Working through the kyus! (Easier said than done)

Create a study plan, track your progress and hold yourself accountable.
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moyoaji
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by moyoaji »

LarryHH wrote:moyoaji, give the 2 kyu player an incentive to play more. Two stone handicap. Practice building and reducing moyos. Run groups into the center for marvelous middle game fighting. Yes, winning a single game doesn't mean you are one rank stronger than that player. Kyu players make lots of mistakes.

The only reason I was able to play him was because he was in town for the Christmas holiday. He doesn't live in West Michigan. (Ever think of playing him online then? :ugeek:)

However, there is another 2 kyu player who I got to play at the club last night. I ended up losing by 7.5, but had I played one move differently in the end-game I would have won. (Don't use this "one move away" excuse, a loss is a loss is a loss. :roll:) He should be able to come semi-regularly, so hopefully I'll get to play him more. For now we don't plan on adding a handicap. Who knows? Maybe I'm 4k on the KGS, but I'd be 2k under the AGA? I seem to be able to hold my own against those players.

I know that AGA and EGF rating are seen as more official than online ranks, but I personally don't have a problem with defining my rank by the KGS. Not only is it more convenient than driving hundreds of miles to go to tournaments, but it also can be more up-to-date. Not just because tournaments are rare in my area. The last and only tournament I played in was almost a year ago now - the Two Cities United Tournament in Kalamazoo, MI. I was around 9k strength at the time, which seemed to be confirmed by my games that day. So I should have an AGA rating of about -9, but they still have not entered my rating. I just checked their website now. Not sure what is taking the AGA so long there... (8 months? I would have written them 8 angry letters by this point. You're letting them off too easily. :-|)

---

Back to my studies. Two new books arrived in the mail yesterday, about a week sooner than expected. (At least Kiseido knows how to do stuff on time. Maybe they should invent their own rating system and keep track of that stuff. Oh, wait... ;-)) I skimmed the first few chapters of The Chinese Opening. The Low Chinese has been my go-to opening for about 2 years now. The book didn't seem to have anything I wasn't already familiar with from my own playing and studies in the early chapters, but I look forward to doing the problems later in the book. I hope this book can cement my mastery of the Low Chinese opening and also show me how the High Chinese works differently so I can pull that out from time to time. (Mastery?! This guy thinks he can master an opening? :lol: Quit the go, moyo. Stand up comedy is your calling.)

Attack and Defense
is a book I have big hopes for. It is the last book in the Elementary Go Series that I wanted to buy. I feel I've been able to learn a lot about the opening, joseki, and yose from watching lectures on YouTube and my own studies. Combined with The Second Book of Go, The Direction of Play, and Lessons in the Fundamentals of Go, I felt like these concepts have been hammered home pretty well. Tesuji, life and death, and attack and defense are all concepts that I've had difficulty getting a grasp on from online study. I know I'm weak in the area of attacking right now, so with this book I hope to finally gain a solid understanding of this important mid-game strategy. I can imagine myself gaining a couple of stones from it. (This guy apparently thinks Davies and Ishida are miracle workers. Or that go books are infused with magic pixie dust. :study:)

Classes don't allow me a ton of time, but I do hope I'll make the time for the books and some more KGS games. (Why? So you can "master" things? :lol:)
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by moyoaji »

Got in a ranked game today and won by 14.5. (I see. Well, play some more. It's harder to mock your wins. :ugeek:)

I made some mistakes in yose because I was in byo-yomi, and my opponent made some big mistakes that lead to an unneeded ko fight that he ended up losing. (Of course your opponent made mistakes. You are both kyus. You both make lots of mistakes.)



