory workaround. Using Chrome works for me.

Edit: I just tried Herman's suggestion of disabling Firefox's hardware acceleration, and it helps on 9x9 boards, but not on 19x19.

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 Post subject: Re: nova/ogs white stones.
Post #13 Posted: Fri May 23, 2014 5:14 am 
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Yeah.. I'd hoped that problem would fix itself within a couple browser versions, that does not seem to be the case. After this next patch I'll revisit the stone rendering and make sure that problem goes away.


This post by anoek was liked by 3 people: Bonobo, daal, RBerenguel
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