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Re: q5go-1.1.1: Tweaks and improvements

Posted: Fri May 08, 2020 6:13 am
by And
Is it possible to display winrate during a match of engines? without connecting a third engine. like in Sabaki. Leela Zero and KataGo give out a winrate during the game. can this be seen?
EDIT in q5go to enable analysis (during a match of engines), another engine is connected. if I understood correctly, there is no other way

Re: q5go-1.1.1: Tweaks and improvements

Posted: Fri May 08, 2020 10:18 am
by bernds
And wrote:Is it possible to display winrate during a match of engines? without connecting a third engine. like in Sabaki. Leela Zero and KataGo give out a winrate during the game. can this be seen?
EDIT in q5go to enable analysis (during a match of engines), another engine is connected. if I understood correctly, there is no other way
As I said, that's on the to-do list.

Re: q5go-1.1.1: Tweaks and improvements

Posted: Fri May 08, 2020 10:39 am
by And
OK, thanks. I use translator google, so sometimes ... :)

Re: q5go-1.1.1: Tweaks and improvements

Posted: Wed May 13, 2020 6:55 am
by And
computer go - change an engine configuration - board size - maximum value 25. change this value please. I want to use analysis on large boards

Re: q5go-1.1.1: Tweaks and improvements

Posted: Sun May 17, 2020 4:24 am
by mb76
Can you make q5go also compatible with GLOBIS-AQZ ( https://github.com/ymgaq/AQ )? :)

It quits now with a "GTP process exited unexpectedly" error pop-up (see attachment for log).
Ps. Globis-AQZ works in Lizzie (via the --lizzie argument).

Re: q5go-1.1.1: Tweaks and improvements

Posted: Sun May 17, 2020 6:26 am
by And
with what parameters do you run? Does it work in Sabaki?

Re: q5go-1.1.1: Tweaks and improvements

Posted: Sun May 17, 2020 9:58 am
by bernds
mb76 wrote:Can you make q5go also compatible with GLOBIS-AQZ ( https://github.com/ymgaq/AQ )? :)
If I ever manage to compile it...

Re: q5go-1.1.1: Tweaks and improvements

Posted: Fri May 29, 2020 8:34 am
by Dragon
bernds wrote:
And wrote:Is it possible to display winrate during a match of engines? without connecting a third engine. like in Sabaki. Leela Zero and KataGo give out a winrate during the game. can this be seen?
EDIT in q5go to enable analysis (during a match of engines), another engine is connected. if I understood correctly, there is no other way
As I said, that's on the to-do list.
Yes, it would be great to see the winrate during the match engines!
and thanks for this program!

Re: q5go-1.1.1: Tweaks and improvements

Posted: Sun May 31, 2020 7:42 am
by bernds
Dragon wrote:Yes, it would be great to see the winrate during the match engines!
I've pushed out an update to Github that allows this - both when playing yourself, and during engine vs engine play. Here's what I got from a quick Kata vs LZ test game:
liveeval.png
liveeval.png (12.93 KiB) Viewed 16281 times
There's also a fix to follow the GTP spec more closely. That may or may not help with the AQ issue, I still have no way of testing that program. It may also cause new problems. No new release yet because all this needs more testing.

Re: q5go-1.1.1: Tweaks and improvements

Posted: Sun May 31, 2020 9:54 am
by And
bernds wrote:...I've pushed out an update to Github that allows this - both when playing yourself, and during engine vs engine play...
thank you very much! but, sorry, I can’t find it, but where can I download it?

EDIT only in the development sources?

Re: q5go-1.1.1: Tweaks and improvements

Posted: Sun May 31, 2020 10:14 am
by bernds
And wrote:
bernds wrote:...I've pushed out an update to Github that allows this - both when playing yourself, and during engine vs engine play...
thank you very much! but, sorry, I can’t find it, but where can I download it?

EDIT only in the development sources?
Same as always - if you want, you can use the build artifacts from Github (under "Actions" or from the green checkmark next to the last commit).

Re: q5go-1.1.1: Tweaks and improvements

Posted: Sun May 31, 2020 10:21 am
by And
make a test release, I will test. and maybe mb76 too?
Unfortunately, I do not know how to compile.

EDIT if it’s not difficult, tell me the minimal compilation set (for q5go). I compiled online small programs

EDIT 2 Oh sorry, I hurried! I found for Windows! thank!

Re: q5go-1.1.1: Tweaks and improvements

Posted: Sun May 31, 2020 10:35 am
by And
I downloaded! thank you many times!

Re: q5go-1.1.1: Tweaks and improvements

Posted: Sun May 31, 2020 11:09 am
by And
does not work (64 & 32 ver). katago - GTP program startup - GTP engine reported unsupported protocol version.
katago\gtp_logs - ...
2020-05-31 21:56:04+0400: Controller: 2 boardsize 19
2020-05-31 21:56:04+0400: =2
2020-05-31 21:56:11+0400: Controller: 3 quit
2020-05-31 21:56:11+0400: Quit requested by controller
2020-05-31 21:56:11+0400: =3
2020-05-31 21:56:11+0400: All cleaned up, quitting

but works with gnugo.

CI build on May 3 2020 - ok, KataGo v1.4.2

Re: q5go-1.1.1: Tweaks and improvements

Posted: Sun May 31, 2020 11:25 am
by bernds
And wrote:does not work (64 & 32 ver). katago - GTP program startup - GTP engine reported unsupported protocol version.
katago\gtp_logs - ...Quit requested by controller.

CI build on May 3 2020 - ok
Hmm. I only tested on Linux and things seem to work here. :scratch:
There is a new check for newlines in the GTP code, and maybe I need to test for \r\n on Windows rather than just \n. I've pushed out a new version that has an additional test for this. No guarantees, but you might want to try again.