I've never encountered an opening like black played in this game. His style was sort of refreshing in that he didn't seem to be motivated as much by greed or a desire to fight as most KGS users tend to be. Yet, somehow, his style in playing was not like my own. That's rare, and so I actually enjoyed the game a lot. I was clearly losing up until the end because I let my bottom right group die. Move 148 was totally unneeded as the cut against my 2 stones didn't even work. A ladder would kill the cutting stone. (Failed to read a simple ladder? Kageyama must be so ashamed of his star pupil. ;-))

The first chapter of a Attack and Defense was very nice. It gave me some good general things to look for when considering a whole-board position entering the mid-game. The Chinese Opening has also been good. I knew most of the information in the first chapter, but I still read it. Then I actually skipped ahead a bit and read the chapter on Magic Sword variations. That was an unexpected, but definitely welcome, addition to the book. The information was basic, but given how lost I usually feel when dealing with Magic Sword stuff even this small amount increased my confidence. (Great, so now you think you are a master of Magic Sword variations, I assume? What's next? You read a motivational poster and believe that you really can achieve all your dreams? :roll:)

So my studies are starting to go along again. I'm glad I was able to get in a nice win against a 4k. I still need to work on a lot, but that will all come with time. (Yep, I was right. You read one of those posters and now you think that, given enough time, you can be a go master. :-|)
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by skydyr »

I'm going to go out on a limb and say that 217 and the sequence following are the losing moves for black. Honestly, his style struck me as slightly passive. Black spent a lot of time defending his own area and kind of let white's potential just develop on it's own, but perhaps this came from a good sense of the count.

Regarding attack and defense and the magic sword, I don't recall anything about it in that book?
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Re: To 5 kyu in 5 months! (We'll see about that)

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skydyr wrote:I'm going to go out on a limb and say that 217 and the sequence following are the losing moves for black. Honestly, his style struck me as slightly passive. Black spent a lot of time defending his own area and kind of let white's potential just develop on it's own, but perhaps this came from a good sense of the count.

Regarding attack and defense and the magic sword, I don't recall anything about it in that book?

I agree. Black made a number of mistakes in trying to defend his group. I do think that the sequence from 217 on was game losing. As I said, "my opponent made some big mistakes that lead to an unneeded ko fight" (As always moyo needs his opponents to make a horrible mistake in order to win.).

The Magic Sword section is in The Chinese Opening by Kato Masao, not Attack and Defense. I think you may have missed the part of the paragraph where I started talking about that book.
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by skydyr »

moyoaji wrote:
skydyr wrote:I'm going to go out on a limb and say that 217 and the sequence following are the losing moves for black. Honestly, his style struck me as slightly passive. Black spent a lot of time defending his own area and kind of let white's potential just develop on it's own, but perhaps this came from a good sense of the count.

Regarding attack and defense and the magic sword, I don't recall anything about it in that book?

I agree. Black made a number of mistakes in trying to defend his group. I do think that the sequence from 217 on was game losing. As I said, "my opponent made some big mistakes that lead to an unneeded ko fight" (As always moyo needs his opponents to make a horrible mistake in order to win.).

The Magic Sword section is in The Chinese Opening by Kato Masao, not Attack and Defense. I think you may have missed the part of the paragraph where I started talking about that book.


Oh come on, you don't expect me to read every word you write now, do you? ;)

How do you like that book, incidentally (the chinese opening)? Do you find it useful? How up to date is it?
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by LuckyJim »

moyoaji wrote:
skydyr wrote:I'm going to go out on a limb and say that 217 and the sequence following are the losing moves for black. Honestly, his style struck me as slightly passive. Black spent a lot of time defending his own area and kind of let white's potential just develop on it's own, but perhaps this came from a good sense of the count.

Regarding attack and defense and the magic sword, I don't recall anything about it in that book?

I agree. Black made a number of mistakes in trying to defend his group. I do think that the sequence from 217 on was game losing. As I said, "my opponent made some big mistakes that lead to an unneeded ko fight" (As always moyo needs his opponents to make a horrible mistake in order to win.).

The Magic Sword section is in The Chinese Opening by Kato Masao, not Attack and Defense. I think you may have missed the part of the paragraph where I started talking about that book.


Hi, I can not find a section about the Magic Sword either, in The Chinese Opening.
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by moyoaji »

skydyr wrote:Oh come on, you don't expect me to read every word you write now, do you? ;)

How do you like that book, incidentally (the chinese opening)? Do you find it useful? How up to date is it?

