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 Post subject: Re: paK0's goals and dreams
Post #341 Posted: Tue Aug 14, 2018 6:07 am 
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KGS: Artevelde
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1) basic move for defence: one space jump; two possibilities here: up or down
2) leaning to become stronger
2a) lean against cap (above or below), White can
2a1) cut inside: fight or sacrifice
2a2) hane outside, White gets influence, longer lasting battle
2b) bump against inside stone and gain influence for territory- not my prefered move
3) jump out with keima or larger: probably sacrifice


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 Post subject: Re: paK0's goals and dreams
Post #342 Posted: Tue Aug 14, 2018 9:07 am 
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Thanks you two, I think I gained some insight.

In this situation I like the kosumi best, but I'll keep the other suggestions in mind, I'm sure I will run into a situation eventually when they will be the best response.

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 Post subject: Re: paK0's goals and dreams
Post #343 Posted: Mon Oct 01, 2018 1:00 am 
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So, I've actually been playing a bit more recently and gotten better.

Currently I am at 7k on foxy, but I couldn't find an opponent and so I went back to ogs for a game.

I already went over the game with LZ, so I have some insight into what I did wrong, I still have a question about the evaluation though:



After black connected at move 135, LZ has me at 97% winrate, even if I give black a free move to make is bottom right group alive. But why? At this point in the game I felt quite behind actually.

White does not have a lot of territory, I don't think the kill on the left black group is assured and black needs only one more move to get some nice cash on the top. Can anyone explain the evaluation to me?


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 Post subject: Re: paK0's goals and dreams
Post #344 Posted: Mon Oct 01, 2018 7:19 am 
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On your question at 135:

Indeed,
- if Black makes its group alive in the bottom right
- and lives on the left side
- and makes territory at the top
then he may win

However, that's 3 things to do and it's your turn.

I haven't fed the game to LZ, but I suspect that her suggested moves will be either of these:

1) kill the bottom right
2) unsettle the left side by playing at the vital point
3) reducing the top and enclose the group on the left side on a big scale

1) is the easiest thing to do. Instead of reducing (3) you can probably even invade the top, thanks to the aji of your 3 stones in the top left.

Of course I have no way of confirming that you are at 97%
But if I could choose a color, I'd take White for sure


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 Post subject: Re: paK0's goals and dreams
Post #345 Posted: Mon Oct 01, 2018 7:43 am 
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and now with LZ analysis (start at 135)



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 Post subject: Re: paK0's goals and dreams
Post #346 Posted: Tue Oct 02, 2018 1:52 am 
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Thanks a lot, somehow I missed that after B8 black is not yet alive.

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 Post subject: Re: paK0's goals and dreams
Post #347 Posted: Tue Oct 02, 2018 2:44 am 
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paK0 wrote:
Thanks a lot, somehow I missed that after B8 black is not yet alive.


To be fair, the move that catches my eye is B8 as well, not D10. I would start my attack by playing the vital point and like you I would probably think that after D10, B8 can live.

These angle plays are a trademark of AI (though in this case I guess any professional would see them as well) and analyzing games with AI has the potential of bringing those moves higher up the list of my candidates. The preparatory move LZ advocates is also an angle play.

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 Post subject: Re: paK0's goals and dreams
Post #348 Posted: Wed Oct 10, 2018 10:50 am 
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Ok, bragging time :D

After being stuck at 8k for a few years, I think I finally managed to rank up.

For the first time I reached 6k on foxy after a few weeks of taking the game more serious again. I'm not sure if I can hold the rank, but lets hope the upward trend continues.


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 Post subject: Re: paK0's goals and dreams
Post #349 Posted: Thu Oct 18, 2018 10:52 pm 
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Went 11-5 as a 6k and got my promotion to 5k.

This rank was overall pretty chill, most of the games I was ahead from the beginning, my opponents made a lot of joseki mistakes or slow moves in the opening.

Of the games I lost:
Once my opponents outfought me.
Once I missed a self atari.
Twice I threw games away in the early endgame.
One was a blitz game (I'm terrible at those).

Overall I'm very satisfied, it has been years since I had progress as steady as now.

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 Post subject: Re: paK0's goals and dreams
Post #350 Posted: Mon Oct 22, 2018 1:58 am 
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Haven't posted a game in a while, so why not:


The game loosing move was :b89:, where I should have invaded the bottom or played a slide on the left side.

In the endgame I had a comeback chance with the peep at K3, but I didn't see that move (involves some reading though, so I don't mind missing that).

The main problem of this game was not the result, but that I though I was winning the whole game. This is a pretty permanent problem for me, I don't really count during the game and I tend to overestimate how much territory I get from the corners.

Also this was a relatively peaceful game, in which I tend to do worse. I currently play on foxy, so I'm pretty used to my opponents starting a fight sooner rather than later. I need to fix that somehow, either initiate more fights myself or play more of a moyo game, so they don't get a choice in the matter.


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 Post subject: Re: paK0's goals and dreams
Post #351 Posted: Fri May 31, 2019 9:18 am 
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So life happened and after university I took a little sabbatical from go. But I recently started a new job and with a longer commute I now have no longer any excuse to not do tsumego every day.

I didn't get much weaker during my break, and in the last two weeks I actually powered up, both reading and game-sense wise. I just beat an ogs 6k for the first time in an even game and got a 5k promotion (I only reached 5k on asian servers before). The game was by no means a masterpiece, but I felt good nonetheless.



I played three terrible sequences during the game:
:b51: : I am still kicking myself for that. I actually read out that I was ok there, but played a move anyway because I was scared. Adding a move was not terrible, but it should have been in the corner on the 2-2 point, my move lost 35% :tmbdown:
:b73: + :b75:: I decided that connection with a knight's move was too weak (would have been the right play) so instead I made my opponent stronger and then went with an elephant jump :scratch:
:b79: Overplay. That being said, I played this invasion quite a bit, and it almost always ends up working out for me, the peep at B15 is just so good. The right move would have been the attach at F12.

Also I should take another look at the joseki in the lower left, I didn't mess up too bad, but since this is just memorization there is really no excuse for it.

I want to highlight one of my moves though: :b87:: It might not seem like a big deal for better players, but to me finding moves like this is one of the best feelings ever, I was so proud during the game and after i played it I never let go of the lead again.

I think I could gain another rank easily if I trust my reading more and play less scared.


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