Bill Spight wrote:
My main concern these days is spreading and promoting thermography in go. Thermography was invented by Conway in the 1970s and published in
On Numbers and Games. A friend lent me a copy and thought that thermography might be of interest in go. Then thermography was defined in terms of applying a tax to plays. It seemed to produce the same evaluations of go positions and plays as methods that go players already used — I was unaware of the problems with complex ko positions at that time —, so I did not see any benefit from it.
That changed for me when I attended a lecture by Berlekamp in 1994 or 5 in which he presented his komaster theory. Despite the fact that it left open the question of whether the conditions for komaster were met in actual play, it provided a considerably more tractable theory for evaluating complex ko positions than the ko theory I had developed. My theory included all of the environment in the ko ensemble. The problem with doing that is that to evaluate a ko you have to read out the whole board. But, OC, if you can do that you don't need any theory.
I joined a small group consisting of Berlekamp, some of his students and former students, and visiting scholars, and myself, which mainly studied komaster theory. At first I solved problems by opining correct play and then drawing the thermograph from that. This irked Berlekamp, who was around 3 kyu, because he contended that thermography provided a way of finding correct play. He was right, OC. Thermographic lines generated by incorrect play do not appear in the final thermograph.

At temperature 0, where the game is played out, thermography indicates correct play, but that is guaranteed only by exhaustive search, or by perhaps other means of proving correct play. (If there is an encore, thermography may apply below temperature 0, but in go this is highly dependent upon the rules.) What thermography does is to provide correct play
at each temperature. A play or line of play may be incorrect at one temperature and correct at another. Any play, given otherwise correct play, that produces the best result at a given temperature for the player, will indicate a point on the thermograph at that temperature.
Any theory allowing to help a player to find the best move is very valuable. Thermography (without ko) is a very strong tool. By just defining an ideal environment depending of only one parameter called temperature you are able to guess the local best move and this guess is correct for a very large panel of real (non ideal) environments.
The difficulty was to define the ideal environment which is not so obvious for a non mathematical guy.
- Click Here To Show Diagram Code
[go]$$W
$$ ---------------------
$$ | . O b O O O a O . |
$$ | X X X X X X X O . |
$$ | . . . . . . O O . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ ---------------------[/go]
Evaluating such corridor means OC to evaluate a move at "a" but you have first to analyse what happens with "b" after a white move at "a". To solve such problem you have to imagine a quite strange environment: in one hand the environment may have an arbitrary high number of gote points at temperature t but in the other hand you may also expect that the temperature may drop in order to be able to deal with the remaining move at "b".
As far as I am concerned I only visualise a rich environment ε, 2ε, 3ε, 4ε ... and I make the following assumption: it exists a sufficiently small value ε0 such that the best moves in the environment ε0, 2ε0, 3ε0, 4ε0 ... are the same as the best moves in the environment ε, 2ε, 3ε, 4ε ... providing ε ≤ ε0.
Taking into account ko is quite ambitious. This ambition have to be defined by various questions and in particular:
1) do we take into account only "simple" direct kos or do we want also to take into account more complex kos?
2) do we consider kos only in the local area, only in the environment or in both local area and environment?
3) do we want to take into account ko threats in the environment (remember the position we are studying with only one black ko threat)
4) do we want to take into account ko threats with various values?
As soon as you have clarified your ambitions then you can look for a new ideal enviroment to help you analyse the local area.
Just a small example to illustrate the case were you allow ko only in the enviroment
- Click Here To Show Diagram Code
[go]$$B Black to play
$$ ---------------------
$$ | . . . . . O . . . |
$$ | . . . . O O X X X |
$$ | O O O O X X X . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ ---------------------[/go]
- Click Here To Show Diagram Code
[go]$$B Black to play
$$ ---------------------
$$ | . . . . . O 1 . . |
$$ | . . . 2 O O X X X |
$$ | O O O O X X X . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ ---------------------[/go]
The exchange

is sente but generally not correct in a ko environment. First of all unless temperature is quite low black must prefer to play in the environment in order to keep

as a ko threat.
- Click Here To Show Diagram Code
[go]$$B Black to play
$$ ---------------------
$$ | . . . . . O . . . |
$$ | . . . 1 O O X X X |
$$ | O O O O X X X . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ ---------------------[/go]
Secondly, even if temperature is low it is generally better to play this cut in order to get at the end a local ko threat.
After this

cut what is the best move for white?
First possibility:
- Click Here To Show Diagram Code
[go]$$B Black to play
$$ ---------------------
$$ | . . 6 2 . O 5 . . |
$$ | . 4 3 1 O O X X X |
$$ | O O O O X X X . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ ---------------------[/go]
with a black ko threat at
Second possibily
- Click Here To Show Diagram Code
[go]$$B Black to play
$$ ---------------------
$$ | . . 4 3 6 O 5 . . |
$$ | . . 2 1 O O X X X |
$$ | O O O O X X X . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ ---------------------[/go]
with still a black ko threat at

What is best for white? The second one is best because the ko threat is smaller as shown by the following diagram:
- Click Here To Show Diagram Code
[go]$$B Black to play
$$ ---------------------
$$ | . . O 3 O O X . . |
$$ | . . O 1 O O X X X |
$$ | O O O O X X X . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ ---------------------[/go]

do not answer th ko threat
and white may later recapture two stones.
- Click Here To Show Diagram Code
[go]$$B Black to play
$$ ---------------------
$$ | . . . . . O . . . |
$$ | . . 2 1 O O X X X |
$$ | O O O O X X X . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ | . . . . . . . . . |
$$ ---------------------[/go]
As you see a good go player can easily find the sequence

.
The question now is the following: is it possible to build a theory and an ideal environment able find and show clearly this sequence?