(Frankly I'm surprised anyone reads any of his stuff. I get why you'd miss that an just focus on what I have to say, I have to bring a lot to the table for this journal to work. :ugeek:)

So far The Chinese Opening has been good. It seems that the book is going to discuss how the opening impacts the mid-game, which I'm really hoping for. It shows all the "standard" white responses of the 1970s-80s. Many of them I still see played today. Some of them not so much. A lot has happened to the Chinese opening in recent years. Who would have guessed in 1989 that today an early 3-3 invasion by white would be a staple of the modern Low Chinese? The book also says that the High Chinese occurs almost as much as the Low Chinese, which is no longer true. Even the Low Chinese is starting to occur less. And, of course, the Mini/Micro Chinese is not discussed, even though it is probably the biggest thing to come out of Chinese opening theory in modern go. (So the book lacks the most popular modern opening. Why didn't you buy a book on that one? :study:)

Taking a look on Go4Go, there were 16 games played on the 23rd of January. None had a regular Low or High Chinese. One transitioned into Low Chinese from a denied Kobayashi. In one black looked like she might play a Low Chinese, but then decided to approach white's 3-4 stone. Other than that there were 4 Orthodox games, at least 1 arising because an opponent denied the Mini Chinese. There were 3 cross games, one with a Mini Chinese. One game that became a more 1800s style as white approached black's 3-4s on moves 4 and 6. There were also a couple with sort of Orthodox-esque openings, one of which looks like it arose from a denied Mini Chinese. A couple with non-standard openings. There were 2 Mini Chinese games. The Low Chinese has sort of fallen out of favor in recent months. (You took all the time to look that up just to say that the Low Chinese isn't common anymore? You could have just said that. That's not a secret. Everybody knows. ;-))

One chapter on the Chinese fuseki and one on the Magic Sword is not really enough to go on. I'll write more about the book as I read it and will probably post a full review when I finish it.

LuckyJim wrote:Hi, I can not find a section about the Magic Sword either, in The Chinese Opening.

Chapter 5 - The Two Space High Pincer. It is page 85 in my version. The Two Space High Pincer from a 3-4 stone is called the Magic Sword. Kato mentions the name on page 15 when discussing diagram 37 and 38 in the first chapter and at the start of Chapter 5.
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by skydyr »

moyoaji wrote:
LuckyJim wrote:Hi, I can not find a section about the Magic Sword either, in The Chinese Opening.

Chapter 5 - The Two Space High Pincer. It is page 85 in my version. The Two Space High Pincer from a 3-4 stone is called the Magic Sword. Kato mentions the name on page 15 when discussing diagram 37 and 38 in the first chapter and at the start of Chapter 5.


Well, traditionally it referred to a specific variation of the 3-4 high approach 2 space high pincer (the outside 3-4 attachment followed by push and cut), though now it's frequently used to name all 3-4, high approach, 2 space high pincer joseki. I'm not sure from your statement if you may be conflating it with the 3-4, low approach, 2 space high pincer.
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by moyoaji »

skydyr wrote:Well, traditionally it referred to a specific variation of the 3-4 high approach 2 space high pincer (the outside 3-4 attachment followed by push and cut), though now it's frequently used to name all 3-4, high approach, 2 space high pincer joseki. I'm not sure from your statement if you may be conflating it with the 3-4, low approach, 2 space high pincer.

I only meant the high approach. The chapter only covers the high approach. Kato Masao does not discuss the low approach. The only reason the joseki is discussed is because an early high approach to the 3-4 is the only way to deny the Low Chinese fuseki. He states "The aggressive pincer of 5, initiating the joseki known as the 'Magic Sword of Muramasa', is Black's standard reply."
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by Shaddy »

It is not that the Chinese is unpopular, but that it gets denied often. The denied Kobayashi you mentioned was probably Black getting in an approach before making the Chinese (the Kobayashi is considered inferior these days). The 3-4 is also a denial of Chinese - it's awkward to make the framework when W is thick in the bottom left.
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by LarryHH »

Post 137, the game on 1-26-14. At black 229 a clamp at S-10 would reduce white's options and liberties.
Black 217 and 219 not so hot.
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by moyoaji »

