Re: Studying Go in China
Posted: Tue Aug 05, 2014 12:23 am
School days are a bit different now, as a lot of the kids have other obligations. These consist of piano lessons, violin lessons, dance lessons, English lessons, more math, because, hey why not, right? I even heard that if you're only studying one instrument or have a single extracurricular activity, you're considered somewhat of a slacker. The kids here have so many extracurricular activities it would be enough to give most Belgian kids mental breakdowns or severe depressions. The result: pretty empty go school. All but one of the kids that turned up were in the mid-strong 5d range.
Yesterday's games: In the first game, I played Hu Jian Zi again. It's only my second time playing him. He's one of the stronger 5d kids at the school (I think he's about the same age as the two kids that took the pro exam).
I usually try not to get my panties in a bunch over ranks and ratings, especially as they're not all that accurate in a lot of rating systems. But here's a little more info for those interested: in the schools we visit 1d and 2d are probably strong single digit kyu by EGF standards. There's a lot of variation in the 3d range. There are some pretty strong kids, but there are also those that I can beat in even game. 4d is a bit stronger yet (EGF 2d and upwards), and 5d has an incredible amount of range. The weakest 5d we've encountered would be around EGF 2d, and the strongest 5d can give the weakest 2 stones easily.
For reference: if you want a 6d rank, you need to win (or get second place) in a ranking tournament. I heard that 7d is only awarded to the winner of the amateur go championship. I'm not 100% sure about the exact terms for these last two, but I'm sure there's someone here that knows where to find the exact qualification terms. By the way, Zhou Zi Yi (notice we're at the third different spelling of his name now, this time from the man himself), the 10-year old tsumego prodigy, is off to one of the national tournaments in pursuit of a promotion to 6d. Best of luck to him.
But yes, today's game. Hu Jian Zi is a strong 5d. He gave an EGF 1d and an AGA 3d two stones, played them simultaneously and made both resign in about 40 moves. Still, I'm quite unsatisfied with the game because I lost after once more failing to read an answer in a tactical situation. Need we say it? Do more go problems. For those interested:
The problem: The solution:The entire game:
The game against Zhou Zi Yi consisted of me making several joseki mistakes, wrong answers to probes and generally losing my two handicap stones until white decided it was overplay time. This gave me a fighting chance, until I let greed get the better of me.
It was his birthday, so we'll let this slide as a birthday present. Ahum.
Today's games were not much better. A game I won but should have lost:
The second game was another of the dreaded running battles. The result further reinforced my dislike for this type of games:
Writing a study journal can also serve some therapeutic purpose. After today's games at school I felt pretty bad. I overplayed, played crude moves and misread a lot. Having another look at those games, and writing about them allows me to compartmentalize them, and just look for some things to work on.
What to take away from yesterday's games: Continue study of 5-3 point joseki. Do more tesuji and life and death problems. What to take away from today's games: Read far enough ahead to see whether a move might turn out to be an overplay or not. Do more tesuji and life and death problems.
If you stuck with the post this far, thanks for reading. As always your feedback is greatly appreciated.
Yesterday's games: In the first game, I played Hu Jian Zi again. It's only my second time playing him. He's one of the stronger 5d kids at the school (I think he's about the same age as the two kids that took the pro exam).
I usually try not to get my panties in a bunch over ranks and ratings, especially as they're not all that accurate in a lot of rating systems. But here's a little more info for those interested: in the schools we visit 1d and 2d are probably strong single digit kyu by EGF standards. There's a lot of variation in the 3d range. There are some pretty strong kids, but there are also those that I can beat in even game. 4d is a bit stronger yet (EGF 2d and upwards), and 5d has an incredible amount of range. The weakest 5d we've encountered would be around EGF 2d, and the strongest 5d can give the weakest 2 stones easily.
For reference: if you want a 6d rank, you need to win (or get second place) in a ranking tournament. I heard that 7d is only awarded to the winner of the amateur go championship. I'm not 100% sure about the exact terms for these last two, but I'm sure there's someone here that knows where to find the exact qualification terms. By the way, Zhou Zi Yi (notice we're at the third different spelling of his name now, this time from the man himself), the 10-year old tsumego prodigy, is off to one of the national tournaments in pursuit of a promotion to 6d. Best of luck to him.
But yes, today's game. Hu Jian Zi is a strong 5d. He gave an EGF 1d and an AGA 3d two stones, played them simultaneously and made both resign in about 40 moves. Still, I'm quite unsatisfied with the game because I lost after once more failing to read an answer in a tactical situation. Need we say it? Do more go problems. For those interested:
The problem: The solution:
The game against Zhou Zi Yi consisted of me making several joseki mistakes, wrong answers to probes and generally losing my two handicap stones until white decided it was overplay time. This gave me a fighting chance, until I let greed get the better of me.
It was his birthday, so we'll let this slide as a birthday present. Ahum.
Today's games were not much better. A game I won but should have lost:
The second game was another of the dreaded running battles. The result further reinforced my dislike for this type of games:
Writing a study journal can also serve some therapeutic purpose. After today's games at school I felt pretty bad. I overplayed, played crude moves and misread a lot. Having another look at those games, and writing about them allows me to compartmentalize them, and just look for some things to work on.
What to take away from yesterday's games: Continue study of 5-3 point joseki. Do more tesuji and life and death problems. What to take away from today's games: Read far enough ahead to see whether a move might turn out to be an overplay or not. Do more tesuji and life and death problems.
If you stuck with the post this far, thanks for reading. As always your feedback is greatly appreciated.