There should not be a significant effect on strength, cache mostly only affects performance. It will also mostly only matter for deeper searches - one of the functions of the cache is to reduce the computation when multiple branches of the search result in the same board position, but that typically requires at least two branches of the search that are each a minimum of 4 playouts each (bA wB bC wD vs bC wD bA wB), so will never happen for super-shallow searches. The other function is to speed things up if you go back and repeat the analysis of earlier positions when reviewing a game - if some of it is cached, it won't have to re-do the work it did earlier.go4thewin wrote:Thanks so much. It is a very lightweight app now for me when i change the cache size box value to 1. Also the fixed playouts and randomizing the first moves for leela really helps playability for me. Setting to one playout and passing the first move for black to give komi and first move to white gives a really great experience. What a wonderful app. At low fixed playouts (<10), does eliminating the cache affect the strength of the katago? I dont notice any speed problems at low playouts, I dont notice any strength difference either but not sure. Really perfect app for me
That said, there is really no reason to go all the way to 1. That's kind of silly. Try like 10 or something at least (2^10 = 1024). Each one uses about 3kb if ownership is on, so 10 will use up to 3mb, which shouldn't be much at all.