I played a couple of IGS games today. I won both by over 20 points, so I don't think my rating on IGS of 8k? is accurate. (That's why it has the "?" - duh... :roll:) I wasn't going to post these games, but given that I haven't been playing as much and given that I probably won't get too many games in this month with classes I might as well just post what I've got. (He also has a FlyOrDie game that he's not showing you. Apparently he's going around on servers pubstomping instead of taking on the KGS. :ugeek:)

I would like to set my rating right on IGS, so hopefully I can play more games there as well and have that one be accurate. It is hard to judge what rank I should be on there. Given the scores I should be around 6k, but I backed off a lot in both games when I recognized my win so I wasn't exactly playing for big wins. (Just play more go on both servers and then you'll know your rank on both...)

So, here are the games:



The first game was against a 10k when he was given a 2 stone handicap. His corner defenses were very strange - never seen play like that before. Move 25 was my first real test - the other plays were more or less automatic for me. I think that worked out pretty well. By 87 I was liking the profit I got in the center, even if I was making points from thickness. I liked the leaning attack I started with 91 - that was some of Attack and Defense coming through in my play. 113 was me being greedy and almost cost me the game. I should have simply helped that group to live and then sealed off my points on the right. That would have been more than enough. After invading successfully at 171 there wasn't much to the game. I probably should have played 187 at B9 - I think that would have killed black's group. Even though his groups all lived, my opponent made a lot of gote fixing moves that weren't needed in the endgame. (He was just trying to help you win. You need it. ;-))

My main question about that game: was the invasion at 171 well timed? Should I have done this sooner?



This game was interesting for me. I felt like I was forced into playing for a big center. I wanted to play more of a relaxed territorial game and not go for influence and a moyo. Yet, I ended up building the center. I normally don't like to play this way, but at move 39 I felt like my opponent gave me no choice. He had been taking all the inside he could at every turn, except for his unusual - and I think in this case poor - choice of joseki at 13. Not sure what move 85 was about... I think my opponent missed that 100 was an atari, that or he insanely thought he could kill my stones. Both my opponent and I missed that at 186 black could cut off my 4 stones. And, of course, move 213 should have been a game ending mistake had I played the throw-in at M1... (Funny how you tend to miss the game winning moves... :geek:)

Hopefully I get to play more go soon. Haven't even done much at the clubs recently, but that should change for next week with any luck.
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"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by RBerenguel »

I just woke up (and bein KGS 4k? Means I probably know more or less the same little about go as you :D), but 25 (elephant jump) was screaming at me "punish bad shape, punish bad shape". Extending once more for black (so, play in e elephant eye, W up, B up, W up, B hane) seemed pretty tough on W in that game.
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by ez4u »

moyoaji wrote:
skydyr wrote:I'm going to go out on a limb and say that 217 and the sequence following are the losing moves for black. Honestly, his style struck me as slightly passive. Black spent a lot of time defending his own area and kind of let white's potential just develop on it's own, but perhaps this came from a good sense of the count.

Regarding attack and defense and the magic sword, I don't recall anything about it in that book?

I agree. Black made a number of mistakes in trying to defend his group. I do think that the sequence from 217 on was game losing. As I said, "my opponent made some big mistakes that lead to an unneeded ko fight" (As always moyo needs his opponents to make a horrible mistake in order to win.).

...[snip]

Actually it looks like Black missed a big winning chance around 120. When White played 120 at L19, Black should have connected at H17. Black either captures three stones with J19 or captures five stones with F14. Either way all the White stones in the top center fall to Black.
Click Here To Show Diagram Code
[go]$$Bc 'a' and 'b' are miai
$$ ---------------------------------------
$$ | . . . . . . . . a . 4 . O . X . . . . |
$$ | . . . . . . . 3 2 O X . . O X O O . O |
$$ | . . . O . . . 5 1 O X . . O X X O O . |
$$ | . . . , . . X O O X X . . O X X X O . |
$$ | . . . O . . . O X X . X X O O O X O X |
$$ | . . . . . b O O X O . O X X . O X X . |
$$ | . . . . . . . X O O . O . X . O . . . |
$$ | . . . . . X . X X X X O . O . O X . . |
$$ | . . O . . . . . . . . X O . O . X . . |
$$ | . . . , . . . . O , X . X X X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . O . . . O . . . . . . . . O . X . . |
$$ | X O O O X . . . . . . . . . . . . . . |
$$ | . X X X O O . . . . . . . . . O . . . |
$$ | . . X O . . . . . O O O . X . , O . . |
$$ | . . X O O X . . O X X X . X O X O . . |
$$ | . . X X O X . . . . . . . . X . X . . |
$$ | . . . . O . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


