RobertJasiek wrote:xed_over wrote:I think Go is equally, if not more, about art and creativity
Why then do you disagree? That Go can be perceived also by art and creativity does not make the maths aspect invalid.
Valid or not... but is it relevant?
And its not that Go is also derives such 'nebulous' concepts as art, creativity, intuition, etc. There is actually one big fundamental difference between Go and science in general. I think I mentioned it to you before, possibly more than once, but in case I did not, here it goes again:
Science is basically a community endeavor and on personal level it requires extremely high degree of specialization. What's more, this granularity becomes even more refined as time goes by and research continues. Science is composed of a large number of tiny tiny steps, each made by a different researcher, and each ultimately contributing to the overall knowledge.
By contrast, go is a competitive activity, in which at the result at the board is not decided on how deep you know this or that theory - i.e. how specialized you are. A more 'efficient' approach is to apply as wide an array of concepts as possible. The shallow knowledge of the whole beats the narrow but deep(er) knowledge of a particular aspect.
There are plenty of other differences - time, for example. Nerves... and so on.
Bottom Line:
What you are doing, I think, is enlarging the field of 'go theory' in the scientific sense. But this might or might not be the 'go theory' as the term is commonly understood - i.e. the blocks of generalized knowledge helping us make decision on the board. Oh, you make some of it as well, I know, but I think you freely switch between the two meaning of 'go theory' and that confuses the hell of of people.
PS>
Which brings us to another issue: why are people so much opposed to what you say, each time, even though you think you are correct. And you might well be correct. The issue is not of the content, but of the delivery - as somebody already pointed out to you. You are much too dogmatic, much too inflexible inside your little world for people in general to react to what you say favorably. You seem to base everything you say on some perceived set of axioms (whatever they are) and dismiss everybody not playing in the same sandbox - which pretty much means EVERYBODY.
An example of a highly dogmatic statement which might make people instinctively opposed to you is when you sai that sente-aji-keshi is conquered by the time a player reaches 4-5 dan, or something like that. But when you think about it, you will clearly understand how preposterous this statement is. And yet you seem to state it with high authority, even if you prepend it with IMX or whatever. These kinds of statements make you appear like a joke, somebody fishing for attention, rather than a serious contributor that you are. And it clouds your other opinions as well. You seem to make many statements like that, or ones which appear like that.
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Leonard: If you want to make friends you should... you know... go out, talk to people... take interest in their lives.
Sheldon: Interest in their lives? Preposterous!
And so Sheldon, after some research of children literature, goes on on to develop a formal algorithm for making friends.