But that is not the the whole story. What should White and Black have done instead?
That means that White had to answer :b3: by capturing at 5 with 4. After that it seems impossible for Black to prevent the connection along the top edge in sente. If Black stops the connection anyway, it looks like seki between the Black and White stones.
Click Here To Show Diagram Code
[go]$$Bc Looks like seki
$$ ---------------------------------------
$$ | . . . . . . . 9 7 . 5 . O . X . . . . |
$$ | . . . . . . 8 3 2 O X . . O X O O . O |
$$ | . . . O . . 0 4 1 O X . . O X X O O . |
$$ | . . . , . . X O O X X . . O X X X O . |
$$ | . . . O . . . O X X . X X O O O X O X |
$$ | . . . . . . O O X O 6 O X X . O X X . |
$$ | . . . . . . . X O O . O . X . O . . . |
$$ | . . . . . X . X X X X O . O . O X . . |
$$ | . . O . . . . . . . . X O . O . X . . |
$$ | . . . , . . . . O , X . X X X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . O . . . O . . . . . . . . O . X . . |
$$ | X O O O X . . . . . . . . . . . . . . |
$$ | . X X X O O . . . . . . . . . O . . . |
$$ | . . X O . . . . . O O O . X . , O . . |
$$ | . . X O O X . . O X X X . X O X O . . |
$$ | . . X X O X . . . . . . . . X . X . . |
$$ | . . . . O . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


But that means that Black should have extended out of the atari at 5 instead of playing :b3:. As we can see below, that allows Black to play 5 in sente, picking up all the White stones on the inside instead of just the three in the game.
Click Here To Show Diagram Code
[go]$$Bc Running out the atari
$$ ---------------------------------------
$$ | . . . . . . . . . 5 . . O . X . . . . |
$$ | . . . . . . . 6 2 O X . . O X O O . O |
$$ | . . . O . . 4 3 1 O X . . O X X O O . |
$$ | . . . , . . X O O X X . . O X X X O . |
$$ | . . . O . . . O X X . X X O O O X O X |
$$ | . . . . . . O O X O 7 O X X . O X X . |
$$ | . . . . . . . X O O . O . X . O . . . |
$$ | . . . . . X . X X X X O . O . O X . . |
$$ | . . O . . . . . . . . X O . O . X . . |
$$ | . . . , . . . . O , X . X X X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . O . . . O . . . . . . . . O . X . . |
$$ | X O O O X . . . . . . . . . . . . . . |
$$ | . X X X O O . . . . . . . . . O . . . |
$$ | . . X O . . . . . O O O . X . , O . . |
$$ | . . X O O X . . O X X X . X O X O . . |
$$ | . . X X O X . . . . . . . . X . X . . |
$$ | . . . . O . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


However, that in turns means that when Black cut at :b1: in the diagram, White should have just played the hane on the first line. The White stones inside have a lot of liberties and it does not seem that the Black cutting stones can survive long enough to capture White.
Click Here To Show Diagram Code
[go]$$Bc White's hane
$$ ---------------------------------------
$$ | . . . . . . . . . 4 2 . O . X . . . . |
$$ | . . . . . 0 . 9 3 O X . . O X O O . O |
$$ | . . . O . . 5 8 1 O X . . O X X O O . |
$$ | . . . , . . X O O X X . . O X X X O . |
$$ | . . . O . 6 . O X X . X X O O O X O X |
$$ | . . . . . . O O X O 7 O X X . O X X . |
$$ | . . . . . . . X O O . O . X . O . . . |
$$ | . . . . . X . X X X X O . O . O X . . |
$$ | . . O . . . . . . . . X O . O . X . . |
$$ | . . . , . . . . O , X . X X X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . O . . . O . . . . . . . . O . X . . |
$$ | X O O O X . . . . . . . . . . . . . . |
$$ | . X X X O O . . . . . . . . . O . . . |
$$ | . . X O . . . . . O O O . X . , O . . |
$$ | . . X O O X . . O X X X . X O X O . . |
$$ | . . X X O X . . . . . . . . X . X . . |
$$ | . . . . O . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


So after all Black missed a win with the cut at J17. The simple hane at K19, threatening the cut, would have prevented the connection in sente and allowed Black to come back and capture all the stones, winning the game. :blackeye:
Click Here To Show Diagram Code
[go]$$Bc Black's hane
$$ ---------------------------------------
$$ | . . . . . . . . . 1 . . O . X . . . . |
$$ | . . . . . . 8 6 4 O X . . O X O O . O |
$$ | . . . O . . 7 5 3 O X . . O X X O O . |
$$ | . . . , . . X O O X X . . O X X X O . |
$$ | . . . O . . . O X X . X X O O O X O X |
$$ | . . . . . 9 O O X O 2 O X X . O X X . |
$$ | . . . . . . . X O O . O . X . O . . . |
$$ | . . . . . X . X X X X O . O . O X . . |
$$ | . . O . . . . . . . . X O . O . X . . |
$$ | . . . , . . . . O , X . X X X X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . O . . . O . . . . . . . . O . X . . |
$$ | X O O O X . . . . . . . . . . . . . . |
$$ | . X X X O O . . . . . . . . . O . . . |
$$ | . . X O . . . . . O O O . X . , O . . |
$$ | . . X O O X . . O X X X . X O X O . . |
$$ | . . X X O X . . . . . . . . X . X . . |
$$ | . . . . O . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

All in all a very interesting position! Thanks for offering it up. :salute:
Dave Sigaty
"Short-lived are both the praiser and the praised, and rememberer and the remembered..."
- Marcus Aurelius; Meditations, VIII 21
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moyoaji
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Re: To 5 kyu in 5 months! (We'll see about that)

Post by moyoaji »

Not been able to post much, but I'm on Spring Break now, so I'm planning to get in more study and more games.

My goal had been to reach 1 dan by the end of March. That is unlikely to happen unless I've secretly gotten much better. (Secretly gotten better? What does that even mean? :-?) I may be around 3k by now, and I'll definitely be playing some KGS this week to try to get my current rating.

So today I took the time to watch dwyrin's YouTube lecture on a legend88 game. This playstyle by white exemplifies how I want to play go. I want to play calmly, solidly. I want to take what I have earned and be willing to give up things that I haven't. If my opponent tries to force me into a game where I have to play for influence, I want to be comfortable doing that. If my opponent forces me into a game where I have to make territory everywhere, I want to be comfortable with that too. A go-with-the-flow style of solid, strong play. (So you want your playstyle to be "take whatever your opponent doesn't want?" :-|)

What I love about go is the fluid nature of the game. Unlike in chess where you need to meet every challenge of your opponent head-on, in go, whenever you give something to your opponent, you get something for yourself. That excites me. It opens amazing possibilities for each game.

All I have to do is master the basics. Life and death, attack and defense, tesuji and joseki. Once I understand the nature of all these things I can build my ideal playstyle. So I need to keep working on my fundamentals and I'm glad I saw this lecture. It has inspired me to keep pressing on because it reminded me of why I love this game. (Man you like to get sappy... :roll:)

EDIT: This is hilarious! I just played the kind of game from the review! (Well that's... ironic I guess... :scratch:)

And it worked. I love this style of go! Built up tons of influence and then forced my opponent to try to live in the center. And I'm back to 3k on the rating system. I'll need to win a couple more games for that to be official, but that game was so much fun. I was laughing as I made sacrifices and my opponent let me get all those walls everywhere to attack that last group with.

"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
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